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Tropical Creature


Disse

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I'll go ahead and show the rest:

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As long as this card is face-up on the field, you can discard 1 card from your hand to make all Battle Damage this turn 0.

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This card cannot be placed in Attack Position, and cannot be changed to Attack Position by any effect. If there is a "Tropical Creature" on your side of the field, increase it's attack by 500 points. (Only 1 monster can be selected by this effect at a time.

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This card can be Special Summoned by removing from play 1 "Tropical Creature" from your Graveyard. When this card is destroyed and sent to the Graveyard after being Special Summoned in this way, take up to three "Tropical Creature(s)" from your Graveyard, or Deck to your hand. Remove this card from play from your Graveyard to Special Summon 1 "Tropical Creature Cougar" from your hand, Deck or Graveyard.

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When this card is Summoned, take 1 Spell or Trap card from your Graveyard to your hand. Tribute 1 "Tropical Creature" from your side of the field or your hand to increase this cards Atk. and Def. by half of the Def. points of the card you Tributed until the End Phase.

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When this card is Summoned, place 1 Forest Counter on this card. Place 1 Forest Counter on this card for every "Tropical Creature" that is Summoned and for every "Tropical Creature" in your Graveyard. Remove 5 Forest Counters to Special Summon "Tropical Creature Giant Roc"

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This card's Atk. points is increased by 200 points for every "Tropical Creature" in your Graveyard. As long this card is face-up on the field, you can discard up to 3 cards from your hand to the Graveyard to draw new cards equal to the number of cards you discarded. You can only use this effect once per turn.

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This card is treated as a Normal Monster. This card can get the following effects when there is monster(s) on your opponents side of the field:

Light: This card gains 400 Atk.

Dark: Negate 1 Effect Monsters effect until it's removed from the field.

Water: Destroy 1 monster on the field.

Fire: Select 1 random card in your opponents hand and send it to the Graveyard.

Wind: Draw 1 additional card during your Draw Phase.

Earth: Destroy all monsters on the field and Special Summon 1 "Tropical Creature Mosquito" from your Deck.

 

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When this card is Summoned, destroy all Spell and Trap cards on your opponents side of the field. Also put three Kangaroo Counters on this card. Remove 1 Kangaroo Counter from this card to activate 1 of these effects:

Negate 1 attack.

Destroy 1 Spell or Trap card.

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This card gain 500 Atk. points for every card that is removed from play. As long as this card is face-up on the field, you can remove from play any number of cards in your hand. As long as this card is face-up on your side of the field, you can take any number of removed from play cards to your hand.

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When this card attacks an opponents monster with an attack that is at most 1000 points less than the opponents monster, destroy this card and the card this monster battled with.

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When this card is destroyed by battle, remove 1 card in your Graveyard from play to Special Summon 1 Level 4 or lower "Tropical Creature" from your Graveyard and take 1 "Rainforest" from your Graveyard or Deck to your hand.

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When you only have 2 or less cards in your hand, you can Special Summon this card to your side of the field. When this card is Special Summoned, take 1 Monster- Spell- or Trap Card from your Deck or Graveyard to your hand.

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Every monster that includes "Tropical Creature" in their card names gain 500 Atk. Inflict 500 points of damage every time a "Tropical Creature" is destroyed or destroyed one of your opponents monsters.

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Place 1 Tropic Counter on this card for every "Tropical Creature" that is Summoned to the field and that is in your Graveyard. Remove Tropic Counter(s) to Special Summon 1 "Tropical Creature" with equal to or less Level Stars than the numbers of Tropic Counters you removed, from your hand, Deck or Graveyard.

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