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my attempt at a tuner deck


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The main aim of the deck is getting one of my hard hitting Synchros out like Stardust, Black Rose and Colossal Fighter (Colossal Fighter only used if my graveyard is packed with warriors) Please tell me what are the main weakness's to the Deck is and I'll try my best to fix it.

 

Monsters

The Tricky x1

Blackwing - Sirocco of the Dawn x1

Blackwing - Bora the Spear

Blackwings are here for a quik swarm for easy Synchro Summon and as a beatstick

Twin-Sword Marauder x2

acts as a beatstick

Maruading Captian x1

Speed Warrior x2

Quilbolt Hedghog x3

Noisy Gnat x3

Sonic Chick x1

Copycat x1

Mind Protector x1

Cyber Valley x1

Turbo Booster x1

Trap Eater x1

Hyper Synchron x1

Rose Warrior of Revenge x2

Magna Drago x1

Psychic Commander x2

Dark Resonator x1

Junk Synchron x1

Krebons x1

Dark Tinker x 1

Debris Dragon x2

Frequency Magician x1

Jutte Fighter x2

Sinister Sprocket x1

Tuner Warrior x1

Water Spirit x1

 

Spell Cards

Double Summon x1

Smashing Ground x1

Lightninig Vortex x1

Junk Barage x1

Fightinig Spirit x1

Synchro Boost x1

 

Trap Cards x1

Prideful Roar x1

Threatening Roar x1

Half or Nothing x1

Sakurestu Armor x1

Scrap-Iron Scarecrow x1

All traps are really there to negate my monsters being destroyed

 

Extra Deck

Colossal Fighter x1

Thought Ruler Archfiend x1

Avenging Knight Parshath x1

Gaia Kinght, the Force of Earth x1

Stardust Dragon x1

Black Rose Dragon x1

Psychic Life Trancer x1

Junk Warrior x1

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