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Sword Masters. Updated Effects.


Thomas Wolf

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I was hoping to be creative and create a set that relies on a "arch-type" so to speak of Spell cards. However, I somewhat failed at that due to a loop hole in rulings. But this is my attempt at a arch-type of spell cards with a coorisponding arch-type of monsters.

 

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As long as you control a face up "Sword" Spell card, this card cannot be destroyed by battle. Once per turn as long as this card remains in face up attack position send 1 face up "Sword" Spell card you control to the Graveyard and inflict 400 points of damage to your opponent's life points.

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Special Summon this card from your hand when a "Sword Master Young Stike" you control is destroyed and sent from the field to the graveyard. As long as you control a face up "Sword" Spell card, this card is uneffected by your opponent's Trap cards. If this card destroys an opponent's monster by battle, inflict 800 points of damage to your opponent's Life points.

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This card cannot be normal Summoned or Set. This card can only be Special Summoned by removing 1 "Sword Master Young Strike" and 1 "Sword Master Strike" in your Graveyard from play. As long as you control a face up Sword Spell card, this card is uneffect by your opponent's Spell cards. When this card attacks, inflict 200 points of damage to your opponent's Life Points for each face up Sword spell card you control.

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So my attempt at the Spell cards should be obvious. Sword Spell cards. The loop hole should also be obvious, in that Sword spell would be ruled as any spell card with sword in the card name. Anyway, it was an attempt.

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