Sartorius Posted February 17, 2009 Report Share Posted February 17, 2009 Yup. Win in this turn. Rulings knowledge is needed, and no, you can't call a judge due to cheating. <_< Your opponent's LP: 4000 Your opponent's deck (from top to bottom):1. Exodia the Forbidden One2. Left Arm of the Forbidden One3. Left Leg of the Forbidden One4. Right Arm of the Forbidden One5. Right Leg of the Forbidden One6. Outstanding Dog Marron7. Outstanding Dog Marron8. Outstanding Dog Marron9. Outstanding Dog Marron10. Outstanding Dog Marron11. Outstanding Dog Marron12. Outstanding Dog Marron13. Outstanding Dog Marron14. Outstanding Dog Marron15. Outstanding Dog Marron Your opponent RFG/GY/Field/hand: Nothing ------------------------------------------------------------------------------------------------------------------------ Your LP: 2600 Your hand: Hiro's Shadow Scout, Hiro's Shadow Scout, Cyber Jar, Morphing Jar, Sangan. Your Field: Torrential Tribute (set), Desert sunlight (set), Ultimate offering (face up), Skill drain (face up). Your deck (from top to bottom):1. Thousand-Eyes Idol2. Thousand-Eyes Idol3. Thousand-Eyes Idol4. Thousand-Eyes Idol5. Thousand-Eyes Idol Your RFG/GY: Nothing Good luck YCM <_< Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 17, 2009 Report Share Posted February 17, 2009 Set the four Flip Effect monsters. Normal Summon Sangan. Next, activate Torrential Tribute, and chain Desert Sunlight to Torrential. That way, the Flip Effect monsters are flipped, but don't have their effects activate until they are safely off the field. All the effects are compulsory and attempt to activate simultaneously, so I choose the order they go on the chain. Chain Link 5 is Hiro's Shadow Scout; Chain Link 4 is Morphing Jar; Chain Link 3 is Cyber Jar; Chain Link 2 is Hiro's Shadow Scout; Chain Link 1 is Sangan. Opponent decks out. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted February 17, 2009 Report Share Posted February 17, 2009 That's it, you hit it. That's control, isn't it? Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted February 17, 2009 Report Share Posted February 17, 2009 Hold on. The FLIP effects would resolve in the Graveyard after being flipped and then simultaneously destroyed? Link to comment Share on other sites More sharing options...
CrabHelmet Posted February 17, 2009 Report Share Posted February 17, 2009 Hold on. The FLIP effects would resolve in the Graveyard after being flipped and then simultaneously destroyed? Yes. They can't interrupt the current chain, so they start a new one when the current one has finished resolving. Link to comment Share on other sites More sharing options...
Bunter Dwayne Posted February 17, 2009 Report Share Posted February 17, 2009 Aw, now you've ruined it for everyone else. But, it saves me a whole lot of typing...Here's the answer.Set the four Flip Effect monsters. Normal Summon Sangan. Next' date=' activate Torrential Tribute, and chain Desert Sunlight to Torrential. That way, the Flip Effect monsters are flipped, but don't have their effects activate until they are safely off the field. All the effects are compulsory and attempt to activate simultaneously, so I choose the order they go on the chain. Chain Link 5 is Hiro's Shadow Scout; Chain Link 4 is Morphing Jar; Chain Link 3 is Cyber Jar; Chain Link 2 is Hiro's Shadow Scout; Chain Link 1 is Sangan. Opponent decks out.[/quote'] How good am I. Link to comment Share on other sites More sharing options...
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