RickiMinaj Posted May 5, 2009 Report Share Posted May 5, 2009 [align=center]Pay half your Life Points. Destroy all cards you control and remove all cards in your Graveyard from play. Summon 1 Spirit Monster from your Deck ignoring summoning conditions. As long as this card remains face-up on the field, Spirit Monsters do not return to their owners hands at the End Phase of the turn. Increase the ATK and DEF of all Spirit Monsters on the field by 100 x the number of cards in your hand. You can only activate this card if you did not Normal Summon this turn. Select 1 Spirit Monster in your Graveyard. Remove cards from your Graveyard from play equal to to the Level of the selected monster. Special Summon the selected monster ignoring summoning conditions. This card cannot be Special Summoned.This card returns to its owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If "Spirit Condensing Gravity" is not face-up on the field, destroy this card. You can discard this card from your hand to add 1"Spirit Condensing Gravity" from your Deck or Graveyard to your hand. If "Spirit Condensing Gravity" is face-up on the field, this card cannot be selected as an attack target. If you tribute this card to Tribute Summon a Spirit Monster, this card is treated as 2 Tributes. Once per turn, you can pay 500 Life Points to Special Summon 1 Level 4 or lower Spirit Monster from your Graveyard ignoring summoning conditions. A monster summoned by this card's effect is removed during the End Phase. All Spirit Monsters destroyed by battle are removed from play instead. Remove 1 card in your Graveyard from play to negate the attack of 1 monster your opponent controls. If you do not control a Spirit Monster during your Standby Phase, destroy this card. All Spirit Monsters you control cannot be destroyed by card effects controlled by your opponent. When a Spirit Monster you control attacks, it is changed to Defense Position at the end of the damage step. As long as this card is face-up on the field, halve the DEF of all Spirit Monsters you control. If you do not control any Spirit Monster during your Standby Phase, destroy this card.[/align] Spirit Summoner YunaSpellcaster/EffectLightLevel 4ATK:100 DEF:1900Once per turn, while this card is in face-up Attack Position, you can discard 1 card from your hand to Special Summon 1 Level 4 or lower Spirit Monster from your hand ignoring summoning conditions. Link to comment Share on other sites More sharing options...
Yankee Posted May 5, 2009 Report Share Posted May 5, 2009 Cool cards.The ocg is great, and the effects work really well.Good work. BTW, I'm not going to rate the written ones. In realistic, I'm only rating the full cards ;) ^_^^_^ Link to comment Share on other sites More sharing options...
RickiMinaj Posted May 5, 2009 Author Report Share Posted May 5, 2009 Thnx Yankee, and yea, I only want people to rate the made cards ^_^ Link to comment Share on other sites More sharing options...
Yankee Posted May 5, 2009 Report Share Posted May 5, 2009 Thnx icy' date=' and yea, I only want people to rate the made cards ^_^[/quote'] Huh? Link to comment Share on other sites More sharing options...
RickiMinaj Posted May 5, 2009 Author Report Share Posted May 5, 2009 Yankee, it's not nice to quote and then change text >.> Shame on you! Link to comment Share on other sites More sharing options...
Yankee Posted May 5, 2009 Report Share Posted May 5, 2009 Yankee' date=' it's not nice to quote and then change text >.> Shame on you![/quote']XD You sneaky devil you ;) ^_^^_^ Link to comment Share on other sites More sharing options...
RickiMinaj Posted May 5, 2009 Author Report Share Posted May 5, 2009 lol. new cards added ^_^ Link to comment Share on other sites More sharing options...
lacikus Posted May 5, 2009 Report Share Posted May 5, 2009 Well this cards are great 9/10 Link to comment Share on other sites More sharing options...
RickiMinaj Posted May 5, 2009 Author Report Share Posted May 5, 2009 thnx, Im glad you appreciate them ^_^ Link to comment Share on other sites More sharing options...
.Requiem Posted May 5, 2009 Report Share Posted May 5, 2009 I don't see the point of the heavy cost for the first card. Second card I already said that is was decent just the ATK seems useless. the third one is more useful then first one. Already commented on forth one. Still looking at the rest of the cards. Link to comment Share on other sites More sharing options...
RickiMinaj Posted May 5, 2009 Author Report Share Posted May 5, 2009 ah, ok, well when your done, feel free to comment. And thnx. The reason the first card has such a big cost is because it represents the last trick up your sleeve. Nothing else left, so its basically this, or or lose. Link to comment Share on other sites More sharing options...
pure.awesomeness Posted May 5, 2009 Report Share Posted May 5, 2009 I like the Idea, I always thought spirit cards needed more helping cardsI don't like the monster pic, try and find a better 1Spirit condensing gravity is my favorite9.5/10 Link to comment Share on other sites More sharing options...
RickiMinaj Posted May 6, 2009 Author Report Share Posted May 6, 2009 BUMP ^_^ Link to comment Share on other sites More sharing options...
Guest JoshIcy Posted May 7, 2009 Report Share Posted May 7, 2009 Note to Self: Subscribe to Thread and play YVD just for these cards/10 Link to comment Share on other sites More sharing options...
RickiMinaj Posted May 7, 2009 Author Report Share Posted May 7, 2009 aww, thnx icy ^_^ Link to comment Share on other sites More sharing options...
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