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zakarum field spell


Betrayd

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This is the card that will make the Zakarum set worth using. It is like the "Zombie-World" of Zakarum monsters in a way and will make the effects of them worth while even when you are up against a deck that doesn't use dark monsters.

 

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All "Zakarum" monsters on the field gain 400 attack. All monsters on the Field other than "Zakarum" monsters become Dark monsters. Each time a "Zakarum" monster destroys a monster as a result of battle the respective owner of the destroyed card discards 1 card off of the top of their Deck.

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Guest Supreme Gamesmaster

PUT THESE IN ONE THREAD.

 

All "Zakarum" monsters you control gain 400 ATK. All non-DARK monsters on the field except "Zakarum" monsters become DARK. Whenever a "Zakarum" monster destroys another monster by battle, your opponent sends 1 card from the top of his/her Deck to the Graveyard.

 

Rated low because it doesn't deserve a 5.

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