Toffee. Posted March 29, 2009 Report Share Posted March 29, 2009 Appearently long evoloutions are popular? o_O Falconrus Divinity LV1 -LIGHT-Lvl1[Winged Beast/Effect]Once per turn, If this card is targeted by the effect of a Spell card, This card negates the activation and destroys that card. During the Endphase of a turn that this card negated the effect of a Spell card, You can Release this card to Special Summon 1 "Falconrus Divinity LV3" from your hand or deck.800ATK / 0DEF Falconrus Divinity LV3 -LIGHT-Lvl3[Winged Beast/Effect]This card cannot be normal summoned or set. This card cannot be Special Summoned, Except by the effect of "Falconrus Divinity LV1". This card cannot be effected by the effects of Spell and Trap cards. During the Endphase of a turn that this card was targeted by the effect of a Spell or Trap card, You can Release this card to Special Summon 1 "Falconrus Divinity LV5" from your hand or deck.1300ATK / 500DEF Falconrus Divinity LV5 -LIGHT-Lvl5[Winged Beast/Effect]This card cannot be normal summoned or set. This card cannot be Special Summoned, Except by the effect of "Falconrus Divinity LV3". Once per turn, You can discard 1 card from your hand to Negate the activation of a Spell or Trap card and Destroy it. During the Endphase of a turn that this card negated the effect of a Spell or Trap card, You can Release this card to Special Summon 1 "Falconrus Divinity LV7" from your hand or deck.1800ATK / 1000DEF Falconrus Divinity LV7 -LIGHT-Lvl7[Winged Beast/Effect]This card cannot be normal summoned or set. This card cannot be Special Summoned, Except by the effect of "Falconrus Divinity LV5". Once per turn, You can Negate the activation of a Spell, Trap, or Monster effect and Destroy it. During the Endphase of a turn that this card negated the effect of a Spell, Trap, or Monster effect, You can Release this card to Special Summon 1 "Falconrus Divinity LV9" from your hand or deck.2300ATK / 1500DEF Falconrus Divinity LV9 -LIGHT-Lvl9[Winged Beast/Effect]This card cannot be normal summoned or set. This card cannot be Special Summoned, Except by the effect of "Falconrus Divinity LV7". As long as this card remains face-up on the field, Negate the effect(s) of all your opponet's Spell, Trap, and Monster effects in the opponet's deck, hand, on his/her side of the field, Graveyard, And Removed from play pile. If this card is removed from the field, Add 1 card from your deck to your hand.2800ATK / 2000DEF Evo-Boost -Trap-Return any number of 'LV' monsters back to your deck to activate. Your deck is then shuffled. Draw 2 cards for each 'LV' monster returned to your deck with this effect. You can only activate 1 "Evo-Boost" each turn. Warp Evoloution -Spell-Release 1 'LV' monster of your side of the field, And pay 2000 lifepoints. Special Summon the same kind of monster with the highest possible 'LV' from your Hand , Deck, or Graveyard. All Summoning Conditions are ignored. The monster Special Summoned by this effect cannot apply its effect this turn. Link to comment
LiAM Posted March 29, 2009 Report Share Posted March 29, 2009 LV 7 is missing the 7 :) Link to comment
EnkoMaun Posted March 29, 2009 Report Share Posted March 29, 2009 make LV 3 normally summonable. It ain't worth it. Link to comment
Toffee. Posted March 30, 2009 Author Report Share Posted March 30, 2009 LV 7 is missing the 7 :)Fixed* make LV 3 normally summonable. It ain't worth it.I might have to add to Lvl9's effect, So it makes more sence. Link to comment
moneypony Posted March 30, 2009 Report Share Posted March 30, 2009 make LV 3 normally summonable. It ain't worth it. actually,in most LV monsters,all of the forms are able to be normal summoned up to the level 5 or 6 I.E:Armed Dragon LV 5,Horus LV 6 Link to comment
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