A Pirate Posted April 17, 2009 Report Share Posted April 17, 2009 Im very proud of these cards. please give rate and give honest feedback. the second one is very OP but i think and hope the drawbacks are big enough to balance it out. all image credit goes to google images. Enjoy Link to comment Share on other sites More sharing options...
Archelaus Posted April 17, 2009 Report Share Posted April 17, 2009 second one is very over poweredyou should also make it a little weaker, 6500-too powerful-about 3500-4000->reasonable, make it that ifdeep ocean channel is destroyed, it is also destroyed Link to comment Share on other sites More sharing options...
Καsτοr Posted April 17, 2009 Report Share Posted April 17, 2009 OMG, almost awesome OCG. Then, I saw the second card.Ok, so, a whole bunch of OCG errors, and well, frankly, I don't like the second cards pic. Blurry, it is. Eh, 5/10. Link to comment Share on other sites More sharing options...
A Pirate Posted April 17, 2009 Author Report Share Posted April 17, 2009 Ill work on making the second card better so please tell me what i should do. i know the pic is a bit blurry but it was the best one i could find of a sea serpent so i apologize for that. Link to comment Share on other sites More sharing options...
doxinark Posted April 17, 2009 Report Share Posted April 17, 2009 OCG suggestion for the first card:Increase the ATK and DEF of all WATER monsters (on the field) by 300. If a WATER monster you control has less than 1000 ATK, it can attack your opponent directly. For the second card:This monster cannot be summoned except when "Deep Sea Channel" is face-up on the field. When this card is successfully summoned, destroy all other monsters you control. This monster cannot be destroyed by battle. While this card is face-up on your field, you cannot summon any monsters on your (side of the) field. If "Deep Sea Channel" is not face-up on the field, destroy this card. I think that should be about right. Stuff that's in brackets is optional, you can keep it or leave it out. And like tyler ex said, 6500 ATK is way too much. ~3500-4000 would be reasonable, given it needs a specific card to be on the field and is vulnerable to effect distruction. Though, since Deep Sea Channel gives it 300 ATK right away, maybe ~3200-3700? Link to comment Share on other sites More sharing options...
A Pirate Posted April 17, 2009 Author Report Share Posted April 17, 2009 Thanks for the help doxinark. ive made the changes and now hopefully the second card isnt as OP as it was before. Link to comment Share on other sites More sharing options...
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