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New Archtype "Telekinetic" 8/??


1337noob

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new archtype i made Telekinetic. based on sending cards from your deck to the graveyard. only have monster so far. rate, comment, correct ocg, etc.

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[spoiler=effect] You can send 1 Level 5 or higher "Telekinetic" monster from your Deck to the Graveyard other than "Telekinetic Angel". If you do, destroy up to 2 Spell or Trap cards on the field. If this card is sent from your Deck to the Graveyard, add 1 Level 5 or lower "Telekinetic" monster from your Deck to your hand.

 

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[spoiler=effect] You can send 1 "Telekinetic" monster from your Deck to the Graveyard other than "Telekinetic Archer". If you do, this card can attack your opponent's Life Points directly. If this card is sent from your Deck to the Graveyard, Special Summon 1 Level 8 "Telekinetic" monster.

 

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[spoiler=effect] This card can only be Special Summoned by the effect of "Telekinetic Archer". When it is Special Summoned, you can send 1 "Telekinetic" monster from your Deck to the Graveyard other than "Telekinetic Bowmaster". If you do, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card is sent from your Deck to the Graveyard, Special Summon 1 Level 4 or lower "Telekinetic" monster from your Deck.

 

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[spoiler=effect] You can send 1 "Telekinetic" monster from your Deck to the Graveyard other than "Telekinetic Magician". If you do, increase the DEF of all face-up "Telekinetic" monster by 800 until the End Phase of the turn. If this card is sent from your Deck to the Graveyard, add 1 Level 4 or lower "Telekinetic" monster from your Deck to your hand.

 

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[spoiler=effect] This card can only be Special Summoned if there are 6 or more "Telekinetic" monsters on the field. Once per turn, you can send up to 5 "Telekinetic" monster from your Deck to the Graveyard. For each monster, select 1 of the following effect:

1. Destroy 1 Spell or Trap card on the field.

2. Destroy 1 face-up monster on the field.

3. Inflict Life Points to your opponent equal to the amount of "Telekinetic" monsters on the field (excluding "Telekinetic Overmind") x500.

4. Destroy up to 2 Spell or Trap cards on the field.

5. Destroy all cards on the field other than "Telekinetic Overmind". This card cannot attack the turn it use this effect.

 

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[spoiler=effect] You can send 1 "Telekinetic" monster from your Deck to the Graveyard other than "Telekinetic Psychic". If you do, select 1 monster your opponent controls. Take control of that monster until the End Phase of the turn. If this card is sent from your Deck to the Graveyard, select 1 monster on your opponent's side of the field. It is now treated as a "Telekinetic" monster.

 

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[spoiler=effect] You can send 1 "Telekinetic" monster from your Deck to the Graveyard other than "Telekinetic Servent". If you do, inflict 500 Life Points to either player. If this card is sent from your Deck to the Gaveyard by the effect of "Telekinetic Overmind", Special Summon 3 "Telekinetic Servent" from your hand, Deck or Graveyard.

 

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[spoiler=effect] You can send 1 "Telekinetic" monster from your Deck to the Graveyard other than "Telekinetic Warrior". If you do, increase the ATK of this card equal to the Level of the monster x100. If this card is sent from your Deck to the Graveyard, Special Summon 1 Level 4 or lower "Telekinetic" monster.

 

all image found in google image search

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Pretty cool, but I don't really get why they are all Warrior-Types. Telekinetic Angel could be Fairy-Type (angels and similar are usually Fairy-Types), Telekinetic Magician could be Spellcaster-Type, and Telekinetic Psychic could be Psychic-Type... for these, Warrior seems off. But that's only just my opinion.

Telekinetic Servent supposed to be Telekinetic Servant, I think.

But otherwise these minor mistakes, seems good. 8.5/10 as for now, and I'll wait for the support cards.

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