Force_Flex Posted February 16, 2009 Report Share Posted February 16, 2009 [align=center]Hiayo! this is my ElEmEntal contEst. you must makE a card with an EffEct rEvolving around thE diffErEnt attributEs of monstErs. YOU HAVE 5 DAYS STARTING NOW - FEBRUARY 21 IS END DATE[spoiler=rulEs]standard contEst rulEs apply. no vannilas and you must be lv 3 or highEr [spoiler=prizEs]winner 3 rEps + 10 pts2nd placE 2 rEps +5 pts3rd place 1 rEp thErE is an Entry fEE of 5 pts and only 5 pEoplE can join[spoiler=Entrants]Windfang - points sEnt/card postEd The Wolf - points sEnt/card not postEdDeMeNTeD - points sEnt/card postEdgustavosuarez - points sEnt/card postEdX-31 Fighter - points sEnt :? sorta.../card not postEd [spoiler=ExamplE of an EffEct]This card cannot be Special Summoned. You can pay 500 Life Points to change this card's attribute. Once per turn you can tribute 1 monster from your hand and activate one of the following effects according to the attribute of the tributed monster.WIND: Pay 500 Life Points to Special Summon one lv 4 or lower E.T. monster from your Graveyard.EARTH: Place 1 "Color Counter" on a monster of your opponent's choice.WATER: This card can attack your opponent directly.LIGHT: Special Summon 1 monster from the Graveyard to its respective owner's field.DARK: Remove a monster from play on your opponent's field.FIRE: Remove all cards from play (except this card). This card cannot attack on a turn it's effect is used.(effect is from my E.t. sEt.)you all havE 5 days aftEr 5 peoplE EntEr to makE your cards[/align] Link to comment Share on other sites More sharing options...
Windfang Posted February 16, 2009 Report Share Posted February 16, 2009 I'm in. Points have been sent Effect:Once per turn, choose 1 Attribute. Activate the effect of this card depending on the Attribute chosen-Fire: All monsters on your side of the field gains 700 ATK-Water: No Set cards may be activated for this turn-Wind: One monster on your side of the field(excluding this card) can attack your opponent's Life Points directly-Earth: All monsters on your side of the field gains 600 DEF-Light: Increase your Life Points by 700 for each monster on your side of the field.-Dark: Decrease your opponent's Life Points by 700 for each monster on their side of the field. Link to comment Share on other sites More sharing options...
Force_Flex Posted February 16, 2009 Author Report Share Posted February 16, 2009 acceptedaccepted Link to comment Share on other sites More sharing options...
Subtlety Posted February 16, 2009 Report Share Posted February 16, 2009 im in Link to comment Share on other sites More sharing options...
Force_Flex Posted February 16, 2009 Author Report Share Posted February 16, 2009 ACCePTeD!!ACCePTeD!! Link to comment Share on other sites More sharing options...
Subtlety Posted February 16, 2009 Report Share Posted February 16, 2009 points iz sendified. Link to comment Share on other sites More sharing options...
gustavosuarez Posted February 16, 2009 Report Share Posted February 16, 2009 i enter. here is my card. i hope that like you.1 FIRE Spellcaster-Type monster + 1 WATER Spellcaster-Type monster + 1 WIND Spellcaster-Type monster + 1 EARTH Spellcaster-Type monsterThis card can only be Summoned by Fusion Summon. This monster gains the following effect while there is a monster with the following Attribute(s) on the field:-FIRE: Remove all Spell Counters on the field to inflict 300 damage to your opponent’s equal to the number of removed Spell Counters. This card can’t attack this turn.-WATER: Remove 5 Spell Counters from the field to discard the top 3 cards from your opponent’s Deck.-WIND: Remove 6 Spell Counters from the field to destroy all Spell and Trap Cards on your opponent’s side of the field.-EARTH: Remove 10 Spell Counters from the field to destroy all monsters in your opponent’s side of the field. Destroy this card during your End Phase. Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted February 16, 2009 Report Share Posted February 16, 2009 [align=center]Chaos Lightning Plasma [/align] Effect:This card cannot be Special Summoned by the effect of a Trap or Monster Card. This card can only be Tribute Summoned by Tributing 1 Level 5 monster you control. Activate the following effect based on the Attribute of the Tributed monster:-LIGHT: This card's Attribute is also treated as LIGHT. This card cannot be destroyed by battle by a non-LIGHT monster (Damage calculation is applied normally).-DARK: Discard your entire hand. This card can attack your opponent directly this turn.-FIRE: All monsters you control (except this card) gain 500 ATK until the End Phase.-WATER: Destroy this card during the End Phase. You can pay 1000 Life Points to Summon this card in face-up Defense Position during your next Main Phase 1 (This Summon is treated as a Normal Summon). If you Summon this card this way, it is treated as a Normal Monster.-WIND: This card cannot be selected as an attack target or be targeted by the effect of a Trap or Monster Card until the End Phase of your opponent's next turn.-EARTH: This card must be Summoned in Defense Position. Link to comment Share on other sites More sharing options...
Force_Flex Posted February 16, 2009 Author Report Share Posted February 16, 2009 all accepted =Dall accepted =D Link to comment Share on other sites More sharing options...
.Requiem Posted February 17, 2009 Report Share Posted February 17, 2009 Me shall join. Link to comment Share on other sites More sharing options...
Windfang Posted March 4, 2009 Report Share Posted March 4, 2009 Isn't this contest over? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.