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Marshin set


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Hey khm95 here and I would like to show you my new Martain set they are called marshin for a reason which I'll explain if you ask me. And I do know that every card has ocg errors. There are non marshins because this would be a booster pack.

 

Pack:

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Over powered I know

 

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1 Light attribute tuner monster + 1 Dark attribute tuner monster + 3 other monsters

Pay 4000 Life Points to destroy all cards on the field (except this card) and in both players hands no card can be activated in response to this card's effect.

 

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When this card is summoned You may Activate one of the following effects:

1. Destroy all cards on your opponents side of the field then special summon one of his/her monsters to your side of the field.

2. Add one "Overflame" from your deck or graveyard to your hand. This card cannot be removed from play.

 

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(First one thats why bad ocg I guess)

 

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This card cannot be summoned or set unless "Toon World" is on the field. This card cannot attack on the same turn it is summoned. Pay 500 life points each time this card attacks. when "Toon world" is destroyed this card is also destroyed. If your opponent doesn't control a toon monster on their side of the field this card can attack directly. If your opponent controls a toon monster on their side of the field then this card may only attack that toon monster.

 

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Blue Eyes Toon Dragon + Blue Eyes Toon Dragon + Blue Eyes Toon Dragon.

This card cannot be summoned or set unless "Toon World" is on the field. This card cannot attack on the same turn it is summoned. Pay 500 life points each time this card attacks. when "Toon world" is destroyed this card is also destroyed. If your opponent doesn't control a toon monster on their side of the field this card can attack directly. If your opponent controls a toon monster on their side of the field then this card may only attack that toon monster.

 

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hope you enjoyed them and if you have an idea for what the booster pack should look like please feel free to post it.

Img credit: google image search

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