notcleverusername Posted July 9, 2016 Report Share Posted July 9, 2016 Welcome to my weekly project, Normalized!Every Friday, I will give an archetype a Normal Monster. I will prioritize decks that do not yet have vanillas of their own. Each Normal monster will be designed with a competitive purpose, and some of them will be Pendulums and have Pendulum effects. The OP will also be updated with my later posts. If you want me to support a specific deck, feel free to post suggestions (though I doubt most of you use Normals in any context, to be honest XD).The lore may include storylines or references, or they might not, but I hope you enjoy them nevertheless. Newest Card(s):18 Sept 2016: Digital BugMy latest excuse for why Normalized is late is because I was doing a lot of marching band things over the weekend. And writer's block, as I try to buff my waitlist up a little bit again. It's honestly a bit sad to say, but a straight-up Normal monster would probably be the best Digital Bug overall, both as standalone and as support to the deck. Painful Decision immediately sets up both Cocoondenser and Websolder, and Rescue Rabbit/Unexpected Dai gets the XYZ chain started. There's also Brilliant Fusion, of course, especially notable as Seraphinite can potentially be used as rank 5 material with this and Bug Emergency, given that the other Digital Bug's clauses prevent them from doing the same.PS: I put the flavor text in code because things kept breaking.Digital Bug MicrochipteraLevel 3 LIGHT Insect1200/1200" ( ( ( ( c , , 7 ) ) ) ) ( ( ( ( ( ( ( ) ) ) ) ) ) ) ) ( ( ( ( ( ( ( ) ) ) ) ) ) ) ) ( ( ( ( ( ( 000000000000000 ) ) ) ) ) ) ) ) 000000000000000000000 ) ) ) ) ) ) ) 000000000000000000000) ) ) ) ) )00 00/,:::,\/,:::,\0000000000000000000000 00|::::::||::::: |0000000000000000000000 00\':::'/ \':::'/000000000000000000000 0000000000000000000000000000 0000000000000000000000000 / \ ( \ ( ) \ \ \ / \" [spoiler=Card Log]8 July 2016[spoiler=Heraldic Beast]What might actually be the poster boy for Normal level 4 spam if they had a level 4 Normal. Heraldics would benefit quite strongly from grave support from Painful Decision, enabling Heraldry Reborn and Advanced Heraldry Art. Painful Dai has obvious applications, and in addition to that, not only does Rescue Rabbit have the same XYZ applications, it also makes Eale live immediately. Dark Factory of Mass Production normally only provides empty plusses, but here it also enables Amphisbaena and is fueled by Heraldry Patriarch, not to mention gives value to Galaxy Stealth Dragon. This deck would probably also constitute one of the few worth using Faustian Bargain, thanks to Aberconway and Leo.Heraldic Beast WyvernLevel 4 WIND Dragon1900/1500"Though these crests stand proud on their own, it is when multiple are used together that their true splendor emerges. Their noble bearing is true proof of authority."15 July 2016[spoiler=Cyber Dragon]It's right about time for both another LIGHT Normalized and another Normalized that cheats the Normal monster label. While a Cyber Dragon Gemini misses out on the Cyber Dragon label in grave and thus Cyber Dragon Nova revives, it enables an odd mish-mash of support...and once again the best of them would be Brilliant Fusion, which both "searches" it and enables its Gemini Summon, AND gives a rank 5 material to use with it. This also enables Dark Factory of Mass Production more, which enables Polymerization more, which enables Chimeratech Rampage Dragon and its deck dump fuel more. Speaking of Dark Factory, that gives Cyber Dragon actual backup plays, in summons, materials, and Galaxy Soldier discards. And, of course, being a Gemini, I can't go without mentioning Supervise, which by itself nets you Chimeratech Rampage and this card as material. On a random amusing note, you can also use this in Metalfoes if you so wanted to Fusion Summon Cardinal using deck Metalfoes.Cyber DragonillaLevel 5 LIGHT Machine Gemini1600/2100If you control a "Cyber Dragon" monster or a Fusion Monster that lists "Cyber Dragon" as a Fusion Material monster, you can Special Summon this card (from your hand). You can only Special Summon "Cyber Dragonilla" this way once per turn. This card is treated as a Normal monster while face-up on the field or in the Graveyard. While this card is a Normal monster on the field, you can Normal Summon it to have it become an effect monster with these effects.1. This card's name becomes "Cyber Dragon".2. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using Machine-type monsters you control as Fusion Materials. You can also use monsters in your Deck as Fusion Material, but you must use less than or equal to the number of Fusion Materials used from the field.22 July 2016[spoiler=Destiny HERO]I swear it was the 22nd when I started this! And if I can manage fast enough it might still be. Anyways, the new support slots perfectly with Normal monsters, particularly because Dark Factory of Mass Production make Normal monsters one of the more effective ways of fueling multiple Fusions. The ATK enables Drillguy, which is also enabled with Dark Factory and can be enabled with Painful Decision, and DHEROs' strong rank 4 engine can potentially let them get into Emeral loops. As far as it goes, it's also not a bad choice for Mask Change.Destiny HERO - EverymanLevel 4 DARK Warrior1600/0"An unassuming citizen by day, and an unassuming hero by night...but there are frightening depths within the heart of the Everyman that wait to be unleashed."29 July 2016[spoiler=Kuriboh]Another "substitute"-style Normal monster, this time in Kuriboh's form. If you like being able to block battle damage, feel free to run the original. Otherwise, you can run Flute of Summoning Kuriboh on top of Unexpected Dai and Rescue Rabbit and Kuribohrn on top of Tri-Wight. This would also allow the deck to be one of the few that could viably run White Elephant's Gift, with all the ways to field Kuriboh quickly--and fielding Kuriboh easily enables Detonate much more effectively as well.KuribohnillaLevel 1 DARK Fiend"An adorable little fiend found in most dungeons. Even experienced Kurilinguists have difficulty discerning between which 'Kuri kuri~" indicates affection and which indicates imminent self-destruction."