Felix Culpa Posted February 16, 2009 Report Share Posted February 16, 2009 Welcome to the Tournament Arena. The sign-up sheet for the 'Realistic Contest' is on the desk to my left. Have a nice day. I see you are interested in the 'Realistic Contest' here is the description for the contest. [spoiler=Contest Description]The Realistic Contest is a battle to see who can make the most realistic Yu-Gi-Oh Card here on YugiohCard Maker. Prizes:1st Place - 100 points + 2 reps + 1 userbar2nd Place - 75 points + 1 reputation + 1 userbar3rd Place - 50 Points + 1 Reputation + 1 userbar4th Place - The satisfaction of being good at something + 1 userbar Rules:1. This is NOT an Pop Culture Card Contest. 2. I do not expect anyone to disobey the forum rules. If they do, automatic ban from ALL of my threads. 3. I expect all of you to play fairly. 4. Holo-ing the cards is acceptable, but you must do it yourself. Or else! Have a Nice Day! Link to comment Share on other sites More sharing options...
fortycal86 Posted February 16, 2009 Report Share Posted February 16, 2009 How many cards can we submit and is there an Entry Fee? Link to comment Share on other sites More sharing options...
Felix Culpa Posted February 16, 2009 Author Report Share Posted February 16, 2009 Free entry and up to 10 Link to comment Share on other sites More sharing options...
Subtlety Posted February 16, 2009 Report Share Posted February 16, 2009 im in Link to comment Share on other sites More sharing options...
fortycal86 Posted February 16, 2009 Report Share Posted February 16, 2009 I'm in and hear are my cards.[spoiler=Embodiment of Nephthys][spoiler=Effect]This card's name is treated as "Sacred Phoenix of Nephthys" when it is on your field or in your Graveyard. Once per turn while this card is on your side of the field you can Special Summon 1 "Hand of Nephthys" from your hand or Graveyard to your side of the field.[spoiler=Image Credit]deviantart.com [spoiler=Soul of Nephthys][spoiler=Effect]Remove 1 "Nephthys" card from your Graveyard from play to Special Summon this card from your hand. Discard 1 "Nephthys" card from your hand to Special Summon this card from your Graveyard. When this card is Special Summoned by this effect you can return 1 card on the field to its owner's hand.[spoiler=Image Credit]deviantart.com [spoiler=Heart of Nephthys][spoiler=Effect]You can discard this card from your hand to add 1 "Nephthys" monster, except "Heart of Nephthys", from your Deck to your hand.[spoiler=Image Credit]deviantart.com [spoiler=Flame of the Phoenix][spoiler=Effect]Remove 1 "Hand of Nephthys" from your Graveyard to Special Summon 1 "Sacred Phoenix of Nephthys" from you hand, Deck or Graveyard to your field. When the "Sacred Phoenix of Nephthys" is Special Summoned this way, it is destroyed at the End Phase of the turn.[spoiler=Image Credit]deviantart.com [spoiler=Seeker Shark][spoiler=Effect]Once per turn you can discard 1 WATER monster from your hand to add 1 level 4 or lower WATER monster from your Deck to your hand.[spoiler=Image Credit]deviantart.com [spoiler=Sinister Sea Serpent][spoiler=Effect]When this card is sent to the Graveyard and you do not control a WATER monster, remove it from play instead. During your Standby Phase, if a "Sinister Sea Serpent" exists in your Graveyard, you can return it to your hand.[spoiler=Image Credit]deviantart.com [spoiler=Cyclone Dragon][spoiler=Effect]When there is a face up Dragon-Type monster on your side of the field you can discard this card from your hand to destroy 1 Spell or Trap Card on the field. During your Main Phase, you can return this card from the field to it's owner's hand.[spoiler=Image Credit]deviantart.com [spoiler=Vortex Dragon][spoiler=Effect]When there is a face up Dragon-Type monster on your side of the field you can discard this card from your hand to destroy 1 monster on the field. During your Main Phase, you can return this card from the field to it's owner's hand.[spoiler=Image Credit]photobucket.com [spoiler=Burning Brimstone][spoiler=Effect]Discard 1 FIRE monster from your hand, destroy 1 face up monster on the field. Inflict damage to your opponents equal to the Level of the destroyed monster x 100.[spoiler=Image Credit]This image was give to me by krazy_kid_ac3. [spoiler=Flames of Fortune][spoiler=Effect]Draw 3 cards, then discard 1 FIRE monster and 1 other card from your hand. For each FIRE monster discarded inflict 400 damage to your opponent's Life Points. If you don’t have a FIRE monster in your hand to discard, you must discard all cards from your hand and inflict 400 damage to your Life Points for each card sent to your Graveyard by this effect.[spoiler=Image Credit]I got the image from deviantart.com but, I edited the crystal ball in to a flame. Link to comment Share on other sites More sharing options...
