SP0RE Posted April 18, 2009 Report Share Posted April 18, 2009 I decided to make some more B.E.S. cards: 2 Bosses and 1 Fusion[spoiler=B.E.S Heat Core][spoiler=Effect]When this card is Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step. Once per turn you may discard 1 card from your hand to put 1 counter on this card. [spoiler=B.E.S Plasma Core][spoiler=Effect]When this card is Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step. When this card is destroyed by battle, destroy the monster who destroyed this card. [spoiler=B.E.S Star Core][spoiler=Effect]"B.E.S. Heat Core" + "B.E.S. Plasma Core"This card can only be Special Summoned from your Fusion Deck by removing from play the above cards you control (You do not use "Polymerization"). When this card is Special Summoned, put 5 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step. [spoiler=B.E.S Core Repair Droid][spoiler=Effect]When a "B.E.S." monster or "Big Core" is destroyed you may Special Summon this card from your hand. Every Standby Phase this card is face-up place 1 counter on any "B.E.S." card or "Big Core." If this card is used to Synchro Summon a "B.E.S." monster, place 3 extra counter on the Synchro Summoned monster. [spoiler=B.E.S Ultimate Stellar Core][spoiler=Effect]"B.E.S. Core Repair Droid" + 1 or more non-tuner Machine-type monstersWhen this card is Normal Summoned, put 6 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step. All Image Credit goes to DeviantartPlease Rate/Hate/Comment Link to comment Share on other sites More sharing options...
StΦr Posted April 18, 2009 Report Share Posted April 18, 2009 Lmao those cards are GENIUS! Absolutely awesome. 10/10. GOOD JOB. I'm giving you a rep. Link to comment Share on other sites More sharing options...
SP0RE Posted April 18, 2009 Author Report Share Posted April 18, 2009 Thanks I was bored this morning, Looking and the B.E.S set and I thought "The B.E.S.s need more monsters!"A quick browse on deviantart and a Bit of image Editing later and I got these Ships. Link to comment Share on other sites More sharing options...
SP0RE Posted April 18, 2009 Author Report Share Posted April 18, 2009 Ive added 2 more "B.E.S. Core Repair Droid" and "B.E.S. Ultimate Stellar Core" Link to comment Share on other sites More sharing options...
SP0RE Posted April 18, 2009 Author Report Share Posted April 18, 2009 Ive added 2 more "B.E.S. Core Repair Droid" and "B.E.S. Ultimate Stellar Core" Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.