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>>> Cards made by a noob <<<


Haryuki

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Here i am again..... THE NOOB.... anyway these are freshly made cards by me... feel free to drop some comments or suggestions.... i'm open for any mistakes i made.... ^_^ have a nice day...

 

CARD1: http://www.gravitywarpdrive.com/images/HyperDrive.gif

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CARD2: http://ccn1.net/POTD10/hyper-drive-worm-hole.jpg

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Effect> This card can only be activated after you activated a "Hyper Drive" Spell Card. Discard 2 cards from your hand to return up to 3 monsters you control to your deck. Any damage you've taken by your opponent's monsters is decreased to 0 during this turn. 2 turns after this card's activation, Special Summon the monsters you've returned to your deck by this card's effect to your field. The monsters ATK Special Summoned by this card is halved but can attack your opponent until the End of the turn they were Special Summoned by this card's effect.

 

CARD3: http://www.sgeier.net/fractals/fractals/06/Hyperspace%2006.jpg

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Effect> This card can only be activated if an opponent's monsters effect is activated and if "Hyper Drive" and "Hyper Space Wormhole" are both in your Graveyard. Pay half of your Life Points. This card then remains face-up on the field and is treated as a Continuous Trap Card. While this card remains face-up on the field, your opponent cannot activate Monster, Spell and Trap Card effects for the next 4 turns(starting from the turn of this card's activation). Then, this card is destroyed.

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CARD 1 Explanation > The card can only be activated if your opponent selects a face-up monster you control as an attack target, before the attack happens the selected monster is immediately removed from the play. So your opponent's monster attack is then reset. Then during your opponent's next Battle Phase, that monster is Special Summoned on the field but it's effect is negated until your End Phase, therefore you cannot activate the effect of the monster until the End of your turn. After all that is successfully fulfilled, you can destroy 1 card on the field. You can use the destroy effect approximately after 3 turns of it's activation.

 

CARD 2 Explanation > This actually is a support for the 1st card. Once you activated the 1st card, this card then kicks in. You then discard 2 cards allowing you to select up to 3 monsters you control and return them back to your deck. Then it acts like a Waboku decreasing any damage you've taken from your opponent's monsters to 0. Then after 2 turns of the card's activation the Monsters you returned to your deck are Special Summoned to your field, negating their effects but allowing you to launch a full scale Direct attack to your opponent during the turn the monsters are Special Summoned by the card's effect.

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CARD 1 Explanation > The card can only be activated if your opponent selects a face-up monster you control as an attack target' date=' before the attack happens the selected monster is immediately removed from the play. So your opponent's monster attack is then reset. Then during your opponent's next Battle Phase, that monster is Special Summoned on the field but it's effect is negated until your End Phase, therefore you cannot activate the effect of the monster until the End of your turn. After all that is successfully fulfilled, you can destroy 1 card on the field. You can use the destroy effect approximately after 3 turns of it's activation.

 

CARD 2 Explanation > This actually is a support for the 1st card. Once you activated the 1st card, this card then kicks in. You then discard 2 cards allowing you to select up to 3 monsters you control and return them back to your deck. Then it acts like a Waboku decreasing any damage you've taken from your opponent's monsters to 0. Then after 2 turns of the card's activation the Monsters you returned to your deck are Special Summoned to your field, negating their effects but allowing you to launch a full scale Direct attack to your opponent during the turn the monsters are Special Summoned by the card's effect.

[/quote']

 

Please make this clear in the actual effects.

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Somce nice card images, just a few small OCG errors, such as the "After 2 turns of this card's activation" needing to be "2 turns after this card's activation" for example. The direct attacking thing needs to be reinforced in the card text, and there is also the note about how HDB needs to state it is destroyed at the end of the card text.

 

Also I feel that the summoned monsters that were returned to your deck should have their ATKs halved for that turn not negate their effects as you could summon non-effect monsters, Wormhole should be allowed to active only when Hyper Drive is on the field and not upon activation.

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