Bahamut - Envoy of the End Posted September 19, 2010 Report Share Posted September 19, 2010 This is my first real archtype set. It involves Heavy Mechs - which are large tanks that fight with only the support of their special 'Probe' Tokens - and Support Mechs which swarm to be tributed for Heavy Mechs. A lot of the cards summon independant Probe Tokens, which have various effects when used in combination, and can be used for Synchro Summon. As you can see now I've got the S/T's up, the right combination of cards can make you pretty much invulnerable. All comments welcomed. [spoiler=Monster Cards (10)] Lore: This card cannot be Special Summoned. This card can only be Tribute Summoned if it would become the only monster card on your side of the field as a result. While this card is on the field, you cannot summon monsters (except 'Probe' Tokens). When this card is summoned successfully, Special Summon 'Alpha Probe A' and 'Alpha Probe B' Tokens (FIRE, Machine, 1 Star, ATK 0, DEF 1500) in Defence Position. If this card is removed from the field, destroy these Tokens. While 'Alpha Probe A' is on the field, this card gains 500 ATK. While 'Alpha Probe B' is on the field, this card is unaffected by Spell cards. If there are no Probe Tokens on the field, you can activate the following effect:- Destroy this card to destroy all Spell and Trap cards on your opponents side of the field. Lore: This card cannot be Special Summoned. This card can only be Tribute Summoned if it would become the only monster card on your side of the field as a result. While this card is on the field, you cannot summon monsters (except 'Probe' Tokens). When this card is summoned successfully, Special Summon 'Delta Probe A' and 'Delta Probe B' Tokens (FIRE, Machine, 1 Star, ATK 0, DEF 1000) in Defence Position. If this card is removed from the field, destroy these Tokens. During your Main Phase, while 'Delta Probe A' is on the field, you can destroy 1 Set card on the field, and while 'Delta Probe B' is on the field, you can discard 1 card in your opponent's hand to the Graveyard. If there are no Probe Tokens on the field, you can activate the following effect:- Destroy this card to send the top 3 cards from your opponent's Deck to the Graveyard. Lore: This card cannot be Special Summoned. This card can only be Tribute Summoned if it would become the only monster card on your side of the field as a result. While this card is on the field, you cannot summon monsters (except 'Probe' Tokens). When this card is summoned successfully, Special Summon 'Sigma Probe A', 'Sigma Probe B' and 'Sigma Probe C' Tokens (FIRE, Machine, 1 Star, ATK 500, DEF 500) in Attack Position. If this card is removed from the field, destroy these Tokens. These 'Probe' Tokens can attack directly. If there are no Probe Tokens on the field, you can activate the following effect:- Destroy this card to inflict 2000 points of Direct Damage to your opponent. Lore: When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 'Support Mech' with 1500 ATK or less from your Deck. Lore: When this card is used in the Tribute Summon of a 'Heavy Mech' monster, you can count this card as 2 Tributes for a Tribute Summon. Lore: This card can attack your opponent directly by halving it's ATK during the Damage Step. If this card inflicts Battle Damage to your opponent due to this effect, draw 1 card from your Deck. Then select 1 card in your hand and shuffle it into your Deck. Lore: Once per turn, if this card would be destroyed in battle, it is not destroyed. If this effect is activated, this card's DEF is halved until the End Phase (Damage is calculated normally). Lore: You can discard this card from your hand to add 1 'Support Mech' card with 1500 ATK or less from your Deck to your hand (you cannot add Support Mech Soldier). Then shuffle your Deck. Lore: When this card is destroyed as a result of battle, you can add up to 2 'Scrap Metal(s)' from your Deck to your hand. Then shuffle your Deck. Lore: When this card is Flip Summoned, select 1 'Support Mech' monster in your Graveyard and Special Summon it in face-up Defence Position. When this card is removed from the field, destroy the summoned monster. [spoiler=Spell/Trap Cards (10)] Lore: All 'Heavy Mech' and 'Support Mech' monsters gain 300 ATK and DEF. Also, during your Main Phase, you can pay 100 Life Points to Special Summon 1 'Metro Scout Probe' Token (FIRE, Machine-type, Lv 1, ATK 100, DEF 100) in Defence Position. This Token cannot be used for a Tribute Summon, and there can only be 1 'Metro Scout Probe ' Token on the field at any time. Once per your turn while 'Metro Scout Probe' is on the field, you can look at 1 Set card on the field. Lore: When a 'Probe' Token on your side of the field is destroyed, you can pay 500 Life Points to Special Summon a 'Probe' Token that is identical to the destroyed Token. Lore: When an attack is declared on a Machine-type monster, you can select a 'Probe' Token on your side of the field and make that the attack target instead. Lore: During the End Phase of the turn this card was activated, if a 'Mech' monster was sent to the Graveyard, you can Special Summon from your Deck 1 