JG. Posted March 6, 2009 Report Share Posted March 6, 2009 [align=center]When this card is Summoned, put 3 Spell Counters on this card. Activate the effect corresponding to the number of Spell Counters on this card: -3+: Increase the ATK and DEF of this card by 200. -5+: This card is unaffected by the effects of Spell and Trap Cards. -8+: Double the ATK and DEF of this card. -10+: This card cannot be selected as an attack target. Image from J-Max's thread, so Artist Unknown. Rate, hate and comment.[/align] Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted March 6, 2009 Report Share Posted March 6, 2009 OCG looks pretty good to me. The image is CUTE, but you have no Image Credit (and you need that). Balance is good. Effect is unique, but one thing is bothering me: Okay, so you get 3 counters when you summon it. I'm surprised that you did not give this card a way to gain Spell Counters itself - like 1 during your Standby Phase. As is, you'll rely heavily on other support cards for Spell Counters - which could slow you down and make you wonder why you should use this at all since it could get trampled over easily before it could get the 8 counters needed to make it a serious threat. Aside from that little peeve, I'd give this card a 8.5/10. Great job, just make sure to get that Image Credit. =3 Link to comment Share on other sites More sharing options...
JG. Posted March 6, 2009 Author Report Share Posted March 6, 2009 Woops, forgot the IMG cred ^_^' Adding now. Link to comment Share on other sites More sharing options...
Saturn of Elemia Posted March 6, 2009 Report Share Posted March 6, 2009 Okay, there we go.... Sailor Stud Says: 9.3/10 for you! >=3 Link to comment Share on other sites More sharing options...
JG. Posted March 6, 2009 Author Report Share Posted March 6, 2009 lol, thanks. Link to comment Share on other sites More sharing options...
Jovi Siagian Posted March 6, 2009 Report Share Posted March 6, 2009 Excuse me, how can it gain more than 3 Spell Counters if you don't state how it gains them? Link to comment Share on other sites More sharing options...
Huntar! Posted March 6, 2009 Report Share Posted March 6, 2009 I dislike Option-like effects, where you have 1 effect and multiple possible outcomes. They are too common and easy to make. Not too bad though. Link to comment Share on other sites More sharing options...
六兆年と一夜物語 Posted March 6, 2009 Report Share Posted March 6, 2009 [align=center]Shouldn't the card get 3400 ATK with the Black Stone Trap thingy card? BTW, 10/10 I liek it.[/align] Link to comment Share on other sites More sharing options...
JG. Posted March 6, 2009 Author Report Share Posted March 6, 2009 Excuse me' date=' how can it gain more than 3 Spell Counters if you don't state how it gains them?[/quote'] Ever heard of Spells and Traps? Link to comment Share on other sites More sharing options...
六兆年と一夜物語 Posted March 6, 2009 Report Share Posted March 6, 2009 Excuse me' date=' how can it gain more than 3 Spell Counters if you don't state how it gains them?[/quote'] Ever heard of Spells and Traps? [align=center]True, there is a trap card that can transfer Spell Counters from 1 Monster to this card to the other card. Black Something Stone can do that.[/align] Link to comment Share on other sites More sharing options...
JG. Posted March 6, 2009 Author Report Share Posted March 6, 2009 Black Power Stone. Link to comment Share on other sites More sharing options...
六兆年と一夜物語 Posted March 6, 2009 Report Share Posted March 6, 2009 Black Power Stone. [align=center]Oh thanks. That was the card I was thinking. Erm' date=' if you have 3 "Black Power Stone", you can make this card invincible. But it's alright.[/align'] Link to comment Share on other sites More sharing options...
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