(This card is always treated as "Kuriboh".)6 August 2016:[spoiler=Madolche]Thanks to some exceedingly late-night and partially-early-morning discussion, got a Normalized technically a day late. I swear it was the 5th when I started this. Anyways, Painful Decision sets up both Madolche Mewfeuille and Hootcake, as well as letting you use its scale eff in general, and may also fuel Tiaramisu. Rescue Rabbit lets you jump to MX-Saber Invoker, and amusingly enough, with the recycling effects you may be able to recycle Rescue Rabbit with Leviair later. Dark Factory of Mass Production also triggers Madolche Ticket, if you can get Normals to grave quickly enough. A Pendulum was chosen to fit with the theme of being hard to get in the grave, with scale effects that tie in to empty grave.Madolche MooffleLevel 3/Scale 6 EARTH Beast1200/1400Pend: You can target 1 "Madolche" monster you control; increase its level by 1, then you can shuffle 1 monster in your Graveyard into the Deck. If this card would be destroyed by an opponent's card effect: Shuffle this card into the Deck. Monster: "It is said that the flavored milk produced by Mooffle is unmatched in its creaminess and quality. It is highly coveted among patissiers both for its taste and richness."13 August 2016:[spoiler=Gimmick Puppets]Tired, so here's another late Normalized. Summoner's Art is actually useful for once, giving more value to Trade-In, which in turn gives more value to Dreary Doll. Scissor Arms, meanwhile, makes Swing of Memories live, as well as fueling Dark Factory of Mass Production. Dark Factory has interactions with Des Troy, instantly fueling its summon 2, and Egg Head, fueling its discard cost, and using these level 4 Gimmick Puppets now gets you access to Emeral plays. As an additional bonus, these plays also bolster the effects of a Machina Gearframe + Machina Cannon engine; as an additional joke, Puppet Ritual now lets you summon Thunder End Dragon.Gimmick Puppet Teddy GearLevel 8 DARK Machine2500/2500""Come out and play! Come out and play! Come out an play! Com out an play! Com out an play com out a play com out a pla com ut a pla om ut a pla om u pla ut co m a COME OUT AND PLAY!""27 August 2016:[spoiler=Buster Blader]Late again, and after a hiatus, but it worked out because while showering I got bad ideas. Buster Blader would definitely have been better as a Normal monster, but this is no substitute-style Normalized. It's a bit of a jump, but I'm incorporating multiple ideas I've been playing around with for a while, namely Pendulum Geminis and Geminis with new unlock conditions. In this particular instance, it's to provide support specifically for Pendulum Magician Buster Blader. Here, arguably the most important interaction is being able to use Dark Factory of Mass Production to fuel the many, MANY hand-to-grave interactions incorporated into such a deck, such as costs and Fusion, and thanks to the inclusion of the Normal Magicians, which also come with discard costs, you have less worries over it being dead. Wisdom-Eye being Limited at this time makes Emeral plays somewhat harder to procure, but that is also quite an easy play to enable, which can help with combo extension.The Wandering Destruction SwordmasterLevel 7/Scale 8 EARTH Warrior Pendulum Gemini1600/2300Pend: When this card is activated: You can send 1 "Buster Blader" or 1 "Destruction Sword" card from your Deck to the Graveyard. Monster: This card is treated as a Normal monster while face-up on the field or in the Graveyard. If your opponent controls a Dragon-type monster, this card becomes an effect monster with these effects:1. This card's name becomes "Buster Blader".2. Cards you control cannot be targeted or destroyed by the effects of the opponent's Dragon-type monsters.9 Sept 2016:[spoiler=Lunalight]Whoops, accidentally missed a week! Despite technically having had an extra week to work on this, I'm just going to take it easy anyways and go for a very basic Normal monster that helps enable basic but previously impractical plays. In Lunalights, the main value is in the XYZ toolbox--namely, Rescue Rabbit and Unexpected Dai into Bujintei Kagutsuchi or Brofist Tiger King. Despite being a very simple enabler of these intuitively obvious plays, even here there is versatility. Painful Decision provides grave setup for Tiger, Black Sheep, and Wolf within archetype; outside the archetype you can access Emeral or Dark Armed Dragon. Meanwhlie, in a Metalfoes Lunalight hybrid, it gives an additional layer of synergy by being able to summon Alkahest, and can make Dark Factory live more easily to fuel even more Fusion Summoning.Lunalight Gold LionessLevel 4 DARK Beast-Warrior1600/1400"A brave and fearsome warrior from a clan of Amazonian animal women who use mysterious dance techniques to combine their powers. Though not the strongest or flashiest from her clan, she has earned the trust of her comrades with her straightforward approach both to friendship and battle." Link to comment Share on other sites More sharing options...
