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Seven Deadly Sins Contest


Lord Smeagle

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The Sets

 

Make a card that fits into one of these seven sets. The best of each set will be chosen, and each winner will earn 7 points and 2 reps, as well as being added to the List of Contributors. (Any entries deserving Honorable Mentions will be added to the List.)

 

In addition, the best from among the seven chosen will recieve 1 additional rep and 3 additional points.

 

Entry fee is two points.

 

Sets will be judged on:

 

*How it can support the theme

*OCG

*Pic quality/appropriateness

*Originality

 

Submit only one card! Any attempt to submit multiple cards is disqualified.

 

NOTE: If you make a card that can support more than one set, you've got to pick one of the seven to enter it. No double-dippin', plz.

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One question' date=' is it OK if the card sort of supports more then one of them? Do we say which sin it's suppose to represent if we do?

[/quote']

 

...Good question. If you make a card that can support more than one set, you've got to pick one of the seven to enter it. No double-dippin', plz.

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Here is the entry!

Sin: Sloth

Set: Rift of Destiny

Support: "Pre-Destined" cards.

Credit to: JeiWo in Deviantart.com

 

79968.jpg

 

Lore

 

If this card is destroyed or removed from the field, except by its own effect, you can place it on the top of your Deck. It is removed from play for the remainder of the Duel. During your Standby Phase, send this card to the Graveyard. When this card is send to the Graveyard by this card's effect, look at 3 cards from the top of your Deck and add 1 "Pre-Destined" card among them to your hand. Shuffle the rest into the Deck.

 

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Here is my entry then!

 

Sin: Pride

Note: The picture is not mine, it is from YCM's Custom Image Archive, number 21 of old images by Haris and Omni.

58362.jpg

 

[spoiler=Card Effect]During your Standby Phase, send one Spell or Trap card from your side of the field or your hand to the Graveyard (this is not optional) When this card destroys a monster as a result of battle, you can select one monster from your Graveyard and add it to your hand. When a monster returned to your hand that way would be sent to the graveyard, it is removed from play instead. When this card is destroyed by a card effect, except by its own effect, you can select one Spell or Trap card from your Graveyard and add it to your hand.

 

 

Wonder if you can guess why the name has something to do with pride.

 

Wow, even if it doesn't win, it's still a handy card. Love it when that happens.

 

Well, I wish everyone luck!

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A card for Greed

 

[spoiler=Mammon, Demon of Greed]createcardphpbqo.jpgw333.png [spoiler=Effect/Lore]This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with these effects: •Once per turn, during your Main Phase, you can discard 1 card to draw 2 cards. •If this card destroys a monster by battle, draw 1 card. •If your opponent activates a Spell or Trap card during your Battle Phase, draw 1 card.

 

 

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I'll join. Sin: Ira or Wrath if you prefer

[spoiler=Card and effect]201573v.jpg[spoiler=Effect]This monster cannot be Normal Summoned or Set. This monster can only be Special Summoned by removing from play one monster that was destroyed as a result of Battle this turn. Once per turn, you may tribute one of your monsters to place 1 Wrath Counter on this card. Increase the ATK of this card by 500 for each Wrath Counter on this card. At the end of the Battle Phase of the turn this card battles, remove all Wrath Counters from this card. If this card is destroyed as a result of battle, your opponent decreases their life by 500.

 

 

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  • 3 weeks later...

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