Heero_Yuy Posted February 21, 2009 Report Share Posted February 21, 2009 IMG Credit:http://www.deviantart.com/,http://www.Altavista.de,http://photobucket.com/,http://www.google.de8 new Cards Added:grin: [spoiler=Renamon][spoiler=Card Effect]By sending 1 "Swift Fighter Renamon" and 1 Light monster from your side of the field to the Graveyard,you can Special Summon this card from your hand or Deck.If you Special Summon this card in this way, this card gets the following effect:you can add 1 Spell card from your Graveyard to your hand per turn instead of drawing 1 card from your Deck during your Draw Phase. [spoiler=Card Effect]By sending 1 "Mythical Guardian Kyubimon" and 1 Light monster from your side of the field to the Graveyard,you can Special Summon this card from your hand or Deck.If you Special Summon this card in this way,this card gets the following effect:During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. [spoiler=Card Effect]This card cannot be Special Summoned except by Tributing 1 "Wise Guardian Taomon"on your side of the field.While this card is face-up on the field,increase your Life Points by 1200 each time either player activates 1 Normal Spell Card. [spoiler=Guilmon][spoiler=Card Effect]This card is unaffected by the effects of Trap Cards.During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Courageous Fighter Growlmon"from your hand or Deck.(You cannot activate this effect the turn this card is Normal Summoned,Special Summoned,or flipped face-up.) [spoiler=Card Effect]This card is unaffected by the effects of Trap Cards.If this card successfully attacks your opponent directly,during your next Standby Phase,by sending this face-up card to the Graveyard,Special Summon 1 "Cyber Fighter Wargrowlmon"from your hand or Deck. [spoiler=Card Effect]Negate the effects of your opponent's Trap Cards that target this card.Each time your opponent draws a card(s), put 1 Warning Counter on this card (max. 5). Increase the ATK of this card by 200 points for each Warning Counter on this card. If 5 Warning Counters are on this card, during the Standby Phase of your next turn, by sending this face-up card with 5 Warning Counters on it to the Graveyard, Special Summon 1 "Royal Guardian Gallantmon" from your hand or Deck. [spoiler=Card Effect]This card cannot be Special Summoned except by the effect of "Cyber Fighter Wargrowlmon".While it remains on the field all of your opponent's monsters lose 500 ATK and DEF.As long as this card remains face-up on your side of the field,negate the effects of all Trap Cards on the field. [spoiler=Card Effect]As long as this card remains face-up on the field,your opponent cannot select another monster that includes "Royal Knight" in its name,or is named "Royal Guardian Gallantmon"as an attack target..Increase the DEF of this card by 100 points for each Dragon-Type monster on the field and in your Graveyard. [spoiler=Terriermon][spoiler=Card Effect]Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK.During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Swift Soldier Gargomon" from your hand or Deck. [spoiler=Card Effect]Your opponent cannot activate Trap Cards during the Battle Phase.During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Mirage Guardian Rapidmon" from your hand or Deck. [spoiler=Card Effect]Activate only when this card attacks or is attacked. Decrease this card's ATK and DEF by 500, and decrease the ATK and DEF of an opponent's monster that this card battles with by 1500 until the End Phase.During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the Graveyard, Special Summon 1 "Walking Fortress Megagargomon" from your hand or Deck. [spoiler=Card Effect]Once per Turn,you can destroy up to 2 Monster Cards your opponent controls.If you use this effect,you cannot declare an attack this turn.During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card,inflict the difference as Battle Damage to your opponent.If this card attacks,your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. [spoiler=Royal Knights][spoiler=Card Effect]This card is unaffected by the effects of Trap Cards.Once per turn, while this card is face-up on the field, if a Spell, Trap, or Effect Monster targets this card, you may discard the same type of card to negate the effect.Any damage to the controller of this card from battle involving this monster becomes 0. [spoiler=Card Effect]Once per turn, you can select and destroy 1 Spell or Trap Card on the field. If you use this effect, this card cannot declare an attack this turn.If 2 Spell Cards are activated during the same turn while this card is face-up on the field, after the resolution of the effect of the second Spell Card, you can destroy all monsters on the field except this card. [spoiler=Card Effect]Any monsters this card destroys by battle is removed from play.Once per turn, you can destroy 1 face-up monster on the field. If you activate this effect, this card cannot attack this turn.This monster can attack twice during the same Battle Phase. [spoiler=Card Effect]When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster.If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. [spoiler=Card Effect]Your opponent cannot select a face-up Beast-Type monster as an attack target.If this card is destroyed, you can Special Summon "Royal Knight Duftmon Leopard Mode" during your next Standby Phase. [spoiler=Card Effect]While this card is on the field, it is unaffected by the effects of Spell Cards.If this card was Special Summoned by the effect of "Royal Knight Duftmon",while it remains on the field increase the ATK and DEF of all monsters with "Royal Kight" on your side of the field by 300 points. [spoiler=Card Effect]Each time you or your opponent activates 1 Spell Card, put 1 Miracle Counter on this card. Once during each of your turns, you can select and activate 1 of the following effects:● By removing a number of Miracle Counters, destroy 1 Spell or Trap Card on the field x the number of removed Miracle Counters.