notcleverusername Posted July 9, 2016 Author Report Share Posted July 9, 2016 [spoiler=Cards From DN][spoiler=11 Dec 2015: Evolsaurs]To start this off, we will have Evolsaurs, for obvious applications towards their very own Dinorabbit plays, as well as more Evolzar enabling via Normal monster support (use Painful Decision to setup Vulcano, or Swing of Memories/Unexpected Dai to get an immediate material out!).Evolsaur Dubi (after Nomen dubium)Level 4 FIRE Dinosaur1700/1800"An unusual dinosaur that appears to have appropriated traits of its already oddly evolved Evolsaur cousins during its evolution path. Its fossils bedevil paleontologists, because they often mistake its bones as the bones of other dinosaurs."[spoiler=18 Dec 2015: Burning Abyss]One of the early inspirations for this thread, Burning Abyss have uses for Normal monsters that don't necessarily apply to other archetypes. Aside from the regular Unexpected Dai plays and the like, Geryon allows Burning Abyss to field non-Burning Abyss without locking out their other plays. Other archetypal effects complement Normal support nicely.Geryon, Chimera of the Burning Abyss (after Geryon's portrayal in the Inferno)Level 3 DARK Fiend1750/0"What is he?He is fraud, serving hell,Bearing Malebranches on his back."[spoiler=25 Dec 2015: Gusto]Though I'm not too fond of Gusto, their potential interactions with Normal monsters are quite amusing. Normal monsters fill the grave reasonably well, especially now that Painful Decision is a thing, providing fodder for the Gusto Spells, Caam, and Pilica. This card can, of course, be searched reasonably well through the Gusto floating chain, and fun interactions with Painful Escape and Swallow's Nest let it search Gusto Griffin and Falco.Gusto OwloLevel 2 WIND Winged-Beast Tuner1000/1000"Though it is hard to tell, this owl has put many years behind him and lived through many wars. He is the last of the Gusto clan, and spends his time telling stories about the Gustos to their descendants, the Spiritual Beasts."[spoiler=1 Jan 2016: Malicevorous]Another original inspiration for this thread, the Malicevorous have some extended applications for Normal monsters. An unreliable one would be Tri-Wight to go for the rank 2 plays they already aim for, but there are other interactions available. Dark Factory allows for more fodder for Fork, as well as for Herald of Pure Light should you use it. Painful Decision lets you quickly set up Knife and Spoon (in Spoon's case, it gives another option to activate its effect as well, potentially in tandem with Cry Havoc).Malicevorous PlateLevel 2 DARK Fiend800/0"The largest and strongest Malicevorous, this small demon is also the most fragile of its group. Simply tripping risks its destruction."[spoiler=8 Jan 2016: U.A.]A simple support card meant to help Ultra Athletes get their plays going. Rescue Rabbit becomes a key interaction, allowing them to quickly search Midfielder via MX-Saber Invoker or letting them put out 2 Ultra Athletes from the hand, potentially more with Cry Havoc allowing reuse of it. And, of course, it serves as a more searchable Normal Summon to trigger the Field.U.A. Fireblood RookieLevel 3 EARTH Warrior1600/200"An up-and-coming athlete who's not quite ready for the field. He nevertheless brings 120% of his effort no matter where he is or what he's doing, even if it's just cheering from the sidelines. His enthusiasm is infectious, and his teammates can't wait for him to leave the bench and start his star career."[spoiler=15 Jan 2016: Photon]This level 4 is made to support Photons, and could arguably be among the best members of the archetype, because the rest of them are almost entirely bad. It is able to provide 2 Tributes for a Galaxy-Eyes Summon off a Rescue Rabbit, or even better, actually make Starliege Galaxion playable. Myriad other uses include being an Advanced Ritual Art target for Paladin of Photon Dragon, allowing you to summon Galaxy Knight with Unexpected Dai, and serving as relatively low-cost fodder for Galaxy Soldier.Photon PawnLevel 4 LIGHT Warrior2000/0"A foot soldier for the Photons. He admires the weapons of his more specialized counterparts; someday, perhaps he too could become a Crusher or a Thrasher."[spoiler=22 Jan 2016: Odd-Eyes Dragon]I've always felt some monsters would be better as vanillas, and this is especially true for the regular Odd-Eyes Dragon. This card serves as a substitute. Being a vanilla gains Hieratic support, and makes Odd-Eyes Saber more usable.Odd-Eyes Primal DragonLevel 7 DARK Dragon2500/2000"The progenitor of the Odd-Eyes line. Though originally forgotten in the depths of time, it has returned from the past to join its descendants in their rise in the present."(This card is always treated as "Odd-Eyes Dragon")[spoiler=29 Jan 2016: Geargia]The premise behind this week's CAC is that I don't think Geargia have enough easy-XYZ buttons already. This addition adds Unexpected Dai, Rescue Rabbit, Machine Dupe, and even Debris Dragon. If any of you actually reads this, I do want to know if you think it should be level 3 or 4. As it is, Geargiagear can now also be a rank 5 button, which I do find quite cute. This would probably also be the easiest vanilla to use Faustian Bargain with, because it's very easy to get to the hand.GeargianormalLevel 4 EARTH Machine0/1900"A member of the Geargianos, who gain superpowers when they equip themselves with various armors! They can even combine to form even stronger mecha!"[spoiler=5 Feb 2016: Infernoid]A little idea for Infernoids that take advantage of several Infernoid traits. In Infernoids, a Normal monster doesn't count towards the level cap, can fuel plays more easily with Painful Decision, and in this particular case lends more mileage out of Rekindling. Even jankier builds could justify Tour Guide or Rescue Rabbit for instant Dantes.Infernoid TransistorrLevel 3 FIRE Fiend Tuner1000/200"Formerly known as Infernoid Decatron, it has burned through the energy contained in its capsules to attain a greater power...but not without sacrifice. But no sacrifice is too much for the Infernoid to fulfill their final command."