.:Incognito:. Posted April 23, 2009 Report Share Posted April 23, 2009 Monsters:20Alien Shocktrooper x3E-Hero ClaymanGemini Elf x3ExodiaExodia Right ArmExodia Left ArmExodia Left Leg Exodia Right LegVorse Raider x3Ancient Gear Gadjiltron DragonExodius the Ultimate Forbidden Lord x3Gorz the Emissary of Darkness Spells:11Heavy StormMystical Space TyphoonRush Recklessly x3ScapegoatShrink x3Smashing GroundUnited We Stand Traps:9Mirror ForceRaigeki Break x3 Robbin' GoblinStronghold the Moving Fortress x3Trap Dustshoot rate Link to comment Share on other sites More sharing options...
dead draw Posted April 23, 2009 Report Share Posted April 23, 2009 I saw Alien Shocktrooper and thought you had done this deck right for second, then came Clayman and I just stopped there Link to comment Share on other sites More sharing options...
Toffee. Posted April 23, 2009 Report Share Posted April 23, 2009 TC fails.Why? Because you dont use Exodius for the sake of an auto-win. Its WAY too freakin' slow, And not worth the time. Link to comment Share on other sites More sharing options...
Argentum Posted April 23, 2009 Report Share Posted April 23, 2009 It needs cold wave for the exodius thing. Its pretty neat. Link to comment Share on other sites More sharing options...
Felix Posted April 23, 2009 Report Share Posted April 23, 2009 lol, no. Grow up. Link to comment Share on other sites More sharing options...
Argentum Posted April 23, 2009 Report Share Posted April 23, 2009 run the new normal monster with 2000 attack and 100 defense. That should help it out. Link to comment Share on other sites More sharing options...
Felix Posted April 23, 2009 Report Share Posted April 23, 2009 Don't waste your time on this guy. He lacks all the available Vanilla support along with every single Gemini that could make a Gemini/Vanilla Deck viable. Link to comment Share on other sites More sharing options...
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