Guest Blud Posted February 16, 2009 Report Share Posted February 16, 2009 Hello... This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 monsters you control while there are at least 3 Machine-type monsters in your Hand, on the Field, in your Deck, and in your Graveyard. This card can attack while it is in Defence position. This card can attack more than once during the Battle Phase. If it does, roll a six-sided die for each time. Decrease this card's ATK by 100 x the result. Apply the appropriate effect for the following results:-1, 3, 5: Destroy 1 Spell Card on the field.-2, 4, 6: Inflict 400 damage to your opponent. ...Goodbye! Link to comment Share on other sites More sharing options...
Felix Culpa Posted February 16, 2009 Author Report Share Posted February 16, 2009 Hmm... good cards to you both. Are anonymous judges will evaluate them and send me your scores. Link to comment Share on other sites More sharing options...
EnterTheRandomHero Posted February 17, 2009 Report Share Posted February 17, 2009 I'll enter into this contest as well and I'll post these 3 cards as my entry. 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters Effect: Once per turn, you can decrease the ATK and DEF of this card by 400 points to Special Summon 1 monster from your Graveyard. The monster cannot attack during the turn it is Special Summoned. When this card is removed from the field, destroy all monsters Special Summoned by this effect. During your Draw Phase, you can send the card you draw to your Graveyard to increase the ATK and DEF of this card by 200 points. Link to comment Share on other sites More sharing options...
Assegai Posted February 17, 2009 Report Share Posted February 17, 2009 Ryujin of DeviantArt gets the credit for the pic. Link to comment Share on other sites More sharing options...
rodri666 Posted February 17, 2009 Report Share Posted February 17, 2009 I join. Here are my cards: ^[spoiler=Effect]This card can only be Summoned by sending 3 Zombie-Type monsters you control to the Graveyard. Negate the activation of a Spell, Trap or Effect Monster Card that targets 1 Zombie-Type monster on the field or Graveyard and destroy it. When this card destroys a monster by battle, send the top 2 cards from your opponent's Deck to the Graveyard and inflict 800 Damage to both player's Life Points. When this card is removed from the field, Special Summon 1 Zombie-Type monster from either player's Graveyard. Image Credit: Deviantart.com (QuantumSuz, Kilara, Samanprox, PTimm, Ghoner and mesjames) Link to comment Share on other sites More sharing options...
Felix Culpa Posted February 18, 2009 Author Report Share Posted February 18, 2009 Once again, anonymous judges will evaluate your cards and PM me with the results. DONT TRY AND FIND THEM. Link to comment Share on other sites More sharing options...
EnterTheRandomHero Posted February 18, 2009 Report Share Posted February 18, 2009 I have 2 questions to ask before I forget about them. Is there a deadline to submit the cards? Can we submit any additional entries or changes once we have posted? Link to comment Share on other sites More sharing options...
Felix Culpa Posted February 19, 2009 Author Report Share Posted February 19, 2009 DEADLINE IS SUNDAY!!!!!!!!!!! Link to comment Share on other sites More sharing options...
EnterTheRandomHero Posted February 19, 2009 Report Share Posted February 19, 2009 Alright, thanks for answering that question. Now we know. Link to comment Share on other sites More sharing options...
Subtlety Posted February 19, 2009 Report Share Posted February 19, 2009 [spoiler=my cards]If this card attacks a face-down Defense position monster, destroy it immediately with this card's effect.(No effects are activated) If this card would be sent to the Graveyard, you MUST pay 1000 Life Points to add it to your hand. If not, Special Summon this card on your opponents side of the Field.This monster cannot be Normal Summoned or Set. This monster can only be Special Summoned when your opponent destroys 2 Thunder-Type monsters on your side of the field and attacks you directly. When this card is Special Summoned, destroy every card on your opponents side of the field and in their hand. To attack with this card, you must pay 1000 Life Points.This monster cannot be Normal Summoned or Set. This monster can only be can only be Ritual Summoned with the Ritual Spell Card " Blue Moon Rising." While this card is on the field, Beast-Type monsters are unaffected by magic, trap and monster effects. Three turns after this card is Summoned, remove it from play.This card cannot be Normal Summoned or Set. This card can only Special Summoned by removing all DARK monsters in your Graveyard and on your side of the Field from play. Once per turn, you can pay 1000 points to destroy all DARK monsters on the field. Link to comment Share on other sites More sharing options...