[spoiler=12 Feb 2016: Artifacts]The first non-standard Normal monster is here! It will feature Artifacts this time, to tie in to their theme of double-serving as S/Ts. This card's Pendulum effect gives protection and combo plays, and being Normal makes it incredibly searchable. Summoner's Art is the most obvious choice, but Brilliant Fusion can be used to dump Lazuli to not only "search" this card (or Foolish an Artifact for CotH or Failnaught), but also get a level 5 material whose double Summon effect can further fuel plays.Artifact Morningstar (after the Morningstar, also a reference to Lucifer)Level 5/Scale 6 LIGHT Fairy Pendulum2400/1600Pend: Once per turn, when a face-up "Artifact" card you control is targeted for an attack or by your opponent's card effect (except during the Damage Step): You can destroy 1 Set Spell/Trap card you control, and if you do, negate that attack or effect. Monster: "Despite the barbaric appearance of the weapon he embodies, this member of the Artifacts is a cunning strategist, easily the match of Caduceus. Though both he and Caduceus took actions to preserve the Artifacts, Morningstar's actions were subtler, and he has preferred to let Caduceus take the spotlight.[spoiler=19 Feb 2016: Eyes of Blue]While Blue-Eyes as an archetype is centered around vanillas, the Eyes of Blue have no vanilla members yet--hence, another non-standard Vanilla. This time I'm going with a Gemini. While it loses out on Unexpected Dai, Light Shrine lets you Normal Summon it twice in a turn, and Supervise lets you get back Blue-Eyes (or itself!) if you send it for the other Eyes of Blue--or you can Swing of Memories it to reuse its effect.Apprentice with Eyes of BlueLevel 1 LIGHT Spellcaster Gemini Tuner0/1500This card is treated as a Normal monster while face-up on the Field or in the Graveyard. While this card is a Normal monster on the field, you can Normal Summon it to have it become an Effect monster with this effect:(1) You can Special Summon 1 Level 1 LIGHT Tuner monster from your hand, Deck, or Graveyard, OR add 1 Level 1 LIGHT Tuner monster from your Deck or Graveyard to your hand. You can only use this effect of "Apprentice with Eyes of Blue" once per turn.[spoiler=26 Feb 2016: Star Seraph]Going back to regular vanillas for a moment, today's post features Star Seraph. There are the obvious Rescue Rabbit plays, of course, complete with 3-mats with Sovereignty, but a Normal Star Seraph can also improve the less viable hand-summon Seraphs like Scales and Scout due to Dark Factory replenishing it. More interestingly, it is instantly searchable with Brilliant Fusion using Lazuli, which allows Star Seraphs to take better advantage of the double Normal as well as potentially make use of rank 5 plays, perhaps with Unexpected Dai as Tribute or Transmodify fodder.Star Seraph AuthorityLevel 4 LIGHT Fairy1800/1500"An angel that takes the shape of a crown. It grants the mandate of heaven to those who can assemble the sanctified artifacts known as the Star Seraphs."[spoiler=4 March 2016: Nekroz]I felt like representing WATER this time, so this week is Nekroz (I do have Gishki and Mermail ideas, but they'll need some more thought). The entry is mostly for lore, as Nekroz's power is largely enough on its own (and I don't know how to play Nekroz so). Nevertheless, it could add a janky build to the existing ones by focusing around level and rank 5 plays. It feeds Advanced Ritual Art for the Dragon Nekroz, and once in the grave, can be revived by Catastor or Exa for rank 5 plays or further Ritual foddering. Speaking of Ritual fodder, Dark Factory of Mass Production enables that too, and the Zefra Nekroz can Pendulum Summon it for even more options.X the Nekroz VagabondLevel 5 WATER Dragon1800/2000"A wandering draconic warrior who was found by Avance and Emilia after the ravages of the battles against Sophia. Despite his brutish appearance, he is well-traveled and surprisingly intelligent, and his contributions to Avance's and Emilia's magical knowledge were vital to the creation of the Nekroz."[spoiler=11 March 2016: Laval]As much Normal support revolves around the Graveyard, it's only natural Lavals should get an entry. In addition to Rekindling (because I'm going to make the option available, even if I hate that card), Lavals might be one of the best Normalized projects to run Tri-Wight with, and have options with Dark Factory of Mass Production to fuel. Amusingly enough, this particular entry can use Tri-Wight to summon its cross-archetype relative, Daigusto Phoenix. For those out there that actually use Lavals, an open question: Should I make this a Tuner or not? I feel like it works better as a non-Tuners for now, but I only have the most shallow knowledge of Lavals.As a fun side thing, I also made it compatible with the Blaze Accelerators.Laval Volcanic HermitLevel 2 FIRE Pyro500/200"A reclusive creature, even by the antisocial standards of the Laval. He kept out of their devastating wars, by and large, but when the situation became especially grim, he went against his usual tendencies to reach out to the other tribes to forge an alliance."[spoiler=18 March 2016: Constellar and Tellarknight]Thanks to recent playing with Tellarknights, I remembered why I wanted them to get a vanilla in the first place: For jank Brilliant Fusion plays, whether it be using as an extra Vega target with Lazuli, an extra Altair target, and/or an extra level 5 name with CAPELLA. I also decided to double-duty this time and make it dual archetype because I can't think of star/constellation names to use, and because it supports rank 5 for both of them. Unexpected Dai and Painful Decision plays are bonuses (especially since Painful Decision sets up Altair, Vega, and Sombres all at once).Constellarknight SolLevel 4 LIGHT Warrior1900/1000"With its role complete, Ptolemaeus reverted from its upgraded Diamond form into this weaker form, to conserve his power in case he is needed again. He has kept some reservoirs of the reset-transcending powers of the Constellar granted to him after the transformation."*Note: This was made before more Duel Terminal support messed up the storyline. Just assume this is alternate timeline.[spoiler=25 March 2016: Scrap]Very behind on homework right now so going to give a quick-and-dirty one this time. Very simple, very much like most of the other Normalizeds, sue me. Goes well with rank 4 and Beast-type plays in general, and Rescue Rabbit can also trigger Scrap Factory (along with making an Orthros in the hand an instant Synchro/XYZ).EDIT: Made it compatible with Box of Friends, because now that I think about it a little more, Scraps are one of the best decks to trigger that.EDIT2: Scrap Chimera can only target Scrap Tuners RIP. Still has a good few fun applications but alas Scrap Chimera is not one of them.Scrap LionLevel 4 EARTH Beast2000/0"The powerful self-proclaimed king of the scrapyard. Though his physical strength is great, he seems just as prone to spontaneous self-destruction as any other of his oddly assembled friends. He wants to become a dragon when he grows up."