Cyberdog Posted March 16, 2009 Report Share Posted March 16, 2009 Avenging Solier4/Warrior/Light1600/1800During each of your standby phase increase this cards attack by 300. Tribute this car to inflict damage to your opponent equal to half of its attack. When an "Avenging" monster is destroyed you may destroy 1 monster your opponent controls. Avenging Serpent3/Reptile/Water1200/1000During each of your standby phase increase your lifepoints by 300. When an "Avenging" monster you control is destroyed your opponent must discard 1 card from their hand. Avenging Eagle3/Winged - Beast / Wind1500/1000During each of your standby phases you may return 1 "Avenging" monster from your graveyard to your hand. When an "Avenging" monster you control is destroyed you may destroy 1 Spell or Trap on the field. Avenging Lion4/Beast/Earth1900/0During each of your standby phases you may add 1 Level 4 or lower "Avenging" monster from your deck to your hand. When this card is Removed from Play Special Summon it during your next Standby phase, you cannot Special Summon another monster during the turn this card is Special Summoned this way. Discard card from your hand to negate your opponents next Battle Phase. When an "Avenging" monster is removed from the field you may increase the attack of this card by 600. RengenceContinous SpellDuring each of your standby phases, you may discard 1 "Avenging" monster from your hand to draw 2 cards. Link to comment
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