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A-Matter Monsters


EnkoMaun

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A-Matter monsters revolve around removing enemies from play. Watch around and see if you can see a lock strategy in there too. Fix any errors you see and don't be afraid to add new cards!

 

 

Matter X/ */Dark

Beast/Effect

ATK 0 DEF 0

This card cannot be destroyed in battle. If this card is removed from play, then shuffle it back to your deck.

 

Matter Y/* /Light

Beast/Effect

ATK 0 DEF 0

This card cannot be destroyed in battle. If this card is removed from play, then shuffle it back to your deck.

 

Matter Z/* /Fire

Beast/Effect

ATK 0 DEF 0

This card cannot be destroyed in battle. If this card is removed from play, then shuffle it back to your deck.

 

Fringe Science

Normal Spell

Pay 500 Life Points. Take 1 Anti-Converter Mech from your Deck or Graveyard to your hand.

 

Anti-Converter Mech

Continuous Spell

This card cannot be destroyed by a Spell, Trap or monster effect. If an Anti-Type monster is destroyed, then shuffle it back to your deck.

 

Matter Reproduction Mech

Continuous Spell

During your Main Phase, take one card that is removed from play and shuffle it back to your Deck.

 

A-Matter Waste/* */Dark

Fiend/Anti

ATK 500 DEF 500

[Matter X + Matter Y]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. This card can attack your opponent's Life Points directly.

 

A-Matter Angel/* */Light

Fairy/Anti

ATK 0 DEF 1200

[Matter Y + Matter Z]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. Tribute this card to draw 2 cards.

 

A-Matter Blaze/* * */Fire

Pyro/Anti

ATK 1000 DEF 0

[Matter X + Matter Z]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. Tribute this card to inflict 500 Life Points of damage to your opponent.

 

A-Matter Torrent/* * * */Water

Aqua/Anti

ATK 1800 DEF 0

[Matter X + Matter X]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. Any card this monster destroys is removed from play instead. If there are any other monsters on your side of the field except this card, destroy this card.

 

A-Matter Cyclone/* */Wind

Winged Beast/Anti

ATK 300 DEF 600

[Matter Y + Matter Y]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. Tribute this card to destroy 2 Spell or Trap Cards.

 

A-Matter Spirit/* * */Earth

Rock/Anti

ATK 0 DEF 2000

[Matter Z + Matter Z]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. When this card is on the field, any monster your opponent controls that is destroyed is removed from play instead of being sent to the Graveyard.

 

A-Matter Dragon/* * * * * */Fire

Dragon/Anti

ATK 1800 DEF 1700

[Matter X + Matter X + Matter X]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. This card cannot be destroyed in battle. Each time this monster destroys a monster in battle, increase it's ATK by 500.

 

A-Matter Wizard/* * * * * */Dark

Spellcaster/Anti

ATK 1000 DEF 1000

[Matter Y + Matter Y + Matter Y]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. Once per turn, during your Standby Phase, you may shuffle your deck.

 

A-Matter Sword/*/Light

Warrior/Anti

ATK 500 DEF 0

[Matter Z + Matter Z + Matter Z]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. By discarding 1 card, this card can be counted as a Union monster and can be equipped to 1 Anti Monster on your side of the field. Increase the ATK of the equipped monster by 1000. If the equipped monster is destroyed, destroy this card instead.

 

A-Matter Ultimate/* * * * * * * */Dark

Fiend/Anti

ATK 1000 DEF 1000

[Matter X + Matter Y + Matter Z]

This card can only be Special Summoned from your Deck by removing from play the cards listed above, when Anti-Converter Mech is activated. Each time a monster from your opponent's side of the field is destroyed and removed from play, you may remove from play card from the top of your opponent's deck.

 

Guinea Matter/*/Earth

Fiend/Effect

ATK 0 DEF 0

This card can count as Matter X, Matter Y or Matter Z, and can adopt their effects.

 

Matter Trap

Continuous Trap

Each time a monster is removed from play, you may activate one of these effects:

- Inflict 500 Life Points to your opponent.

- Summon 1 non-Anti Monster from your deck to your field.

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