[spoiler=2 April 2016: Koa'ki Meiru]After having used a Koa'ki Meiru deck, some fun thoughts came to mind--bad thoughts, of course, but fun. The main one is that a Koa'ki vanilla would make it easier to further hand presence while also keeping field presence due to Dark Factory of Mass Production letting it recover Iron Cores or search with Core Transport Unit with less cost (and, in this case, also Salvage), as well as fueling Ice and Core Compression more easily. While I am making it a Pend, with a Pend effect that largely invalidates using Core to keep your Koa'kis alive, it does let you use Maximus, Valafar, and Urknight more easily. Level 3 works better with Gravirose, and speaking of grave support, Painful Decision fuels Ghoulungulate and Rooklord.Koa'ki Meiru KrakenLevel 3/Scale 7 WATER Aqua1500/2000Pend: You can declare a Type; return this card to your hand, and if you do, it is treated as that Type until the end of the turn. You can only use this Pendulum effect of "Koa'ki Meiru Kraken" once per turn. Monster: "It is a mystery how the scientists behind the Koa'ki Meiru managed to get their hands on this elusive creature. It is rumored that like Sandman, Wall, and other Koa'ki Meiru, it was created by the Core's power, rather than captured and fused with it. Its amorphous nature, allowing it to mimic many of its Core-dependent comrades, supports this theory."[spoiler=8 April 2016: Fluffal]Fusions can take advantage of some unique Fusion support, hence the Fluffal entry. With Dark Factory of Mass Production and Tri-Wight, both easily setup with Rescue Rabbit or Painful Decision, this vanilla can help extend Fusion and Toy Pot plays, and deck-stacking with Edge Imp Scissors makes it one of the few possible decks that could consider using Enchanted Fitting Room. As a fun side bonus, this can also make Naturia Beast with Masked Chameleon.Fluffal TadpoleLevel 1 EARTH Fairy800/0"This adorable member of the Fluffal family makes a great companion for any child! But make sure to keep it away from the corrupting influence of the Edge Imps. You wouldn't want this to grow up into one of those delinquent Frightfur."[spoiler=15 April 2016: Mermails]As one of my favorite archetypes ever, I had trouble figuring out what plays would be funniest to enable with Mermails. I was going to go with a standard level 4 at first, but after some thought, I decided to make a level 7 Aqua in the vein of Teus and Balaen. The main reason is that this allows Mermails to near-perfectly incorporate a Brilliant Fusion engine; you can dump Lazuli and the vanilla to effectively "search" it while getting another level 7 material on the field, or just get it in the grave for revival with Gunde. Or you can even get some mileage out of Abysshilde by sending that with Brilliant Fusion to pop this straight out of your hand. Meanwhile, Emeral plays let you extend into rank 7s more often, while Dark Factory of Mass Production can let you refuel discard fodder.Mermail Abyssclado (after Cladoselache)Level 7 WATER Aqua2800/1400"A member of the Mermails' strongest forces. He makes up for his lack of strength compared to his comrades with speed, cunning, and a vicious bite."[spoiler=29 April 2016: Resonators]Normalized is back with Resonators! This guy can not only take advantage of all the regular Normal support such as Rescue Rabbit or Tri-Wight, which makes Synchro laddering that much more accessible (eg Primordial Insect + Rescue Rabbit = Tyrant RDA), but thanks to Painful Decision filling the grave more easily, Red Carpet and Resonator Engine become live more easily as well.Cell ResonatorLevel 2 WATER Fiend Tuner500/200"[Drum intro]..............[bass enters]The pulse of the king/now forms a line here!/[Lead guitar enters][buildup]Witness/the power of the rumbling heavens!/[POWER CHORDS][EPIC GUITAR SOLO]Synchro Summon!/My soul, Red Dragon Archfiend!"[End on FIERY DRUM SOLO]"[spoiler=6 May 2016: Dragunity]While this Tuner might not actually be what Dragunity necessarily needs, it certainly could make for some interesting decks elsewhere. By focusing on the Dragon side, it gains Painful Decision searching and an extra Dragon Shrine dump; the former enables Cards of Consonance. Dragon Ravine can both send and search it, but even funnier, if you use it discard Gem-Knight Obsidian, it can summon this immediately! And thanks to all the Dragon dumpers available, this can also take advantage of Tri-Wight.Dragunity HalberdLevel 2 WIND Dragon Tuner500/1500"Of those draconic denizens of the Dragon Ravine, the Halberd's length and swiftness make it an ideal choice for uniting with the more martially proficient avian residents. Some of them have pioneered a sweeping fighting style centered on Halberd."[spoiler=13 May 2016: Dragunity pt 2]Much more relevant to Dragunity's needs, this Winged-Beast side provides much more combo potential with Dragunity Divine Lance interactions off of Rescue Rabbit and Unexpected Dai. It also keeps the Obsidian play from the last Dragunity, though you do have fewer ways to grave it easily, and you access actual rank 4 plays, along with the capability to run Lazuli should you choose to splash a Brilliant Fusion engine.Dragunity Hoplon (after Hoplon)Level 4 WIND Winged-Beast200/2100"We will stand fast against the intruder! Our shields will not waver, just as our comrades' arms shall aim true! We will hold firm, as solid and immovable as the unity between us and our steeds!"[spoiler=20 May 2016: Super Quant pt 1]The Super Quantum series begins! They have multiple Normal support interactions, so for Blue we're going to focus on the ones that act like her--that is, the searchers. Unexpected Dai and Rescue Rabbit have obvious XYZ applications, serving as a reduced-power E-Tele in Belue's Normalized version.Super Quantum Alter BelueLevel 3 WATER Psychic800/1600"The Super Quantum's superstar! Her frigid demeanor only attracts even more fans, including the other 2 members of her team, which only leads to her treating them even more coldly. She finds their antics tiresome but appreciates their company nonetheless, and is always able to back them up in battle."[spoiler=27 May 2016: Super Quant pt 2]Green is the next Super Quantum to get Normalized, and honestly some of the best Normal monster interactions come out of Green. Painful Decision lets you setup Grave-based Super Quant plays, while still having targets both for Green's discard/draw and field spam. Speaking of, resolving a Painful Decision and field spam effect and then XYZing and detaching 1 makes the next most interesting Super Quant Normal play live: Dark Factory of Mass Production. This re-enables both of Green's effects while providing more discard fodder for the Field. And now, Green plays can go into Daigusto Emerald to extend XYZ plays.Super Quantum Alter GreeneLevel 4 WIND Spellcaster1400/1000"The eccentric leader(?) of its superhero group, this careless individual is the type to write in its gender as "bishonen" on government forms. Its on-point fashionability cause Belue to occasionally see it as a rival. Its dynamism combined with his extremely social personality means that when it enters the battlefield it always drags at least one of its friends along with it."