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<~~~~~Sea Monsters Set ( 12/ ?? )~~~~~>


Shocked

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[align=center]Welcome to my thread

 

<~~~~~Sea Monsters Set~~~~~>

 

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[spoiler=Monsters]

[spoiler=Thusskhar, Deep Sea Mysterious Monster]

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Lore :

This card cannot be Summoned except by removing 2 WATER monsters you control from play. This card cannot be Summoned in Attack Position. This card cannot change Battle Positions except by it's own effect. This card is unaffected by the effects of Spell and Trap Cards during the turn it is Summoned. Place 1 Sea Counter (max. 10) on this card each time it battles a monster controlled by your opponent. This card gains 100 DEF for each Sea Counter on it. During your opponent's Battle Phase, if this card is selected as an attack target with 10 Sea Counters on it, you can pay 1000 Life Points to switch this card to Attack Position and switch the ATK and DEF of this card until the end of the Damage Step. If this card destroys the attacking monster by battle, your opponent must end his/her Battle Phase. If you used this effect, remove all Sea Counters from this card and switch this card to Defense Position during your next Main Phase.

 

[spoiler=Spikepent, The Spiked Serpent]

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Lore :

This card cannot be Special Summoned except by Normal Summoned or Set. As long as this card remains in the field, all Sea-Serpent-Type monster(s) you control on the field gains 100 ATK. When this card is destroyed by effect of your opponent's card, select 1 Sea-Serpent-Type on your Deck, Special Summon it to the field in Defense Position.

 

[spoiler=Azoul, the Jumper Serpent]

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Lore :

As long as this card remains face-up in the field, select 1 DARK monster your opponent's control on the field and sent it into the Graveyard. If this card is on Defense Position, select 1 Sea-Serpent-Type of your controls and change it into Defense Position.

 

[spoiler=Bobolo, The Blob Fish]

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Lore :

This card cannot be Special Summoned except by Normal Summoned or Set. When this card is successfully Normal Summoned, all of the Equip Spell(s) on the field is destroyed. During your next End Phase, select 1 Fish-Type monster of your opponent's control and sent it into the Graveyard.

 

[spoiler=Gorgon, Giant Serpent]

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Lore:

This card cannot be Special Summoned except by Tributing 2 WATER Level 4 monsters. Once per turn, this card gains 50 ATK by pay 500 Life Points. When this card is successfully destroyed, all Fish-Type of your opponent's controls are destroyed.

 

[spoiler=Seap, Diver Striker]

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Lore :

This card cannot be Special Summoned except by Tributing "Gryphon, The Dimension of Serpent" (Sea-Serpent-Type/WATER/Level 5/ATK 1500/DEF 1600) you control on your side field. When "Gryphon, The Dimension of Serpent" is successfully Tribute, your Deck is shuffled. When this card is destroyed by battle, select 1 EARTH monster of your opponent's control and sent it into the Graveyard

 

[spoiler=Gryphon, Dimension of Serpent]

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Lore :

As long as this card remains in the field, "Bobolo, The Blob Fish" (Fish-Type/WATER/Level 4/ATK 1200/DEF 1400) gains 200 DEF. As long as this card remains face-up, "Bobolo, The Blob Fish" gains 200 ATK. When this card is successfully destroyed and sent into the Graveyard, "Bobolo, The Blob Fish" gains 400 ATK.

 

[spoiler=Eelzap, Horror Giant Eel]

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Lore :

This card also be treated by Zombie-Type. When this card is Summoned, you can place "Horror Counter" (max. 10). While this card is face-down on the field, this card gains ATK equal to numbers of "Horror Counter" you control x300.

 

[spoiler=Mortar, The Goliath Catfish]

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Lore :

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 8 Sea-Serpent monsters on your Deck. As long as this card remains on the field, you can place "Goliath Counters" (max. 10). Each 5 "Goliath Counter" placed this card gains 500 ATK. During your End Phases, inflict your opponent's Life Points equal to numbers of "Goliath Counter" you control x100. If 10 "Goliath Counter" placed, all of Spell Card your opponent control are/is unaffected.

 

 

[spoiler=Fusion]

[spoiler=Levith, Blue Jumper Serpent]

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Lore :

"Azoul, the Jumper Serpent" + "Spikepent, The Spiked Serpent"

this card cannot be Special Summoned or Normal Summoned except by Fusion Summoned. When this card is successfully Fusion Summoned, all WATER monster(s) on the field you controls gains 300 ATK and 100 DEF. As long as this card remains on the field, select 1 DARK monster of your opponent's controls on the field and decrease the ATK by 50 once per turn. When this card is successfully destroyed and sent into the Graveyard, all of the Fish-Type monster(s) of your opponent's controls are destroyed.

 

 

[spoiler=Sychro]

[spoiler=Elgra, Electro Fish]

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Lore :

1 Tuner monster + 1 or more non-Tuner Fish-Type monster

This card can also treated Thunder-Type. This card cannot be Special Summoned or Normal Summoned. This card can only be Synchro Summoned. When this card is Synchro Summoned, place "Electro Counters"(max 8) to this card. While this card is face-up on the field, inflict your opponent's Life Points equal to numbers of "Electro Counter" you control x100. When Fish-Type you control is destroyed by a card effect, inflict your opponent's Life Points by 200. When this card is destroyed by a battle, all of Zombie-Type your opponent's control are destroyed by this card effect.

 

[spoiler=Crixal, Deep Sea Anarchid]

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Lore :

1 Tuner monster + 1 or more non-Tuner monsters

This card also can treated as Fiend-Type. This card cannot be Special Summoned or Normal Summoned. This card can only be Synchro Summoned. When this card is Synchro Summoned, place 2 "Anarchid Counter". Each 5 "Anarchid Counter" placed, this card gains 400 ATK. During your End Phase after this card Synchro Summoned, inflict your opponent's Life Points equal of WATER monster(s) you control x200. During your next Standby Phase, place 2 "Anarchid Counter". When this card is destroyed by battle, inflict your opponent's Life Points equal numbers of placed "Anarchid Counter" on your field x200.

 

 

 

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Thanks

 

 

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