Dragon™ Posted February 19, 2009 Report Share Posted February 19, 2009 [align=center]Free entry ? Wee! Meh, guess I'll try it out.-EFFECT-This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 3 FIRE monsters from your hand. When this card is Special Summoned, select 1 or more cards in your opponent's hand. The selected cards are Set in your Spell & Trap Card Zone. Once per turn, select 1 FIRE monster in your Graveyard and 1 FIRE monster from your hand or Deck. The selected cards are discarded. During your opponent's Main Phase 2, inflict damage to your opponent's Life Points for each FIRE monster that was removed from play x400. This card is destroyed and sent to the Graveyard unless you have 2 or more face-up FIRE monsters on your side of the field. yes holo is by me >.< -EFFECT-Once per turn, select 1 or more Spell Cards in your opponent's Deck. The selected cards are Set in your opponent's Spell & Trap Card Zone. When this card is selected as an attack target by a Level 6 or higher monster, Special Summon 1 FIRE monster from your Deck ignoring the Summoning Conditions. -EFFECT-When this card is Normal Summoned, select 1 monster your opponent's side of te field. Roll a 6-sided die. If the result is 6, the selected monster is sent to the Graveyard. This card can attack your opponent's Life Points directly. -EFFECT-This card cannot be Normal Summoned or Set. This card can only be Special Summoned by discarding 2 DARK monsters from your hand while you have 1 or more face-up DARK monsters. When this card is Special Summoned, select 2 or more face-up Spell Cards on your opponent's side of the field. Flip a coin. If the result is Heads, the selected cards are Set in your Spell & Trap Card Zone. Once per turn, destroy 2 or more Spell Cards to Special Summon 1 DARK monster from your hand or Deck ignoring te Summoning Conditions. When this card is selected as an attack target, destroy 1 Spell Card on your side of the field to negate the attack of that card. -EFFECT-When this card is destroyed and sent to the Graveyard, flip a coin. If the result is Tails, Special Summon 1 WATER monster from your hand ignoring the Summoning Conditions. Roll a six-sided die. If the result is 2, 4, or 6, increase your opponent's Life Points by 1000 and destroy 1 face-up card on your opponent's side of the field. If the result is 1, 3, or 5, decrease your Life Points for each FIRE monster in either players' Graveyard x400 and draw 1 card. -EFFECT-This card cannot be Special Summoned from the Graveyard. When this card is Special Summoned from your hand to the field, select 3 Spell Cards and 2 Trap Cards in your opponent's Deck. The selected cards are Set in your opponents Spell & Trap Card Zone. As long as this card remains face-up on the field, your opponent's Life Points is decreased by 1000 unless a Spell or Trap Card is activated.[/align] Link to comment Share on other sites More sharing options...
Felix Culpa Posted February 20, 2009 Author Report Share Posted February 20, 2009 Good. Hmm... Link to comment Share on other sites More sharing options...
Chiengu Ruu Posted February 20, 2009 Report Share Posted February 20, 2009 Copy and Pasted![spoiler=Image Credit]©Sting (Japanese), Atlus (American) [spoiler=First Card][spoiler=Effect]This card is unaffected by Spell Cards. While you control this card, your opponent cannot select another monster as an attack target. [spoiler=Second Card][spoiler=Effect]Once per turn, Flip a coin. If you call it right this card gains 1 of these effects until the end of this turn:• When this card inflict direct damage to your opponent's Life Points, your opponent discard 2 cards on top of his/her Deck.• This card is unaffected by Trap Cards during Battle Phase. [spoiler=Third Card][spoiler=Effect]When this card destroys a monster as a result of battle, add 1 counter on this card (Max 3). Remove 1 counter during your Standby Phase. This card gains 1 of these effects until the End of this Turn:• This card is unaffected by the effects of all Trap Cards this turn.• Increase this monster's ATK by 500 during your Battle Phase.• Special Summon 1 "Dragon Knight Token" (Warrior-Type/EARTH/4 Star/ATK 1500/DEF 1000) to your side of the field in face-up Attack Position. Link to comment Share on other sites More sharing options...
