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Thunder monsters.


Yellow one

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[align=center]There isn't much Thunder support around ATM apart from Battery men and a few other cards, i like that you have the ideas and concept, however, a few... faults in your cards:

 

Idea Analysis

 

Basic and short (sometimes unuseful effects)

-lengthen an effect, make it more useful to the cards you are supporting, look at tempest warrior, what are the chances of having an Aqua-Type monster on your opponents field, not at least a WATER monster... you see, this card to me, is useless and i would put it into my 'crappy' card tin.

 

A Lot of this support relies on Higher level monsters,

-support is meant to help the card, i call these, upgrades, a support card would be, extra summons, more ATK, negating attacks, to help support your monster so you can do things with them (like effects).

 

Storm caller is the only good, balanced card i see, very useful and an extremely beneficial Thunder support.

 

OCG

 

You have a few variant OCG errors, but nonetheless, it is up to date, just a few kinks to it and its fine:-

 

Skipping lines, when moving onto a 'secnd' effect. Dont

skip a line.

Like this.

 

simply carry it one. Even if it has a fullstop, like this.

 

+400 ATK = 400 ATK

-200ATK = 200 ATK.

 

This monster cant be attacked = This card cannot be declared an attack target.

 

This monster is also treated as Warrior = This card Type is also a Warrior-Type monster.

 

Etc, you have the capatalization all cracked up, you have: Special Summon, field, Deck, hand, Thunder=Type... etc :)

Impressive, just help to fix those errors and your cards would be pretty neat. [/align]

 

 

P.S.: Do not reply directly to this post, if you wish to contact me, do it via PM. Its the best to ensure a quick reply. I will help you with OCG or finding suitable images ;)

 

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