Zeaux Posted April 28, 2009 Report Share Posted April 28, 2009 My best card ever made (I think) XD [spoiler=Effect]When this card is Normal Summoned or Special Summoned, put 3 Counters on it. For each counter on this card decrease the ATK of this card by 100. You can remove 1 Counter from this card to activate one of the following effects:*Remove from game 1 DARK Atributte monster, Warrior-Type or Fiend-Type Monster from your hand or your side of the field. Once during this turn when this card is used to tribute summon it is not send to the graveyard (this effect can be used during either players turn).*Remove from game 1 DARK Atributte monster, Warrior-Type or Fiend-Type Monster from your hand or your side of the field. Once during this turn when this card would be destroyed by battle, it is not destroyed (this effect can be used during either players turn). Link to comment Share on other sites More sharing options...
Sanagi Posted April 28, 2009 Report Share Posted April 28, 2009 i get the concept of this card, but i'm not sure if that would work right. 1st- isn´t the "timing" incorrect on an "can" effect when using it as a tribute summon. 2nd- i worry about the ATK gain effect when it is special summoned. however if everything works like you planned it, it is an awesome card ^^ Link to comment Share on other sites More sharing options...
Zeaux Posted April 28, 2009 Author Report Share Posted April 28, 2009 Rate? Link to comment Share on other sites More sharing options...
Naturia Master Posted April 28, 2009 Report Share Posted April 28, 2009 its attack would reset to 1700 each turn so second effect would not work nice card any way 8/10 Link to comment Share on other sites More sharing options...
Dweller of Parables Posted April 28, 2009 Report Share Posted April 28, 2009 Rate? Nothing above a 3.5Bad pic and there are errors in the effect.If it was a SUPER Rare...tehn y iz da pic not flashy-ish. :P Link to comment Share on other sites More sharing options...
Zeaux Posted April 28, 2009 Author Report Share Posted April 28, 2009 i dont think it goodif just return this card to the fieldwith not encreasing points it will be easily destroyed Link to comment Share on other sites More sharing options...
RyanAtlus Posted April 28, 2009 Report Share Posted April 28, 2009 This could work with DD Survivior or DD Scout Plane. Link to comment Share on other sites More sharing options...
Zeaux Posted April 28, 2009 Author Report Share Posted April 28, 2009 Rate? Nothing above a 3.5Bad pic and there are errors in the effect.If it was a SUPER Rare...tehn y iz da pic not flashy-ish. :P Bad pic? Errors?are you kiding? Link to comment Share on other sites More sharing options...
yangninja Posted April 28, 2009 Report Share Posted April 28, 2009 Nice idea for the effect; pretty original. It's tough that the effect won't work properly.Pic is goodYou have some OCG errors as wellyou get 8/10 Link to comment Share on other sites More sharing options...
Zeaux Posted April 28, 2009 Author Report Share Posted April 28, 2009 Nice idea for the effect; pretty original. It's tough that the effect won't work properly.Pic is goodYou have some OCG errors as wellyou get 8/10 OCG errors can fix to me?This could work with DD Survivior or DD Scout Plane. DD Survivior or DD Scout Plane dont destroy by battle remove ti from play i think is it dont? Link to comment Share on other sites More sharing options...
yangninja Posted April 28, 2009 Report Share Posted April 28, 2009 If this card is destroyed in battle or used in a Tribute Summon you can remove 1 DARK Attribute monster, 1 Warrior-Type monster or a Fiend-Type monster from your hand or field from play to Special Summon this card to your side of the field. If you Special Summon this card this way, increase the original ATK points of this card by 100 for each time you activated this effect. When this cards original ATK reaches 2000 , you can no longer activate this effect. I'm no OCG grammer master but I think that might do. It won't solve the broken effect though Link to comment Share on other sites More sharing options...
Sanagi Posted April 28, 2009 Report Share Posted April 28, 2009 im would give at least 7/10 probably 9/10 if u make the effect work. maybe make it an monster with 2000 ATK and let it gain 3 counter wich decrease its atk for 100 points each. instead of special summon it you could just negate its destruction by removing a DARK, Warrior or Fiend monster and an counter on it. effect could sound something like. When this card is normal summoned, put 3 Counters on it. You can remove 1 Counter from this card to activate one of the following effects:*Remove from game 1 DARK, Warrior or Fiend Monster from your hand or your side of the field. Once during this turn when this card is used to tribute summon it is not send to the graveyard (this effect can be used during either players turn).*Remove from game 1 DARK, Warrior or Fiend Monster from your hand or your side of the field. Once during this turn when this card would be destroyed by battle, it is not destroyed (this effect can be used during either players turn). sorry i bet there are still a lot OCG errors but this way the effect would at least work. Link to comment Share on other sites More sharing options...
Naturia Master Posted April 28, 2009 Report Share Posted April 28, 2009 sanagi effect works and makes it broken easy Link to comment Share on other sites More sharing options...
Zeaux Posted April 28, 2009 Author Report Share Posted April 28, 2009 im would give at least 7/10 probably 9/10 if u make the effect work. maybe make it an monster with 2000 ATK and let it gain 3 counter wich decrease its atk for 100 points each. instead of special summon it you could just negate its destruction by removing a DARK' date=' Warrior or Fiend monster and an counter on it. effect could sound something like. When this card is normal summoned, put 3 Counters on it. You can remove 1 Counter from this card to activate one of the following effects:*Remove from game 1 DARK, Warrior or Fiend Monster from your hand or your side of the field. Once during this turn when this card is used to tribute summon it is not send to the graveyard (this effect can be used during either players turn).*Remove from game 1 DARK, Warrior or Fiend Monster from your hand or your side of the field. Once during this turn when this card would be destroyed by battle, it is not destroyed (this effect can be used during either players turn). sorry i bet there are still a lot OCG errors but this way the effect would at least work.[/quote'] thanx completing the effect "For each counter removed increase the ATK of this card by 100."what do you think now? Link to comment Share on other sites More sharing options...
Sanagi Posted April 28, 2009 Report Share Posted April 28, 2009 sorry i forgot the ATK change of the counters compleate effect as i would write it would be When this card is normal summoned, put 3 Counters on it. For each counter on this card decrease the ATK of this card by 100 points. You can remove 1 Counter from this card to activate one of the following effects:*Remove from game 1 DARK, Warrior or Fiend Monster from your hand or your side of the field. Once during this turn when this card is used to tribute summon it is not send to the graveyard (this effect can be used during either players turn).*Remove from game 1 DARK, Warrior or Fiend Monster from your hand or your side of the field. Once during this turn when this card would be destroyed by battle, it is not destroyed (this effect can be used during either players turn). i would also make the base ATK of this card 2000. then it is the same as u wanted it to work as. unless u planned combos with Card of Save Return. Link to comment Share on other sites More sharing options...
Zeaux Posted April 28, 2009 Author Report Share Posted April 28, 2009 Yes a want combos with save returnits better and put the oponent in troubles Link to comment Share on other sites More sharing options...
Sanagi Posted April 28, 2009 Report Share Posted April 28, 2009 if you want to have card advantage you should remove the "remove from play" effect of the other cards. the problem is everytime a monster is send to the graveyard their atk def level type and everything else is reset. it also resets how many time it was summoned before... but let me think maybe i get an idea. Link to comment Share on other sites More sharing options...
Zeaux Posted April 28, 2009 Author Report Share Posted April 28, 2009 yeah i know when a card is send to the graveyard all is resetedso i tried to this card like it are a "new type of card Link to comment Share on other sites More sharing options...
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