The Mike Posted March 15, 2009 Report Share Posted March 15, 2009 Link to comment Share on other sites More sharing options...
-Berserker- Posted March 15, 2009 Report Share Posted March 15, 2009 Actually, i don't like it at all, but i'll let the pro's tell you the problems with it. Nice effort anyway. Link to comment Share on other sites More sharing options...
Brushfire Posted March 15, 2009 Report Share Posted March 15, 2009 Rawr. This isn't even a signature. In fact, I don't think I should even call it GFX. Read some tuts and try again. >_> I'd offer help, but this is un-fixable. x_x Link to comment Share on other sites More sharing options...
GHawk Posted March 15, 2009 Report Share Posted March 15, 2009 Rawr. This isn't even a signature. In fact' date=' I don't think I should even call it GFX. Read some tuts and try again. >_> I'd offer help, but this is un-fixable. x_x[/quote'] ^This is what I wanted to say^ Link to comment Share on other sites More sharing options...
problematica Posted March 15, 2009 Report Share Posted March 15, 2009 First of all, stick with 1 render/focalSecond, do not make said focals transparentThird, do not bother with text for awhile After you figure those out then we should be able to see more than a deficated garble and can work from there Link to comment Share on other sites More sharing options...
PrometheusMFD Posted March 15, 2009 Report Share Posted March 15, 2009 I see Yusei and that is it. Don't layer transparent renders like that, it takes away from the subject of the sig Link to comment Share on other sites More sharing options...
Brushfire Posted March 15, 2009 Report Share Posted March 15, 2009 First of all' date=' stick with 1 render/focalSecond, do not make said focals transparentThird, do not bother with text for awhile After you figure those out then we should be able to see more than a deficated garble and can work from there[/quote'] This is actually the nicest thing I've seen you say here, Polar. xD Though it's true. =P Link to comment Share on other sites More sharing options...
harhar Posted March 15, 2009 Report Share Posted March 15, 2009 First of all' date=' stick with 1 render/focalSecond, do not make said focals transparentThird, do not bother with text for awhile After you figure those out then we should be able to see more than a deficated garble and can work from there[/quote'] This is actually the nicest thing I've seen you say here, Polar. xD Though it's true. =P I do have a comment but it would probably get me banned.So I'll just quote the posts above me and call it a day. Link to comment Share on other sites More sharing options...
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