A●O●J Posted March 7, 2009 Report Share Posted March 7, 2009 These card's are supposed to be themed after cars, motorcycles, and things of that matter. Similiar to the whole theme of Nitro Synchron and Turbo Synchron and Speed World, except a little darker. They focus on Special Summoning/Synchro Summoning, Damage Manipulation, and Level manipulation. They also gain special effects on your first turn. A few of them are a bit oped in my opinion, so help would be appreciated. Hope you like them! Dynamo EnginemanLevel 2EARTHWarrior / TunerATK:1000 DEF:900When this card is Special Summoned, you can increase this card's Level by 2. When this card is used as Synchro Material with another "Dynamo" monster, Draw 1 card. Dynamo Plug-OutLevel 1LIGHTMachine / EffectATK:200 DEF:0When this card is Special Summoned on your first turn, negate the effects of your opponent's Trap cards for the next 4 turns. Dynamo Plug-InLevel 1LIGHTMachine / EffectATK:0 DEF:200When this card is Special Summoned on your first turn, negate the effects of your opponent's Spell cards for the next 4 turns.Dynamo BoosterSpellSpecial Summon 1 "Dynamo" monster from your hand. If you activated this card on your first turn, you can Special Summon 1 Level 4 or lower "Dynamo" monster from your hand. You cannot Normal Summon or Set next turn.Dynamo DriverEARTHLevel 5Machine / Synchro / EffectATK: 2150 DEF: 14501 Tuner + 1 or more non-Tuner Machine type monstersWhen this card is Synchro Summoned successfully, you can decrease the Level of 1 Synchro monster in your Extra Deck by 1. Once per turn, you can change the Battle Position of 1 monster on the field. (Flip effects are not activated.) Friction ChargeTrapActivate only when 1 face-up "Dynamo" or FIRE monster is selected as an attack target. Select up to 2 Level 3 or lower monsters in your hand. Increase the target's ATK by the combined ATK of the selected monster's ATK until your next Standby Phase. When the selected monsters are removed from your hand, you lose 700 Life points. Dynamo RoadieDARKLevel 3Warrior / EffectATK:1100 DEF:300This card cannot be Special Summoned. If this card was Normal Summoned on your first turn, you can discard 1 Machine-Type monster to double the original ATK of this card. Once, while this card is the only card on your field, you can Special Summon 1 Level 2 or lower Machine-Type monster from your Graveyard. It is removed from play during the End Phase. Dynamo SpeederFIRELevel 5Machine / EffectATK:1950 DEF:1000If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Once per turn, if you control other 1 Tuner or Machine-Type monster on the field, you can increase or decrease the Level of 1 Synchro Monster in your Extra Deck by 1.Dynamo Burn-OutLevel 7FIREMachine / SynchroATK:2300 DEF:24001 "Dynamo" Tuner monster + 1 or more non-Tuner monstersThis card cannot be Special Summoned except by Synchro Summon. Once per turn, you can Tribute 1 Machine-Type monster or 1 FIRE monster you control to destroy Spell or Trap cards equal to the Level of that monster (Max.4). Inflict damage to both player's Life Points equal to that monster's Level x100. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Dynamo WheelTrapActivate only when 1 "Dynamo" or FIRE monster you control attacks or is attacked. You can increase the target monster's ATK by 1000 until the End Phase and Double any Battle Damage that is inflicted to your opponent. The target monster is destroyed during your End Phase.Dynamo BlazerFIRELevel 4Pyro / EffectATK:1600 DEF:1200If this card is in your hand during your first turn, you can Special Summon this card to inflict 300 damage to your opponent's Life Points. If you do, this card cannot attack next turn. Once per turn, you can discard 1 card to destroy 1 set Spell or Trap card on the field.Dynamo Road MasterDARKLevel 8Warrior / Synchro / EffectATK:2500 DEF:600"Dynamo Engineman" + 1 or more non-Tuner Machine-Type monstersThis card is also treated as a FIRE monster. While this card is in your Extra Deck, if you control 3 or more "Dynamo" monsters during your first turn, you can decrease this card's Level by 1. When this card attacks a non-FIRE monster, increase this card's ATK by that monster's Level x100 until the End Phase. When a "Dynamo" monster inflicts Battle Damage to your opponent's Life Points, you can pay 500 Life Points to destroy 1 Spell or Trap card on the field.Friction BulkQuick-Play SpellSelect 1 face-up "Dynamo" or FIRE monster you control. Increase the selected monster's Level by 2 and increase the selected monster's DEF by 900 for the next 2 turns. Link to comment
sasuke107165 Posted March 7, 2009 Report Share Posted March 7, 2009 i personally think Dynamo Plug-Out and Dynamo Plug-In effects are a little unfair but i like the rest Link to comment
A●O●J Posted March 7, 2009 Author Report Share Posted March 7, 2009 i personally think Dynamo Plug-Out and Dynamo Plug-In effects are a little unfair but i like the restI had difficulty balancing them. They're really doesn't seem to be a middle ground for them. thx though Link to comment
Cody Frost Posted March 8, 2009 Report Share Posted March 8, 2009 Instead of 4 turns, make it 3. That'll seem more fair, even though you have to summon one of those mosters DURING your first turn of the duel to get the effect, no? Nice set u have by the way. I have a set that sort of revolves around the "Dynamo" name, and played around with it. :P Figures. Link to comment
Toffee. Posted March 8, 2009 Report Share Posted March 8, 2009 HOLY CRAP! THESE CARDS ARE AWESOME! Engine theme <3 Link to comment
sasuke107165 Posted March 12, 2009 Report Share Posted March 12, 2009 i personally think Dynamo Plug-Out and Dynamo Plug-In effects are a little unfair but i like the restI had difficulty balancing them. They're really doesn't seem to be a middle ground for them. thx though i would make it for untill ur turn , sorta like cold wave Link to comment
A●O●J Posted March 12, 2009 Author Report Share Posted March 12, 2009 Im glad you guys like them :) Link to comment
RyanAtlus Posted March 12, 2009 Report Share Posted March 12, 2009 Special summoning on first turn is cool. I once lost to a DAD deck after I had done 1 Turn > Link to comment
Alchemic Waffle Posted December 20, 2010 Report Share Posted December 20, 2010 I would love to see these cards with pics. Link to comment
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