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MASK OF ILLUSION!!!! HORROR CAME FOR WHOM FIGHT WITH THIS SET!!!!


gigas11

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Some of these cards contain pictures that may shock or make you faint, perhaps. If you have heart problems, please dont watch these card.

 

 

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Effect: You can treat this card as a Equip Spell card. If this card is destroyed, it returns to Spell/Trap card zone. Choose 1 monster on the field and once a turn, put 2 Blood Counter on it and that card can't attack or use as a tribute. If that card is destroyed, your opponent lost the amount of LP by the amount of Blood Counter x 300.

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Effect: You can only summon this card by tributing 1 "Mask of Illusion - Illusion of Blood" in your Spell/Trap card zone. When this card is summoned, this card is immediately placed in your Spell/Trap card zone. Choose 1 monster and equip it to this card. The equipped monster can't declare a battle and other monsters on your opponent's field's ATK is decreased by 1000. When the equipped monster in destroyed, this card return to your Monster zone.

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Effect:You must treat this card as a Equip Spell card. To activate this card, you must tribute 1 "Mask of Illision-Illusion of Devil". Choose 1 monster on the field and equip it to this card. The equipped monster's ATK and DEF will be decreased by 1000. That card can't be destroyed by battle nor used as a tribute. As long as this card remains on the field, the battle damage you took equal to 0 and you gain the amount of LP by half of the battle damage you took.

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Effect: This card can only be summoned by tributing 1 "Mask of Illusion - Illusion of Death and Madness". When this card is face-up on the field, you can treat this card as a Equip Spell Card and it's placed in your Spell/Trap card zone. Select 1 monster on the opponent's field and increase it's ATK by 1000. The equipped monster can't attack or use as a tribute. As long as that card remains on the field, your opponent loose the amount of LP by the number of Level of that monster x 200.

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Effect:This card can only be summoned by tributing 1 "Mask of Illusion - Illusion of Death and Horror". You can treat this card as a Equip Spell card. Select 1 monster and increase it's Level to 12 and decrease it's ATK and DEF by 1500. That monster in not allowed to attack nor use as a tribute. When that card is destroyed and sent to the graveyard, once every your main phase, as long as that card remains in your opponent's graveyard, your opponent loose 500LP.

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Effect:This card can only be summoned by tributing 2 "Mask of Illusion" in your Spell/Trap card zone. When this card is face-up on the field, you can treat this card as a Beast-type monster. When this card is summoned, summon 2 Mask Token (DARK/1 star/ Fiend/ATK/DEF 0) in defense position. By tributing 1 Token, you can put 1 Mask Counter on every "Mask of Illusion" monster in your graveyard or on your field. If this card is destroyed, by removing 5 Counter, you can special summon this card on your next Main Phase.

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Effect:Flip: This card gains the amount of DEF equal to the number of Dark monster in your graveyard x 200 until the end of this turn. When this card is destroyed, equip it to 1 monster on the opponent's field. the equipped monster's attribute become Dark and that monster's ATK and DEF is decreased by the amount of DEF that this card gained by it's Flip Effect.

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Effect:If this card is destroyed, you can treat this card as a Equip Spell card and this card return to your Spell/Trap card zone instead of send to your graveyard. Choose 1 monster on the field and decrease it's ATK and DEF to 0 (during Battle Phase only). If that card is destroyed, your opponent discard his/her's entire hand and take the same amount of card that he/she discarded from the bottom of his/her's deck.

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Effect:"Mask of Illusion - Illusion of Death and Madness" + 1 Another "Mask of Illusion"

You can special summon this card by removing above materials from field. This card must be treated as an Equip Spell card and this card is placed in the Spell/Trap card zone. Select 1 monster and decrease it's ATK and DEF to 0 and can't be used as a tribute. At the end of the turn, remove this card and the equipped monster from the field. Your opponent lost the amount of LP by the level of the removed monster x 500. Select 1 Material and return it to your hand.

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Effect:You can treat this card as an Equip Spell card and this card must be set at the Spell/Trap card zone. During your opponent's Main Phase, choose 1 monster on your opponent's field and that card's ATK is reduced by 1000 and that card is not allowed to be used as a tribute. When that card is destroyed, your opponent loose 200LP each of your Main Phase and you gain 200LP each of your Main Phase.

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Effect:You can treat this card as an Equip Spell card and this card must be placed at the Spell/Trap card zone. During your opponent's Main Phase, choose 1 monster on your opponent's field and that card is not allowed to attack, use it's effect and used as a tribute. When that card is destroyed, your opponent can't summon monsters till your 2nd Battle Phase.

