LiAM Posted May 10, 2009 Report Share Posted May 10, 2009 [align=center]Support for vanilla's [spoiler=[color=#C71585]Card Lore: Pole of the Ordinary[/color]] Select 1 Level 4 or lower Normal monster in your hand. Special Summon the selected monster, and equip it with this card. A monster equipped with this card gains the following effect:●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.When this card is removed from the field, destroy the equipped monster and destroy all monsters with 1000 ATK or less. [/align] Link to comment Share on other sites More sharing options...
Infinitus Posted May 10, 2009 Report Share Posted May 10, 2009 OCG is good, and a trap equip card, nice. Kuriboh, Attack directly! I don't think so. For the second one, were you trying to say 'enchantress'?. They are balanced and give use to those Normals that are under the leg of your chair to make it stop wobbling :D. I like the idea of a trap equip, it gives a bit more suprise, and it's new. No one likes the same old thing. I commend you, some more perfect cards! Great Job 10/10! Link to comment Share on other sites More sharing options...
LiAM Posted May 10, 2009 Author Report Share Posted May 10, 2009 No, enchantess. Not sure if its 'Enchatress' though, but it's a name. and lol, Trap Continuous-Equips exist (Call of the Haunted). Thanks, I tried to make them balanced and playable. Link to comment Share on other sites More sharing options...
Sammidysam Posted May 10, 2009 Report Share Posted May 10, 2009 By seeing how many stars you had, I knew you had experience, nd you work hard on these... I don't work hard... But, 10/10. Great job! I am not copying the guy before me. Link to comment Share on other sites More sharing options...
LiAM Posted May 10, 2009 Author Report Share Posted May 10, 2009 lol, star level and post count doesn't affect how good you are at card making. But thanks, I do tend to put a little effort into my cards :D Link to comment Share on other sites More sharing options...
Infinitus Posted May 10, 2009 Report Share Posted May 10, 2009 lol' date=' star level and post count doesn't affect how good you are at card making. But thanks, I do tend to put a little effort into my cards :D[/quote'] Exactly! I can't find a decent pic or make a card without OCG errors to same my life and I see 1 star members getting perfect pics! (Which is kind of strange because I'm a Yugioh veteran!) Link to comment Share on other sites More sharing options...
LiAM Posted May 10, 2009 Author Report Share Posted May 10, 2009 Pics are easy to find, and OCG isn't hard to learn XD PM me if you want some good pics. Link to comment Share on other sites More sharing options...
Infinitus Posted May 10, 2009 Report Share Posted May 10, 2009 Thank you very much! I appreciate the help! I need it.... XD Link to comment Share on other sites More sharing options...
LiAM Posted May 10, 2009 Author Report Share Posted May 10, 2009 lol, after being a member here for a while, you soon grasp things and learn little tricks. Presentation ;) I'll leave you to work out what I mean by that. Link to comment Share on other sites More sharing options...
.Requiem Posted May 10, 2009 Report Share Posted May 10, 2009 You did not, I was expecting cards that would make vanillas into awesome cards. The trap just makes the normal and effect, also the other card is just an effect card increasing your LP by 500. Link to comment Share on other sites More sharing options...
A●O●J Posted May 10, 2009 Report Share Posted May 10, 2009 Enchantess is boring, underpowered, and frankly, useless. Life Point increasing makes little, if any difference these days, especially when its only a measly 500 :/ Perhaps you could raise it from 500 to 1000, that way its at least somewhat worth using. But even if you do, Its still a rather boring card. If anything, way more effort went into Pole Arm instead.4/10 Pole Arm would work very nicely in a Gemini monster deck. I like the pic for it to. I think the name could be less...bland shall we say. I think you balanced it very well to.9/10 However, these really don't help vanillas at all really. Link to comment Share on other sites More sharing options...
Infinitus Posted May 10, 2009 Report Share Posted May 10, 2009 lol' date=' after being a member here for a while, you soon grasp things and learn little tricks. Presentation ;) I'll leave you to work out what I mean by that.[/quote'] I know, I'm smarter than you might think ;). Link to comment Share on other sites More sharing options...
LiAM Posted May 10, 2009 Author Report Share Posted May 10, 2009 Well the Enchatess was just a card that suited the effect of the initial Trap Card.] The Trap is the main focus of this thread. I couldn't think of a decent effect for the other, so i did some LP gainage. Link to comment Share on other sites More sharing options...
A●O●J Posted May 10, 2009 Report Share Posted May 10, 2009 Well the Enchatess was just a card that suited the effect of the initial Trap Card.] The Trap is the main focus of this thread. I couldn't think of a decent effect for the other' date=' so i did some LP gainage.[/quote']I really don't see any synergy between the 2. Link to comment Share on other sites More sharing options...
LiAM Posted May 10, 2009 Author Report Share Posted May 10, 2009 Summon the Enchantess with the effect of the Trap. The monster with 1700 ATK does piercing attacks, when it inflicts the battle damage from an attack, you gain Life Points. Unless its negated. Link to comment Share on other sites More sharing options...
.Requiem Posted May 10, 2009 Report Share Posted May 10, 2009 So the combo of these little cards is to use a beat down method? Which probably won't work that well. Forget about Normies try some psychic support I know I will make some. Link to comment Share on other sites More sharing options...
LiAM Posted May 10, 2009 Author Report Share Posted May 10, 2009 Just I felt like powering up the Normie's (I used that word first). And they were made to be used together. Link to comment Share on other sites More sharing options...
.Requiem Posted May 10, 2009 Report Share Posted May 10, 2009 Oh well don't care, well maybe try something that would help Vanillas get out faster, or something about protecting them or make them useful. Link to comment Share on other sites More sharing options...
LiAM Posted May 10, 2009 Author Report Share Posted May 10, 2009 Getting them out fasterProtectedMaking them useful 2/3 Link to comment Share on other sites More sharing options...
Fishncrabs Posted May 10, 2009 Report Share Posted May 10, 2009 they're ok cards. probably make Pole Arm only in Attack Position though, becus you could bring out a 4 star in defense and stop the attack of a big monster. Also, Enchantess would be better with 1900 or 1800 ATK. a 1900 attacker that gives you 500 lps still isnt' that great.overall though, 8/10 ;) also, the star count means very little in my opinion :P look at my measly lil star =( Link to comment Share on other sites More sharing options...
LiAM Posted May 10, 2009 Author Report Share Posted May 10, 2009 lol, well I appreciate your rate, but with a Trap Card like this, whats the point in choosing a monster in defence. But yeah, i wanted to make the monster balanced, 1900 ATK with piercing damage is OP for an easy combo. ("Spear Dragon") Link to comment Share on other sites More sharing options...
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