Kyosuke Kiryu Posted February 21, 2009 Report Share Posted February 21, 2009 Im In. When this card is sucessfully Normal Summoned, you can add 2 more "Dread Golem" from your deck to your hand. Once per turn you can pay half of your Life Points to Special Summon a Level 7 "Dread" monster from your Hand to the Field. http://fc31.deviantart.com/fs37/f/2008/2..._Wen_M.jpg This card can only be activate when a monster you control declares an Attack. Pay half of your Life Points and discard 1 Level 7 or higher "Dread" monster from your Hand to the Graveyard to return all monsters on your Opponents side of the Field to his/her Hand. http://media.photobucket.com/image/sream...74.jpg?o=6 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 monsters on your side of the Field including 1 "Dread" monster. When this card attacks, you can discard 1 "Dread" monster from your Hand to the Graveyard to add 1 "Screech" from your Deck to your Hand. http://www.dolc.de/forum/attachments/Dea...hbdW54.jpg You can Remove from Play 3 "Dread" monsters to Special Summon this card. You can pay half of your Life Points to add all copies of "Hour of the Dread Lord" from your Deck to your Hand. http://www.crunchyroll.com/group/Dragon_Kingdom For every Face-Up "Hour of the Dread Lord" on your side of the Field select and activate one of the following effects. -When a "Dread" monster attacks an Effect Monster negate that monsters effect and destroy it without damage calculation. -If you control a "Dread" monster all damage to your Life Points becomes 0. -Send 1 "Hour of the Dread Lord" to the Graveyard to halve your Opponents Life Points. http://i27.photobucket.com/albums/c163/K...rglass.jpg Link to comment Share on other sites More sharing options...
Felix Culpa Posted February 22, 2009 Author Report Share Posted February 22, 2009 Deadline has been reached. No one else can post their cards. Link to comment Share on other sites More sharing options...
Subtlety Posted February 22, 2009 Report Share Posted February 22, 2009 Im In. When this card is sucessfully Normal Summoned' date=' you can add 2 more "Dread Golem" from your deck to your hand. Once per turn you can pay half of your Life Points to Special Summon a Level 7 "Dread" monster from your Hand to the Field. http://fc31.deviantart.com/fs37/f/2008/2..._Wen_M.jpg [img']http://img3.imageshack.us/img3/271/203555.jpg[/img] This card can only be activate when a monster you control declares an Attack. Pay half of your Life Points and discard 1 Level 7 or higher "Dread" monster from your Hand to the Graveyard to return all monsters on your Opponents side of the Field to his/her Hand. http://media.photobucket.com/image/sream...74.jpg?o=6 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by tributing 3 monsters on your side of the Field including 1 "Dread" monster. When this card attacks, you can discard 1 "Dread" monster from your Hand to the Graveyard to add 1 "Screech" from your Deck to your Hand. http://www.dolc.de/forum/attachments/Dea...hbdW54.jpg You can Remove from Play 3 "Dread" monsters to Special Summon this card. You can pay half of your Life Points to add all copies of "Hour of the Dread Lord" from your Deck to your Hand. http://www.crunchyroll.com/group/Dragon_Kingdom For every Face-Up "Hour of the Dread Lord" on your side of the Field select and activate one of the following effects. -When a "Dread" monster attacks an Effect Monster negate that monsters effect and destroy it without damage calculation. -If you control a "Dread" monster all damage to your Life Points becomes 0. -Send 1 "Hour of the Dread Lord" to the Graveyard to halve your Opponents Life Points. http://i27.photobucket.com/albums/c163/K...rglass.jpg look at the n00bs cards, all OP'ed. Link to comment Share on other sites More sharing options...
Zack Blaze Posted February 23, 2009 Report Share Posted February 23, 2009 This card cannot be Special Summoned except by removing from play 3 DARK monsters in your Graveyard. While this card is Face-up on your field, your opponent cannot select another Spellcaster-Type monster you control as an attack target. When this card is destroyed by battle, your opponent must discard 3 random cards in their hand. You can discard this card from your hand to destroy 1 Spellcaster-Type monster your opponent controls and you take damage equal to half the ATK of the destroyed monster. Link to comment Share on other sites More sharing options...
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