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Effect:You can treat this card as an Equip Spell card and you may place this card into Spell/Trap card zone at the end of the turn this card was summoned. If you do so, at the next turn, choose 1 monster on the opponent's field and equip it to this card. The equipped monster become yours and battle damage you take by that card equal to 0. When that card is destroyed and sent to the graveyard, as long as that card remains in his/her's graveyard, you gain 100 LP each Main Phase (including your opponent's main phase). This effect can't be negated.

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Effect:If 1 "Mask of Illusion - Illusion of Death and Madness" you control is destroyed not by the monster equipped with that card is destroyed, special summon "Mask of Illusion - Illusion of Death and Madness" from your graveyard to your opponent's Spell/Trap card zone and that card is not allowed to use it's effect. As long as "Mask of Illusion - Illusion of Death and Madness" remains in your opponent's Spell/Trap card zone, you can place 1 Mask Counter to each monster you control during your or your opponent's Main Phase.

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well, first, i dont know if bleach is a comic or manga or sth like it.

second, if you dont understand the effect give me the name, i'll explain the reason

If you get confuse about the "Raise the equipped monster's level to 12". Here is why:

Some monster got powered up by the level of monster on the field, i was going to make 1 but i slipped my mind ^^

dont forget to rate ^^

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"Mask of Illusion - Illusion of Death: This card is Overpowered. It is not balanced at all because all of the card is advantages for the owner of it. The OCG isn't good at all, I'll correct it for you.

While this card is on the Field, destroy 1 monster in your opponents Field if you have 1 card in your hand. If you have 3 Spell Cards of 5 cards in your hand, discard them and Draw 2 cards from the bottom of your deck.

 

"Mask of Illusion - Illusion of Attribute - Level 5 | ATK 0 | DEF 500. If you increase it to level 5 then it would balance greatly. You have some OCG problems in it but not that major. I'll correct it for you,

FLIP: This card is treated as an Equip Spell Card. During your 2nd Main Phase of this card's activation, equip this card to 1 of your opponent's cards on his/her Field. Change the Attribute of the selected card.

 

"Mask of Illusion - Illusion of Blood, it has some major OCG problems but I like the concept of it. I might as well correct the OCG of it ^_^,

You can treat this card as an Equip Spell Card. If this card is sent to the Graveyard, it is returned to the Spell/Trap Card Zone at the End Phase. Select 1 monster on your opponent's Field. The selected card cannot attack or be used as a tribute. Once Per turn, add 1 "Blood" Counter on the selected card. When the selected card is destroyed, decrease your Life Points by 200 for each "Blood" Counter the destroyed card had.

 

Mask of Illusion - Illusion of Bloody Terror- Way too overpowered, some OCG problems too. Concept is nice but you have to make it hard to summon.

You can only Summon this by tributing 1 "Mask of Illusion - Illusion of Blood" from your Spell/Trap Card Zone. When this card is Summoned, place it in the Spell/Trap Card Zone. Select one monster on the Field. The Selected Monster cannot declare an attack. Decrease one of your opponents monsters ATK by 500. When the selected monster is destroyed, this card is removed from play.

 

"Mask of Illusion - Illusion of Death and Madness - Level 7 | ATK 0 | DEF 0 | way too overpowered. Some OCG problems too. Good concept though ;).

This card is treated as an Equip Spell Card. Tribute 1 "Mask of Illusion - Illusion of Devil" to activate this card's effect. Equip this card to 1 monster on the Field. The selected monster cannot be destroyed or attack. When the selected monster is attacked, the owner of the selected card gets half of the damage (if there is any damage).

 

"Mask of Illusion - Illusion of Death and Horror - Level 6 | ATK 0 | DEF 0| pretty nice bud. <3 it's concept. Not overpowered this time, pretty much balanced. OCG errors though.

This card can only be Summoned by tributing 1 "Mask of Illusion- Illusion of Death and Madness" from your Field. The card is treated as an Equip Spell Card and is placed in your Spell/Trap Card Zone. Equip this card to 1 of your opponent's monsters. The selected monster cannot be used for a tribute or destroyed by battle and gains 1000 ATK points. When the selected card is destroyed, your opponent loses 200 Life Points for each level the monster has.

 

"That's all I'm going to say for now. I'll comment on the other's later ^_^.

Hope I Helped.

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