[spoiler=3 June 2016: Super Quant pt 3]The final entry in this series doesn't actually benefit too much overall from Normal support. Sure, it's searchable with Summoner's Art, but its main use in the hand would be as a discard for the Field or a piece for either of Green Layer's effects. But as an extra Super Quantum name, it means Alphan can essentially guarantee a level 5 material by selecting it and Red Layer, which also makes Feast of the Wild easier to use.Super Quantum Alter RedeLevel 5 FIRE Warrior1800/600"Despite his size, this gentle giant is easily the most timid of the group and constantly has his hands full keeping his companions from bickering with each other. He actually doesn't like to fight, but he charges recklessly into battle because he has full faith that his friends will back him up. They inevitably have to save him from the enemy of the day."[spoiler=10 June 2016: Fabled]A much more standard Normalized than the recent fare, this Fabled Normalized gets all the regular Unexpected Dai / Painful Decision / Rescue Rabbit / Brilliant Fusion Lazuli plays that all level 4 Normalized do. But by virtue of its name and Attribute, it gets several additional funsies. Thanks to being LIGHT level 4, Rescue Rabbit and Unexpected Dai become the easiest way for Fableds to access Bujintei Tsukuyomi, who for theoretically obvious reasons should be fantastic in Fabled (and in my experience, at least, has been excellent no matter where it's been used). Tsukuyomi also allows brick Obsidians and Lazulis to gain value, the former to serve as a secondary Krus and the latter to recycle this guy for Valkyrus or Hirukos to make Amaterasus. Speaking of Valkyrus, this card being a Dark Factory target allows for more draws with that--and honestly fuels a frighteningly large number of terrible Fableds, such Othros, Soulkius, Ashenveil, and Gallabas, as well as some better ones like Raven, Kushano, and Nozochee.Wow, that's a lot of text. tl;dr Fableds have a lot of jank vanilla interactions.Fabled SorenzoLevel 4 LIGHT Fiend1850/1200"I wake up from that long sleep to find everyone at war already. Well, that saves me the trouble! I haven't had this much fun in ages! But it'll be no fun if I go with everything I have, so I'll play like this for now, alright?"[spoiler=17 June 2016: Synchron]Aside from obviously being an easy Tuner with Unexpected Dai and Painful Decision, the greatest interaction for a Normal Synchron is without a doubt Brilliant Fusion. Lazuli in Brilliant lets you essentially add it to the hand, to either Normal Summon or use as discard fodder; meanwhile Obsidian stops being a dead draw because sending it from your hand to the grave with Quickdraw or Jet will revive this. Speaking of discarding and discard fodder, Dark Factory is usually an empty plus, but in this case helps with hand fuel for the aforementioned cards, as well as One For One. And while most of this is still functional even without being a Synchron, the name lets Accel Synchron setup Tri-Wight and Dark Factory, as well as allowing Tuning and Starlight Junktion provide access to it.Vanilla SynchronLevel 1 LIGHT Plant Tuner400/500"A sweet, wholesome, and 100% organic can-do Tuner! Available at your local farmer's market for astounding value!"[spoiler=24 June 2016: Kaiju]I kinda wanted to avoid a LIGHT for this theme due to the archetype already having an overabundance of them, despite the Ally of Justice and Mega Zaborg interactions; so I came up with other interactions. For Normal monster interactions, there is of course already Summoner's Art and Brilliant Fusion adding; importantly, that also makes this a searchable Trade-In discard or Allure of Darkness banish. If sent to the grave in this way or for something like Polymerization for First of the Dragons, you can revive it with Emeral, which will put a counter on Kaiju Files, or retrieve it with Dark Factory to Tribute things again. Speaking of Extra Deck plays, it can also go into Starve Venom if on the field, as well as Fran Ken or Thunder End Dragon, and using it with Brilliant Fusion gives you another rank 8 material. And, of course, the whole idea of making a Normal monster that still preserves Kaiju mechanics was too fun for me to pass up.Hedaroi, the Acid Sludge KaijuLevel 8/Scale 8 DARK Rock Pendulum2950/2850Pend: If your opponent does not control a "Kaiju" monster: You can Tribute 1 monster they control; Special Summon this card to your opponent's side of the field in Attack Position. If your opponent controls a "Kaiju" monster and you do not: You can Special Summon this card from your Pendulum Zone in Attack Position. Monster: "*AGGRESSIVE CHITTERING* *RATTLE RATTLE RATTLE* *UVULATIONS*"[spoiler=2 July 2016: Frog]For a little celebration of Treatoad (and also because I don't have much time left in the day thanks to Anime Expo and some other things), this week is Frogs, so that Frog the Jam can be even more alone. A Frog vanilla would actually get a lot of support, especially thanks to Swap Frog. Swap Frog alone gives massive value to Dark Factory/Salvage, Tri-Wight, and Unexpected Dai. The grave support provided by Painful Decision supports those interactions as well as Ronintoadin and Masked Chameleon/Debris Dragon. Thanks to the many ways of getting this to your hand, between aforementioned Salvage/Dark Factory and including Dewloren plays, it may even be worth considering Cry Havoc. Even Lemuria can be used to get mileage out of Rescue Rabbit (and even more with Daigusto Emeral).FrogLevel 2 WATER Aqua500/0"Such a simple enemy! It's an astonishment that it ever got to level 2 given its lack of strength and the abundance of newbie adventurers, who would have wiped out all the Frogs long ago if not for their respawn rate. It's unclear if its increased level made any difference in its strength."[spoiler=Waitlist]GishkiWind-UpTrainBurgesstomaGogogoInfernityVylonGalaxy-EyesKuribohRaidraptorMadolcheEvery archetype included in Zefra-Shaddoll-Ritual Beast-Yang ZingGoblinDeskbotCubicTramidReptilianneLunalightCyber DragonGraydleHeraldicDestiny HEROSylvan Link to comment Share on other sites More sharing options...
