Tabris Posted March 4, 2009 Report Share Posted March 4, 2009 Very well, then. Monsters: 173 Inaba White Rabbit3 Nimble Musasabi3 Izanami2 Great Phantom Thief2 Asura Priest2 Giant Rat1 Sangan Spells: 143 D. D. Designator3 Creature Swap3 Mystic Box3 Exchange1 Heavy Storm Traps: 83 The Legacy of Yata-Garasu2 Royal Oppression2 Robbin' Goblin2 Mind Crush1 Torrential Tribute1 Trap Dustshoot A work in progress, as you see. Essentially, the aim is to spam the opponent with useless cards (at least for him) via Exchange (which opens the way for combos with Designator, Thief, and Mind Crush) and Creature Swap (Spirits frustrate the opponent's efforts at field presence). A bit too ambitious in these tryin' times, but I refuse to take the bow. Not yet. Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted March 4, 2009 Report Share Posted March 4, 2009 I lol'd at the lack of Trap Dustshoot. Link to comment Share on other sites More sharing options...
Tabris Posted March 4, 2009 Author Report Share Posted March 4, 2009 I doubt it'll be useful here, especially with the arsenal at hand. Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted March 4, 2009 Report Share Posted March 4, 2009 The point is to know what's in your opponent's hand and mess with it, right? Link to comment Share on other sites More sharing options...
guy person Posted March 4, 2009 Report Share Posted March 4, 2009 I lol'd at the lack of Trap Dustshoot. Link to comment Share on other sites More sharing options...
Tabris Posted March 5, 2009 Author Report Share Posted March 5, 2009 Yes. I doubt it will be of much use here, still, with so much enmity against the opponent's hand. Link to comment Share on other sites More sharing options...
Tabris Posted March 5, 2009 Author Report Share Posted March 5, 2009 Anyone else? Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted March 5, 2009 Report Share Posted March 5, 2009 Oppression Nao Link to comment Share on other sites More sharing options...
Smeg Posted March 5, 2009 Report Share Posted March 5, 2009 -1 Rat (possibly)+1 Trap Dusty Link to comment Share on other sites More sharing options...
Tabris Posted March 5, 2009 Author Report Share Posted March 5, 2009 Dustshoot won't work here. I've got plenty of hand-hatin' already here to be boggled by Dustshoot. Link to comment Share on other sites More sharing options...
Smeg Posted March 5, 2009 Report Share Posted March 5, 2009 dust shoot can tell your opponents hand for a mind-crushin' Link to comment Share on other sites More sharing options...
Tabris Posted March 5, 2009 Author Report Share Posted March 5, 2009 Oppression seems like a good idea. Two to come, then.dust shoot can tell your opponents hand for a mind-crushin' I know what Dustshoot does, Jurrasic. No need to lecture me on that, or on Crushshoot. I refuse to main it here, however, because of Dustshoot activation requirement, plus the hand-hatin' arsenal I've got here. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted March 5, 2009 Report Share Posted March 5, 2009 Needs Trap Dustshoot. Link to comment Share on other sites More sharing options...
Tabris Posted March 5, 2009 Author Report Share Posted March 5, 2009 Doesn't need to. Look at the lineup. Link to comment Share on other sites More sharing options...
Bunter Dwayne Posted March 5, 2009 Report Share Posted March 5, 2009 It doesn't NEED Dustshoot, but it would certainly help. Maybe a Kinka-Byo, just to frustrate the freak out of an opponent? Link to comment Share on other sites More sharing options...
Tabris Posted March 5, 2009 Author Report Share Posted March 5, 2009 Of course it would frustrate mine opponent. But would Kinka-Byo help me when I decide to use it? No. Link to comment Share on other sites More sharing options...
Bunter Dwayne Posted March 5, 2009 Report Share Posted March 5, 2009 Ah, I suppose so. What is the use of Kinka-Byo? Link to comment Share on other sites More sharing options...
Tabris Posted March 6, 2009 Author Report Share Posted March 6, 2009 Bump it up. Link to comment Share on other sites More sharing options...
Tabris Posted March 6, 2009 Author Report Share Posted March 6, 2009 Bump it up. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted March 6, 2009 Report Share Posted March 6, 2009 Needs Dustschoot. Opens so many options, relying on exchange alone isn't good. Link to comment Share on other sites More sharing options...
Tabris Posted March 6, 2009 Author Report Share Posted March 6, 2009 With Robbin' Goblin, Great Phantom Thief et al, I don't think I'd have too many uses for Dustshoot. Sure, it's a perfect card in the early game, but I want live cards any all times. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted March 6, 2009 Report Share Posted March 6, 2009 Those D.D. designators etc. will be dead cards if you don't know what's in your opponent's hand. Sure, it's all fine if you draw exchange, but if you don't Dustshoot will be one of the only other good options for kicking off the game. Link to comment Share on other sites More sharing options...
Tabris Posted March 6, 2009 Author Report Share Posted March 6, 2009 Fine, fine. I just want less situational pandering. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted March 6, 2009 Report Share Posted March 6, 2009 Don't you understand, your whole deck is less situational with dustshoot. It went from "deck that relies on any of three cards" to "deck that relies on any of four cards" Link to comment Share on other sites More sharing options...
Tabris Posted March 6, 2009 Author Report Share Posted March 6, 2009 So dumpin' all mine cards in the Pacific did me a world of bad... aside from the panicky wallet... + facepalms + Link to comment Share on other sites More sharing options...
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