'Support Mech' with 1500 ATK or less. Lore: Destroy all monsters on your side of the field. Then draw cards from your Deck equal to the number of 'Support Mech' monsters that were destroyed by this card's effect. Lore: Discard 1 'Heavy Mech' or 'Support Mech' from your hand. Select 1 'Heavy Mech' or 'Support Mech' in your Graveyard and place it on top of your Deck. Lore: You can only activate this card during your opponent's Battle Phase. Discard 1 card from your hand. Special Summon 3 'Emergency Probe' Tokens (FIRE, Machine-type, Lv1, ATK 0, DEF 2000) in Defence Position. During the End Phase, destroy these Tokens, and reduce your Life Points by 300 for each Token destroyed by this effect. Lore: Special Summon 1 'Nul Magic Probe' Token (DARK, Machine-type, Lv1, ATK 100, DEF 1000) in Defence Position. This Token cannot be used as a Tribute for a Tribute Summon. As long as this Token is on the field, neither player can activate Spell cards. Lore: Special Summon 1 'Nul Trap Probe' Token (DARK, Machine-type, Lv1, ATK 100, DEF 1000) in Defence Position. This Token cannot be used as a Tribute for a Tribute Summon. As long as this Token is on the field, neither player can activate Trap cards. Lore: Destroy all 'Probe' Tokens on the field. [spoiler=Synchro (1)] 1 Machine-type Tuner monster + 1 or more Machine-type non-Tuner monstersThis card can only be Special Summoned by Synchro Summon. This card can only be Synchro Summoned if it would become the only monster card on your side of the field as a result. While this card is on the field, you cannot summon monsters (except 'Probe' Tokens). When this card is summoned successfully, Special Summon 'Omega Probe A' and 'Omega Probe B' Tokens (FIRE, Machine-type, 5 star, ATK 1000, DEF 2000) in Defence Position. If this card is removed from the field, destroy these Tokens. While 'Omega Probe A' is on the field, this card is unaffected by Spell cards, and the ATK of all other Monsters on the field is reduced by 500. While 'Omega Probe B' is on the field, this card is unaffected by Trap cards, and the DEF of all other Monsters on the field is reduced by 500. If there are no 'Probe' Tokens on the field, you can activate the following effect:- ??? [spoiler=Deck Setup] This deck setup includes no 'outside interference' (OCG/TCG cards). And a curse on there not being an effective columns function on here :angry: Monsters (20): Alpha Tank x1, Delta Carrier x1, Sigma Fighter x1, Assaulter x3, Gunner x3, Driller x2, Tanker x2, Soldier x2, Scrap Metal x3, Mechanic x2 Spells (14): Mech Metropolis x2, Generator Unit x3, Defence Accelerator x3, Army Force x2, Draw Tactics x2, Scrap Salvage x2 Traps (8) Emergency Probe, Nul Mag Probe, Nul Trap Probe, Magnetic Forcefield (all)x2 May attempt a booster pack at a later date. Depends how far I can stretch my abilities here. Matt Bahamut Link to comment Share on other sites More sharing options...
Crazy Fresh Posted September 19, 2010 Report Share Posted September 19, 2010 Good cards. I like the effects of the heavy mechs with the probe tokens. Link to comment Share on other sites More sharing options...
button966 Posted September 19, 2010 Report Share Posted September 19, 2010 I really like them. The pictures are great and the effects are great too. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted September 20, 2010 Author Report Share Posted September 20, 2010 Thanks for comments so far. Spells and Trap cards now up. Some of the pics aren't ideal but you get the idea of what each represents. Any comments and suggestions welcome. Link to comment Share on other sites More sharing options...
Galent_Sail Posted September 20, 2010 Report Share Posted September 20, 2010 Sweet card 8/10. keep up the good work. Link to comment Share on other sites More sharing options...
moneypony Posted September 23, 2010 Report Share Posted September 23, 2010 Something seems wrong with the OCG. You can't summon any monsters while they are on the field which means no tokens can be summoned which kills the point of the probe token effects. Link to comment Share on other sites More sharing options...
CDude Posted September 23, 2010 Report Share Posted September 23, 2010 9/10 Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted September 23, 2010 Author Report Share Posted September 23, 2010 Something seems wrong with the OCG. You can't summon any monsters while they are on the field which means no tokens can be summoned which kills the point of the probe token effects. You sure Tokens count as monsters? Well I guess you're probably right, I'll just edit it to say (except Probe Tokens) or something. Thank you for pointing this out. Ok cards have been edited with the above effect. Have also added a boss synchro and a Deck setup. I am aware the synchro's current 'self-destruct' effect read ????, I ran out of ideas at that point. I'm open to suggestions. Link to comment Share on other sites More sharing options...
Bahamut - Envoy of the End Posted September 25, 2010 Author Report Share Posted September 25, 2010 Bumpety bump. Link to comment Share on other sites More sharing options...
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