notcleverusername Posted July 9, 2016 Author Report Share Posted July 9, 2016 What might actually be the poster boy for Normal level 4 spam if they had a level 4 Normal. Heraldics would benefit quite strongly from grave support from Painful Decision, enabling Heraldry Reborn and Advanced Heraldry Art. Painful Dai has obvious applications, and in addition to that, not only does Rescue Rabbit have the same XYZ applications, it also makes Eale live immediately. Dark Factory of Mass Production normally only provides empty plusses, but here it also enables Amphisbaena and is fueled by Heraldry Patriarch, not to mention gives value to Galaxy Stealth Dragon. This deck would probably also constitute one of the few worth using Faustian Bargain, thanks to Aberconway and Leo.Heraldic Beast WyvernLevel 4 WIND Dragon1900/1500"Though these crests stand proud on their own, it is when multiple are used together that their true splendor emerges. Their noble bearing is true proof of authority." Link to comment Share on other sites More sharing options...
notcleverusername Posted July 16, 2016 Author Report Share Posted July 16, 2016 It's right about time for both another LIGHT Normalized and another Normalized that cheats the Normal monster label. While a Cyber Dragon Gemini misses out on the Cyber Dragon label in grave and thus Cyber Dragon Nova revives, it enables an odd mish-mash of support...and once again the best of them would be Brilliant Fusion, which both "searches" it and enables its Gemini Summon, AND gives a rank 5 material to use with it. This also enables Dark Factory of Mass Production more, which enables Polymerization more, which enables Chimeratech Rampage Dragon and its deck dump fuel more. Speaking of Dark Factory, that gives Cyber Dragon actual backup plays, in summons, materials, and Galaxy Soldier discards. And, of course, being a Gemini, I can't go without mentioning Supervise, which by itself nets you Chimeratech Rampage and this card as material. On a random amusing note, you can also use this in Metalfoes if you so wanted to Fusion Summon Cardinal using deck Metalfoes.Cyber DragonillaLevel 5 LIGHT Machine Gemini1600/2100If you control a "Cyber Dragon" monster or a Fusion Monster that lists "Cyber Dragon" as a Fusion Material monster, you can Special Summon this card (from your hand). You can only Special Summon "Cyber Dragonilla" this way once per turn. This card is treated as a Normal monster while face-up on the field or in the Graveyard. While this card is a Normal monster on the field, you can Normal Summon it to have it become an effect monster with these effects.1. This card's name becomes "Cyber Dragon".2. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using Machine-type monsters you control as Fusion Materials. You can also use monsters in your Deck as Fusion Material, but you must use less than or equal to the number of Fusion Materials used from the field. Link to comment Share on other sites More sharing options...
notcleverusername Posted July 30, 2016 Author Report Share Posted July 30, 2016 I swear it was the 22nd when I started this! And if I can manage fast enough it might still be. Anyways, the new support slots perfectly with Normal monsters, particularly because Dark Factory of Mass Production make Normal monsters one of the more effective ways of fueling multiple Fusions. The ATK enables Drillguy, which is also enabled with Dark Factory and can be enabled with Painful Decision, and DHEROs' strong rank 4 engine can potentially let them get into Emeral loops. As far as it goes, it's also not a bad choice for Mask Change.Destiny HERO - EverymanLevel 4 DARK Warrior1600/0"An unassuming citizen by day, and an unassuming hero by night...but there are frightening depths within the heart of the Everyman that wait to be unleashed." I forgot to update this thread last week, so this is last week's Normalized. This week's will be up later. Link to comment Share on other sites More sharing options...
notcleverusername Posted July 30, 2016 Author Report Share Posted July 30, 2016 Another "substitute"-style Normal monster, this time in Kuriboh's form. If you like being able to block battle damage, feel free to run the original. Otherwise, you can run Flute of Summoning Kuriboh on top of Unexpected Dai and Rescue Rabbit and Kuribohrn on top of Tri-Wight. This would also allow the deck to be one of the few that could viably run White Elephant's Gift, with all the ways to field Kuriboh quickly--and fielding Kuriboh easily enables Detonate much more effectively as well.KuribohnillaLevel 1 DARK Fiend"An adorable little fiend found in most dungeons. Even experienced Kurilinguists have difficulty discerning between which 'Kuri kuri~" indicates affection and which indicates imminent self-destruction."(This card is always treated as "Kuriboh".) Link to comment Share on other sites More sharing options...
