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Destruction formed by Minds ~ *6 cards*


Lord Ursus

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This set focuses mainly on the prospect of Mind Power, as you will see in the cards. Enjoy!

 

What is Mind Power? Mind Power is the power the Mind monster uses to battle. It isn't harder than that.

 

Image credit's on the cards.

 

[spoiler=DFBM EN001]16293ki5.jpg

[spoiler=Card Lore]Negate the effects of cards your opponent controls that would prevent Mind monsters you control from having Mind Power. Increase the Mind Power of Mind monsters you control by 400. When a Mind monster you control have 0 Mind Power, destroy it.

 

 

 

[spoiler=DFBM EN002]15mhjs5.jpg[spoiler=Card Lore]This card's Mind Power is 2800. When this card battles, apply its Mind Power for Damage Calculation. When a Mind monster is destroyed by a card effect, you may add it to the top of your Deck.

 

 

 

[spoiler=DFBM EN003]b6x4ih.jpg[spoiler=Card Lore]This card's Mind Power is 1400. When this card battles, apply its Mind Power for Damage Calculation. By discarding 1 card from your hand while you control 3 or more Mind monsters, add 1 Spell Card from your Graveyard to your hand. This card's Mind Power becomes 0 if you use this effect.

 

 

 

[spoiler=DFBM EN004]fvlno4.jpg[spoiler=Card Lore]This card's Mind Power is 1800. When this card battles, apply its Mind Power for Damage Calculation. When this card destroys a monster by battle, increase its Mind Power by 300. When this card would have 2700 Mind Power, its Mind Power becomes 0.

 

 

 

[spoiler=DFBM EN005]9gkgn7.jpg[spoiler=Card Lore]This card's Mind Power is 900. When this card battles, apply its Mind Power for Damage Calculation. During your Standby Phase, increase this card's Level by 1. Once, you may treat this card as a Tuner monster. If you use this effect, this card's Mind Power becomes 0 at the End Phase.

 

 

 

[spoiler=DFBM EN006]16293cs6.jpg[spoiler=Card Lore]1 Tuner monster + 1 or more non-Tuner monsters

Treat this card as a Mind monster. This card's Mind Power is 2900. When this card battles, apply its Mind Power for damage calculation. When a "Mind" monster is destroyed by the effect of "Wasteland of the Mind", Special Summon that card in Defence Position and destroy 1 card on the field.

 

 

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X-31, things will come that makes them want to have Mind Power, and 1 point in having Mind Power instead of normal ATK and DEF is that they will be immune to such nasty little cards such as Burden of the Mighty and Venom Swamp.

 

OCG off, what do you mean?

 

Pics could be better, I know, but I wanted somewhat special pictures for these cards.

 

Rating?

 

Wilibald, thanks for the rating.

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Why rate, that doesn't help people. Only criticism can them out.

 

Oh look theses card can be immune to random cards, that probably most people don't use. Well trap hole can kill them, the second cards ATK is probably going to be 2800, can be easily killed by a normal monster, say Blue-eyes. Also why do you need to say mind power. Why not say this card's ATK equals to 2800 when this card battles.

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Why rate' date=' that doesn't help people. Only criticism can them out.

 

Oh look theses card can be immune to random cards, that probably most people don't use. Well trap hole can kill them, the second cards ATK is probably going to be 2800, can be easily killed by a normal monster, say Blue-eyes. Also why do you need to say mind power. Why not say this card's ATK equals to 2800 when this card battles.

[/quote']

 

if oyu ook at his third card it uses Mind Power as a cost for another effect. Plus trap hole only effect monsters thats original attack is 1000 or more. There attack is 0.

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Well here is my idea for mind sub-type, first you can keep the 0 ATK and DEF. Maybe you ca replace mind power with tokens or something, so it makes sense with in the game.

 

Here is an example, We this card is Summoned place 3 Mind Tokens on this card. Increase this card's ATK by 500 for each token.

 

Then maybe support cards that work off that idea.

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