God-Card-Master Posted March 11, 2009 Report Share Posted March 11, 2009 First cardEffect:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Spellcaster-Type monsters on your side of the field, and removing all DARK monsters in your Graveyard from play. While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time a Normal Spell is activated. Increase the ATK and DEF of this card by 100 points for every card removed from play as a result of this cards effect.Second CardEffect:Increase the ATK and DEF of this card by 200 for every Spellcaster-Type monster in your Graveyard. If your Life Points reach 1400 or lower, this card is destroyed.Third CardEffect:This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 1500 Life Points and Tributing "Death Magician ", "Death Apprentice", and 1 other Spellcaster-Type monster on your side of the field. If a monster on your side of the field is destroyed by battle before your second Standby phase after this card is Special Summoned, destroy this card.----------------------------------------------------------------------------------------------------------------------Pics fromhttp://img01.doobix.com/myspace/backgrounds/pictures/backgrounds_freaky_10.jpgand google Link to comment Share on other sites More sharing options...
dorgeismydog Posted March 12, 2009 Report Share Posted March 12, 2009 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Spellcaster-Type monsters on your side of the field, and removing all DARK monsters in your Graveyard from play. While this card is face-up on the field, inflict 2000 points of damage to your opponent's Life Points each time a Normal Spell is activated. Increase the ATK and DEF of this card by 100 points for every card removed from play as a result of this cards effect. Increase the ATK and DEF of this card by 200 for every Spellcaster-Type monster in your Graveyard. If your Life Points reach 1400 or lower, this card is destroyed. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 1500 Life Points and Tributing "Death Magician ", "Death Apprentice", and 1 other Spellcaster-Type monster on your side of the field. If a monster on your side of the field is destroyed by battle before your second Standby phase after this card is Special summoned, destroy this card.7/10 Link to comment Share on other sites More sharing options...
God-Card-Master Posted March 12, 2009 Author Report Share Posted March 12, 2009 thanks!!! Link to comment Share on other sites More sharing options...
dorgeismydog Posted March 12, 2009 Report Share Posted March 12, 2009 No problem bro, nice cards Link to comment Share on other sites More sharing options...
-Chippy Posted March 12, 2009 Report Share Posted March 12, 2009 This Cards are so realistic... WOW!!! Link to comment Share on other sites More sharing options...
God-Card-Master Posted March 12, 2009 Author Report Share Posted March 12, 2009 thanks :lol: Link to comment Share on other sites More sharing options...
DonRoyale Posted March 12, 2009 Report Share Posted March 12, 2009 Death Magician is far too broken. A hand of 5 spells is 7500 damage. >.> 500x normal spell pl0x. 6.5/10 Link to comment Share on other sites More sharing options...
magnific0H Posted March 12, 2009 Report Share Posted March 12, 2009 Death apprentice is my favourite.7.5/10 Link to comment Share on other sites More sharing options...
God-Card-Master Posted March 12, 2009 Author Report Share Posted March 12, 2009 thanks Link to comment Share on other sites More sharing options...
Sander Posted March 12, 2009 Report Share Posted March 12, 2009 Your "best" cards are pretty much bad. Unplayable. Underpowered. 0/10. Link to comment Share on other sites More sharing options...
.Requiem Posted March 12, 2009 Report Share Posted March 12, 2009 Well he said it all ^^^^^^^^ So yea forget the OCG and work on those cards. Link to comment Share on other sites More sharing options...
dorgeismydog Posted March 13, 2009 Report Share Posted March 13, 2009 I dont think there so bad, and how do you get 7500? Its been 400Xspell... opps check my post to him, I didnt even recognize that lol, nice Link to comment Share on other sites More sharing options...
Infernalhero Posted March 13, 2009 Report Share Posted March 13, 2009 I understand Death Magician's Critique,and he seems fine,why sac him for Death Master?Death Master,is no offense useless,you're giving up a perfectly good beater fro a card like him?They're good cards don't get me wrong,but Attacks not everything,especially with cards like Hammer Shot running around,I give it a 7/10,they're all very good,please don't get me wrong,but please consider what I said. Link to comment Share on other sites More sharing options...
al9090 Posted March 13, 2009 Report Share Posted March 13, 2009 Death Magician is far too broken. A hand of 5 spells is 7500 damage. >.> 500x normal spell pl0x. 6.5/10 yeah but 8.5/10 Link to comment Share on other sites More sharing options...
dorgeismydog Posted March 13, 2009 Report Share Posted March 13, 2009 I saw that too, but heres the thing. You have the OPTION, always your own option. You can keep death magician, but if your bum down and need an ATK beatdown, then you can sac him IF you need it. Its all about options and the current situation of the duel, get what im saying? Link to comment Share on other sites More sharing options...
Infernalhero Posted March 13, 2009 Report Share Posted March 13, 2009 Yeah,guess your right,actually,now that I think of it,I could run these guys in an old Spellcaster Deck of mine,made it a lot better if these guys existed,so my rating is now 9.5/10,usability really ups it grades.^_^ Link to comment Share on other sites More sharing options...
dorgeismydog Posted March 13, 2009 Report Share Posted March 13, 2009 yea, thats better, lol. Its always about opportunit and what you have the ABILITY to do if you ever need to Link to comment Share on other sites More sharing options...
blazenz Posted March 13, 2009 Report Share Posted March 13, 2009 6.5/10 like the pic,work on effects though Link to comment Share on other sites More sharing options...
sinjinwonder Posted March 13, 2009 Report Share Posted March 13, 2009 cool! 9/10 Link to comment Share on other sites More sharing options...
dorgeismydog Posted March 13, 2009 Report Share Posted March 13, 2009 You should expand on this mini-set thing, make a few more Link to comment Share on other sites More sharing options...
Toon324 Posted March 14, 2009 Report Share Posted March 14, 2009 "This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Spellcaster-Type monsters on your side of the field, and removing all DARK monsters in your Graveyard from play. While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time a Normal Spell is activated. Increase the ATK and DEF of this card by 100 points for every card removed from play as a result of this cards effect." Where is the effect that removes monsters from play? It would probably be something like Banisher of the radiance(correct me if i'm wrong), where all destroyed monsters are removed from play. Increase the atk to 4000, as that monster is harder to summon than a God card. Otherwise, these are great cards that I totally would put in my spellcaster deck. Maybe make a parralell set, maybe life bringers? Either way, continue the good work. 8.5/10 Link to comment Share on other sites More sharing options...
dorgeismydog Posted March 14, 2009 Report Share Posted March 14, 2009 its not hard to summon, 2 SC tribs and remove from from play all monsters that are dark attrib in ur grave. y is 2 Spellcaster trib harder than 3 monsters? Link to comment Share on other sites More sharing options...
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