●By removing any number of Miracle Counters, destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of removed Miracle Counters. [spoiler=Card Effect]Once during each of your turns, you can select and activate 1 of the following effects:● Remove 1 Card on the field from play. If you activate this effect, this card cannot attack during this turn.● If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row. [spoiler=Card Effect]This card cannot be Special Summoned. While this card is face-up on the field, its Attribute is also treated as WATER. When a Spell or Trap Card is activated, or the effect of an Effect Monster is activated, that activation is negated and this card loses 500 ATK and DEF. When this card is destroyed and sent to the Graveyard, select 1 monster in your Graveyard. Then destroy all cards you control, and Special Summon that monster. [spoiler=Card Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Royal Knight" monsters from your Graveyard. Once per turn, you can destroy 1 face-up monster on the field. If you activate this effect, this card cannot attack this turn.Your opponent can activate only 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a "Royal Knight" monster you control instead. [spoiler=Card Effect]When a "Royal Knight" monster is attacked, the attacking monster loses 500 ATK during damage calculation only.Both players can Tribute Summon "Royal Knight" monsters with 1 less Tribute than required. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 "Royal Knight" monster from your hand, Deck, or Graveyard. [spoiler=Warrior of Light][spoiler=Card Effect]If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. [spoiler=Card Effect]If this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step. [spoiler=Card Effect]"Legendary Light Lobomon"+"Legendary Warrior of Light KendogarurumonIf this card battles a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.Once per turn, while this card is face-up on the field, if a Spell, Trap, or Effect Monster targets this card, you may discard the same type of card to negate the effect. [spoiler=Card Effect]This card can be used to Special Summon "Legendary Digi-Warrior Magnagarurumon", or "Legendary Digi-Warrior Kaisergreymon" from your hand or Deck when one of the following monster cards is on your side of the field:"Legendary Light Lobomon","Legendary Warrior of Light Kendogarurumon","Legendary Hunter Beowolfmon"or "Legendary Fire Agunimon","Legendary Warrior of Fire Burninggreymon","Legendary Fighter Aldamon". [spoiler=Card Effect]Once during each of your turns, you can select and activate 1 of the following effects:● Destroy 1 monster on the field for every Digimon on your Field .If you activate this effect, this card cannot attack during this turn.● If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row. [spoiler=Card Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Legendary Swift Warrior Magnagarurumon" on your side of the field.This card is unaffected by the effects of Trap Cards.This card can attack all monsters your opponent controls once each. [spoiler=Warrior of Fire][spoiler=Card Effect]When this card is Normal Summoned, randomly discard 2 cards from your opponent's hand to the Graveyard. If the discarded card(s) was a Monster Card, inflict damage to your opponent equal to the Level of the monster(s) x 200. [spoiler=Card Effect]You can tribute up to 2 FIRE-Attribute monsters. If you do this, this card gains ATK equal to the number of Tributed monsters x 500. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. [spoiler=Card Effect]"Legendary Fire Agunimon"+"Legendary Warrior of Fire BurningGreymon"During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 300 damage to your opponent for each monster destroyed by this effect.Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn. [spoiler=Card Effect]This card is unaffected by the effects of Spell Cards.Once per turn, you can destroy all Attack position monsters your opponent controls.If you activate this effect, this card cannot attack during this turn.During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. [spoiler=Card Effect]"MagnaGarurumon+KaiserGreymon"Once per turn,if this attacking card destroys an opponent's monster by battle,you can change 1 face-up Defense Position monster your opponent controls to Attack Position,and attack it with this card.Once per turn,you can destroy a Spell oe Trap Card to gain 1000 Life Points,then add 1 Spell or Trap Card from your Deck to your hand. [spoiler=Warrior of Wind][spoiler=Card Effect]"Legendary Wind Kazemon"+"Legendary Warrior of Wind Zephyrmon"All WIND monsters gain 300 ATK.Once per turn, you can destroy 1 card your opponent controls.When this card is destroyed and sent to the Graveyard, you may Special Summon either "Legendary Wind Kazemon" or "Legendary Warrior of