Jump to content

New Monster Type


ricoschan

Recommended Posts

193329.jpg193329et9.jpg193329zh2.jpg193329sd7.jpg

Lucifer's effect:

This card cannot be normal summoned or set. This card cannot be Special Summoned except by tributing 3 Level 7 or higher DARK monsters on your side of the field and removing them from play. When this monster destroys a DARK monster, the destroyed monster is Special Summoned to your side of the field during the End Phase of the turn it was destroyed. If your opponent destroys the destroyed monster, it is removed from play. When this monster is destroyed, all DARK monsters on the field are destroyed and sent to the Graveyard.

 

You may recognize one of these cards as one that I uploaded before. Well, here it is again, updated. And pardon my planet if you're offended by the Edward card.

With all due respect,

Rico

 

Gameplay rules for Archdemons and Demons:

When you want to summon a Demon-type monster, you must tribute one DARK monster of Level 1-4 and remove it from play. Demon-type monsters cannot attack LIGHT monsters. If a Demon-type monster is destroyed by a LIGHT monster, remove it from play. If you opponent has no LIGHT monsters on his/her side of the field, a Demon-type monster may attack your opponent's Life Points directly.

When you want to summon an Archdemon-type monster, you must tribute two DARK monsters of Level 6 or higher and remove them from play. Archdemon-type monsters cannot attack LIGHT monsters that are Level 6 or higher. If an Archdemon-type monster is destroyed by a LIGHT monster, it is sent to the Graveyard. If an Archdemon is brought back to the field somehow (for instance by "Monster Reborn") it is sent to the Graveyard when it is destroyed again. If this process repeats itself once more, the next time the Archdemon is destroyed, it is removed from play. If your opponent has a DARK monster on his/her side of the field, an Archdemon may attack your opponents Life Points directy.

Link to comment
Share on other sites

IMO' date=' Archdemon is too satanic-sounding for a game. And it's going a bit too far.

[/quote']

 

Hmm...you think so, huh? If that's the case, I should probably bring it down a little bit to something like "fallen angel." After all, that's what a demon is.

 

Fallen angel sounds too descriptive and long. Just make it something which is simplistic, like the names Union, Tuner or Gemini.

Link to comment
Share on other sites

IMO' date=' Archdemon is too satanic-sounding for a game. And it's going a bit too far.

[/quote']

 

Hmm...you think so, huh? If that's the case, I should probably bring it down a little bit to something like "fallen angel." After all, that's what a demon is.

 

Fallen angel sounds too descriptive and long. Just make it something which is simplistic, like the names Union, Tuner or Gemini.

 

What about devil? How's that?

Link to comment
Share on other sites

IMO' date=' Archdemon is too satanic-sounding for a game. And it's going a bit too far.

[/quote']

 

Hmm...you think so, huh? If that's the case, I should probably bring it down a little bit to something like "fallen angel." After all, that's what a demon is.

 

Fallen angel sounds too descriptive and long. Just make it something which is simplistic, like the names Union, Tuner or Gemini.

 

What about devil? How's that?

 

Devil is basically the same thing as "demon". I'd suggest you just stick with the regular types, instead of trying to make new ones, such as Fiend or somethin' like that.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...