notcleverusername Posted August 6, 2016 Author Report Share Posted August 6, 2016 Thanks to some exceedingly late-night and partially-early-morning discussion, got a Normalized technically a day late. I swear it was the 5th when I started this. Anyways, Painful Decision sets up both Madolche Mewfeuille and Hootcake, as well as letting you use its scale eff in general, and may also fuel Tiaramisu. Rescue Rabbit lets you jump to MX-Saber Invoker, and amusingly enough, with the recycling effects you may be able to recycle Rescue Rabbit with Leviair later. Dark Factory of Mass Production also triggers Madolche Ticket, if you can get Normals to grave quickly enough. A Pendulum was chosen to fit with the theme of being hard to get in the grave, with scale effects that tie in to empty grave.Madolche MooffleLevel 3/Scale 6 EARTH Beast1200/1400Pend: You can target 1 "Madolche" monster you control; increase its level by 1, then you can shuffle 1 monster in your Graveyard into the Deck. If this card would be destroyed by an opponent's card effect: Shuffle this card into the Deck. Monster: "It is said that the flavored milk produced by Mooffle is unmatched in its creaminess and quality. It is highly coveted among patissiers both for its taste and richness." Link to comment Share on other sites More sharing options...
notcleverusername Posted August 13, 2016 Author Report Share Posted August 13, 2016 Tired, so here's another late Normalized. Summoner's Art is actually useful for once, giving more value to Trade-In, which in turn gives more value to Dreary Doll. Scissor Arms, meanwhile, makes Swing of Memories live, as well as fueling Dark Factory of Mass Production. Dark Factory has interactions with Des Troy, instantly fueling its summon 2, and Egg Head, fueling its discard cost, and using these level 4 Gimmick Puppets now gets you access to Emeral plays. As an additional bonus, these plays also bolster the effects of a Machina Gearframe + Machina Cannon engine; as an additional joke, Puppet Ritual now lets you summon Thunder End Dragon.Gimmick Puppet Teddy GearLevel 8 DARK Machine2500/2500""Come out and play! Come out and play! Come out an play! Com out an play! Com out an play com out a play com out a pla com ut a pla om ut a pla om u pla ut co m a COME OUT AND PLAY!"" Link to comment Share on other sites More sharing options...
notcleverusername Posted August 30, 2016 Author Report Share Posted August 30, 2016 Late again, and after a hiatus, but it worked out because while showering I got bad ideas. Buster Blader would definitely have been better as a Normal monster, but this is no substitute-style Normalized. It's a bit of a jump, but I'm incorporating multiple ideas I've been playing around with for a while, namely Pendulum Geminis and Geminis with new unlock conditions. In this particular instance, it's to provide support specifically for Pendulum Magician Buster Blader. Here, arguably the most important interaction is being able to use Dark Factory of Mass Production to fuel the many, MANY hand-to-grave interactions incorporated into such a deck, such as costs and Fusion, and thanks to the inclusion of the Normal Magicians, which also come with discard costs, you have less worries over it being dead. Wisdom-Eye being Limited at this time makes Emeral plays somewhat harder to procure, but that is also quite an easy play to enable, which can help with combo extension.The Wandering Destruction SwordmasterLevel 7/Scale 8 EARTH Warrior Pendulum Gemini1600/2300Pend: When this card is activated: You can send 1 "Buster Blader" or 1 "Destruction Sword" card from your Deck to the Graveyard. Monster: This card is treated as a Normal monster while face-up on the field or in the Graveyard. If your opponent controls a Dragon-type monster, this card becomes an effect monster with these effects:1. This card's name becomes "Buster Blader".2. Cards you control cannot be targeted or destroyed by the effects of the opponent's Dragon-type monsters. Link to comment Share on other sites More sharing options...
notcleverusername Posted September 10, 2016 Author Report Share Posted September 10, 2016 Whoops, accidentally missed a week! Despite technically having had an extra week to work on this, I'm just going to take it easy anyways and go for a very basic Normal monster that helps enable basic but previously impractical plays. In Lunalights, the main value is in the XYZ toolbox--namely, Rescue Rabbit and Unexpected Dai into Bujintei Kagutsuchi or Brofist Tiger King. Despite being a very simple enabler of these intuitively obvious plays, even here there is versatility. Painful Decision provides grave setup for Tiger, Black Sheep, and Wolf within archetype; outside the archetype you can access Emeral or Dark Armed Dragon. Meanwhlie, in a Metalfoes Lunalight hybrid, it gives an additional layer of synergy by being able to summon Alkahest, and can make Dark Factory live more easily to fuel even more Fusion Summoning.Lunalight Gold LionessLevel 4 DARK Beast-Warrior1600/1400"A brave and fearsome warrior from a clan of Amazonian animal women who use mysterious dance techniques to combine their powers. Though not the strongest or flashiest from her clan, she has earned the trust of her comrades with her straightforward approach both to friendship and battle." Link to comment Share on other sites More sharing options...
notcleverusername Posted September 22, 2016 Author Report Share Posted September 22, 2016 My latest excuse for why Normalized is late is because I was doing a lot of marching band things over the weekend. And writer's block, as I try to buff my waitlist up a little bit again. It's honestly a bit sad to say, but a straight-up Normal monster would probably be the best Digital Bug overall, both as standalone and as support to the deck. Painful Decision immediately sets up both Cocoondenser and Websolder, and Rescue Rabbit/Unexpected Dai gets the XYZ chain started. There's also Brilliant Fusion, of course, especially notable as Seraphinite can potentially be used as rank 5 material with this and Bug Emergency, given that the other Digital Bug's clauses prevent them from doing the same.PS: I put the flavor text in code because things kept breaking.Digital Bug MicrochipteraLevel 3 LIGHT Insect1200/1200" ( ( ( ( c , , 7 ) ) ) ) ( ( ( ( ( ( ( ) ) ) ) ) ) ) ) ( ( ( ( ( ( ( ) ) ) ) ) ) ) ) ( ( ( ( ( ( 000000000000000 ) ) ) ) ) ) ) ) 000000000000000000000 ) ) ) ) ) ) ) 000000000000000000000) ) ) ) ) )00 00/,:::,\/,:::,\0000000000000000000000 00|::::::||::::: |0000000000000000000000 00\':::'/ \':::'/000000000000000000000 0000000000000000000000000000 0000000000000000000000000 / \ ( \ ( ) \ \ \ / \" Link to comment Share on other sites More sharing options...
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