Wind Zephyrmon" from your Graveyard. [spoiler=Warrior of Thunder][spoiler=Card Effect]All LIGHT monsters you control gain 200 ATK for each LIGHT monster in your Graveyard.During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. [spoiler=Card Effect]"Legendary Thunder Beetlemon+Legendary Warrior of Thunder MetalKabuterimon"All LIGHT monsters you control gain 300 ATK for each LIGHT monster in your Graveyard.While you control this face-up Defense Position card, your opponent cannot select another monster as an attack target. [spoiler=Warrior of Ice][spoiler=Card Effect]As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 300 points.When this card destroys an opponent's monster as a result of battle, your opponent skips his/her next Draw Phase. [spoiler=Card Effect]As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 400 points.Activate by discarding 2 cards from your hand to the Graveyard. Then, select an equal number of cards on the opponent side of the field, and destroy the selected cards. This effect can only be used once per turn. [spoiler=Card Effect]"Legendary Ice Kumamon+Legendary Warrior of Ice KoriKakumon"Activate by discarding 2 cards from your hand to the Graveyard. Then, select an equal number of cards on the opponent side of the field, and destroy the selected cards. This effect can only be used once per turn.Once per turn, you can return any number of face-up cards you control to your hand. Until the End Phase of the turn, this card gains ATK equal to the number of cards returned to the hand x 300. [spoiler=Warrior of Gold and Water][spoiler=Card Effect]Once during each of your turns, you can select and activate 1 of the following effects:● Negate the attack of 1 of your opponent's monsters and inflict damage to your opponent equal to that monster's ATK.● Negate the attack of 1 of your opponent's monsters and gain Life Points equal to its ATK. [spoiler=Card Effect]When this card battles another monster, during damage calculation increase the ATK of this card by Half the original ATK of the opponent's monster.If this card attacks, it is changed to Defense Position at the end of the Damage Step.Once during each of your turns, you can select and activate 1 of the following effects:● Negate the attack of 1 of your opponent's monsters and inflict damage to your opponent equal to that monster's ATK.● Negate the attack of 1 of your opponent's monsters and gain Life Points equal to its ATK. [spoiler=Card Effect]Your opponent cannot select another WATER Attribute monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower monster from your hand. [spoiler=Card Effect]This card is unaffected by the effects of Spell Cards.Your opponent cannot select another WATER Attribute monster you control as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 6 or lower monster from your hand. [spoiler=Card Effect]"Legendary True Darkness Loewemon+Legendary Warrior of True Darkness JagerLoewemon"Once per turn, you can Special Summon 1 DARK Attribute monster from your hand or Graveyard.Increase the ATK of this card by 300 points for each DARK Attribute monster in your Graveyard. [spoiler=Card Effect]● While in Attack Position:When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower "Legendary" monster from your hand or Graveyard, except "Legendary Wood Arbormon" ● While in Defense Position: Other "Legendary" monsters you control cannot be destroyed by battle. [spoiler=Card Effect]You can Tribute 1 face-up Plant-Type monster you control to negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) on the field and destroy it.Once per turn, you can Special Summon 1 WIND or Earth Attribute monster from your hand or Graveyard. [spoiler=Card Effect]When this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the diference as Battle Damage to your opponent's Life Points. [spoiler=Card Effect]Once during each of your turns, you can select and activate 1 of the following effects:● Once per turn, you can decrease this card's ATK and DEF by 500 to send 1 monster your opponent controls to the Graveyard.● Activate only when this card attacks or is attacked. Decrease this card's ATK and DEF by 500, and decrease the ATK and DEF of an opponent's monster that this card battles with by 1500 until the End Phase. [spoiler=Card Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Deck or Hand by Tributing "Courageous Friend Veemon" equipped with "Digi Egg of Hope".When this card is equipped with an Equip Card, destroy 1 monster on your opponent's side of the field. [spoiler=Card Effect]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:● When this card declares an attack, you can change the battle position of 1 face-up monster your opponent controls. [spoiler=Patamon][spoiler=Card Effect]● While in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from the top of your Deck equal to the roll and Special Summon 1 Level 4 or lower monster with "mon" in their Name from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck. ● While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from the top of your Deck equal to the roll, then return them in the same order. [spoiler=Card Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Deck or Hand by Tributing "Courageous Friend Veemon" equipped with "Digi Egg of Courage".This card gains 400 ATK for each Spell and Trap Card your opponent controls.You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monster in your Graveyard. [spoiler=Card Effect]● While in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower monster from your hand or Graveyard, except "Stone Guardian Gargoylemon". ● While in Defense Position:monsters on the field cannot be targeted by effects. [spoiler=Card Effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned from the Deck or Hand by Tributing "Courageous Friend Veemon" equipped with "Digi Egg of Friendship".When this card is destroyed and sent to the Graveyard, Special Summon to your side of the field the monster in the Graveyard that was used for the Tribute Summon of this card. [spoiler=Card Effect]This card cannot be Normal Summoned or Set.This card can only be Special Summoned from the Deck or Hand by Tributing "Cute Guardian Patamon" equipped with "Digi Egg of Hope".When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control. [spoiler=X Antibody][spoiler=Card Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "X Antibody Activate".When this card is Special Summoned, you can send up to 2 Warrior-type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 200 ATK for every Warrior-type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Royal Knight Gallantmon" from your Graveyard. [spoiler=Card Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "X Antibody Activate".Each time you or your opponent activates 1 Spell Card, put 1 Miracle Counter on this card.This card gains 100 ATK for each Miracle Counter on it.Once during each of your turns, you can select and activate 1 of the following effects:● By removing 2 Miracle Counters, destroy up to 2 Cards on the field●By removing 2 Miracle Counters, increase your Lifepoints by 500 x the number of removed Miracle Counters. [spoiler=Card Effect]This card cannot be Normal Summoned or Set.This card can only be Special Summoned from the Deck or Hand by Tributing "Cute Guardian Patamon" equipped with "Digi Egg of Light".Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step. [spoiler=Card Effect]Brave Lizard Agumon + 1 or more Fire non-Tuner Monsters.Activate by discarding up to 2 cards from your hand to the Graveyard and selecting an equal number of cards on the opponent side of the field. Destroy the selected cards. This effect can only be used once per turn. [spoiler=Card Effect]"Black Control Spire" + "WarGreymon" Once per turn, negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, this card gains ATK equal to that monster's ATK. When an opponent's card's effect that would destroy this card is activated, negate it and destroy it. Then, inflict damage to your opponent equal to the ATK of this card. When this card attacks, destroy all Defense Position monsters on the field after the Damage Step. Return this card to the Extra Deck during the End Phase, and Special Summon 1 "Brave Dragonwarrior WarGreymon" from your Graveyard. [spoiler=Card Effect]When this card is Normal Summoned, you can Special Summon 1 monster with 500 or less ATK from your Graveyard in Attack Position. That monster's effect(s) is negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4. Link to comment Share on other sites More sharing options...
Dark Archon Posted February 21, 2009 Report Share Posted February 21, 2009 Wrong place post in pop culture not here... Link to comment Share on other sites More sharing options...
Wattking Posted February 23, 2009 Report Share Posted February 23, 2009 you forgot Wargrowlmon Link to comment Share on other sites More sharing options...
World Eater Gig Posted February 24, 2009 Report Share Posted February 24, 2009 Gallantmon, Sakuyamon and Megagargomon are all Bio-merged Digimon. They are not the result of a natural Digi-evolution. They should be rituals or Special Summoned with a Spell card. (Please not that in Gallantmon's case, his Digi-evolution line is not from Guilmon. That's impossible due to Guilmon being made by Takato.)Other then that, they're good. Very good, actually. Although you need to get rid of the time in some of the pictures. Link to comment Share on other sites More sharing options...
Suruki Posted June 24, 2009 Report Share Posted June 24, 2009 This card cannot be Special Summoned.By sending 1 "Mythical Guardian Kyubimon" and 1 Light monster from your side of the field to the Graveyard,you can Special Summon this card from your hand or Deck.If you Special Summon this card in this way,this card gets the following effect:During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. It says it can't be speacial summoned.Then it says you can.What's the deal? Link to comment Share on other sites More sharing options...
jethuie Posted June 24, 2009 Report Share Posted June 24, 2009 cooleo. Link to comment Share on other sites More sharing options...
lacikus Posted June 24, 2009 Report Share Posted June 24, 2009 9/10 like digimon's. Link to comment Share on other sites More sharing options...
jethuie Posted June 25, 2009 Report Share Posted June 25, 2009 I agree. Link to comment Share on other sites More sharing options...
Moderately_Friendly Posted July 7, 2009 Report Share Posted July 7, 2009 These beat the crud out of my digimon cards!!!!!100000000/10 Link to comment Share on other sites More sharing options...
lord_dr Posted August 14, 2009 Report Share Posted August 14, 2009 nice but pics could be better otherwise 8/10 Link to comment Share on other sites More sharing options...
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