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How do you think Cards should be made?


Icy

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Guest JoshIcy

I made this thread, to show you how some LCM view their cards. and I wish for your input as well. Let this be a discussion area for how you see a card should be made. And have fun while your at it.

 

How this LCM Views Cards

How this LCM Views Cards

 

OCG/Card Grammar: Not much if I could be considered to care for this at all. It is merely a means to communicate an effect. Such a thing should be priority when you start, but as you learn how to speak it. The effect takes significantly more priority.

 

Effect: The heart and soul of every card. You can have an effect with horrible OCG and still have a great effect. The right effect may even invoke emotion when used properly, or have that feel like it's one of a kind. Give the effect some life. This may be a card game, but it is also coming from YOU.

 

Picture and Flair: Get something that gives that right feel for the effect. Never settle for something that just looks like what you want, but make it be what you want. And if the image doesn't quite fit, tweak the effect ever so slightly to do so. Make the effect and picture one, but never sacrifice itself over the other. Find the right blend, make it say something.

 

Tips and Notes: Lol. I think I put that all above. Make sure there is as much heart in your card effect as you can. Don't make the effect stale, just because you want to post something. Make it say something. Whether about your current mood, or your future desires. Maybe a little flavoring on how you want to be, or that little part of yourself that wants out. Make it something to remember, and let your mind not your tongue be your guide.

 

How this LCM Views Cards

How this LCM Views Cards

 

OCG/Card Grammar: I am a fan of correct OCG' date=' although I have my moments... I critisize as soon as I see bad OCG, although I make my own mistakes[/b']

 

Effect: Idk how long the effect is, as long as it has good OCG and is functional...

 

Picture and Flair: I base most of my ratings on that, unless I know pics are hard to find. Pics should be the easiest part of a card imo

 

Tips and Notes: I have nothing against people with bad OCG and pics, but the things themselves tick me off...

How this LCM Views Cards

How this LCM Views Cards

 

OCG/Card Grammar: Well OCG and grammar is important to a degree so people can understand what the effect means. Also having good OCG so people don't bug about it much.

 

Effect: Well a good effect has to be playable and try to be original on the effect as well. I find the effect to be more important then OCG. Sometimes maybe a new twist to it.

 

Picture and Flair: Well you need a good image that would fit with the card. Maybe you can crop the image and add a good holo. Maybe a custom image if you can.

 

Tips and Notes: Try to think how you card will work in the game >_>

How this LCM Views Cards

How this LCM Views Cards

 

OCG/Card Grammar:: For the effects of cards' date=' and their creativity, this means nothing, but provides order to the way things can be written. Like a yugioh law :']

 

Effect:: This I believe, is more important than ocg because without this, what would the point of OCG be? But without OCG, there would be no order so... well, yeah

 

Picture and Flair:: The need to be under pg - 13 (children site yeah...) Also, must have a clear focal and match the card... So, that's the best I can do...

 

Tips and Notes: Write the effect first, then check for OCG errors, and don't make the effects 2 long... Images are easier to find if you make them (or look at father wolf) yeah, that's it//

[spoiler=Non-Discussion Template]

[center][size=large][u]How this LCM Views Cards[/u][/size][/center]
[size=large][u]How this LCM Views Cards[/u]

[b]OCG/Card Grammar:[/b] [Explain what OCG means to you and how much you value it.

[b]Effect:[/b] [Exclude everything except raw effect in this explanation. Tell everyone how much you value this in comparison to OCG].

[b]Picture and Flair:[/b] [How would you go about doing such things and do you approve of them etc.]

[b]Tips and Notes:[/b] [self explanatory.]

 

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How this LCM Views Cards

How this LCM Views Cards

 

OCG/Card Grammar: OCG is big to me. You can have an excellent effect, but if you can't say it right, it doesn't work for me. Plus, good OCG means that you are paying attention to threads and/or what people are saying, or even, to the cards themselves.

 

Effect: My favorite part. Effects have a habit of taking on a person's personality. No matter the condition that the effect has to be made, a person's personality comes out in the effect, as to how they want their effect to work, and what the basic idea is. I also love to see original effects and ideas. Not only is finding an original idea hard anymore, making one is taking a chance. It can backfire very badly, or it can turn out to be great.

 

Picture and Flair: While it's not exactly important to me, I do think the right picture is always needed. It's really the easiest thing to do when making a card; it really should not be too much of a hassle.

 

Tips and Notes: Take it one step at a time, don't hurry. Making a good card takes some time. Hurrying it never works. Try to have a basic idea of what you want your effect to accomplish, and build on it. Before you post, take a few minutes to look over your card a few times, looking for any errors, OCG, pic, effect, ect.

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Guest JoshIcy

Quick question: How do you know if you're a LCM?

 

Be invited to the club.

And just to save ground. There are many members in it, both new and old. As well as newbies who've been accepted. Many of us also have different beliefs too... So yeah.

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Quick question: How do you know if you're a LCM?

 

Be invited to the club.

And just to save ground. There are many members in it' date=' both new and old. As well as newbies who've been accepted. Many of us also have different beliefs too... So yeah.

[/quote']

 

In other words, he doesn't know exactly. But basicly, you just have to be accepted by the other legends, lol

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Yeah, half the members on that list up there aren't even official. =.

 

How this LCM Views Cards

How this LCM Views Cards

 

OCG/Card Grammar: OCG is the formal way you type your effects. If your OCG is off, the Effect might not make sense. OCG is not perfect, and everyone has their own version of OCG.

 

Effect: The effect is extremely important. This is what the card does. Originality is important and usefullness, though debatable, is also important.

 

Picture and Flair: This is an important part of your Realistic Card. If you don't care about your images, you should post it in written cards. Everything from color, to rarity, to holos, your card's image is important. It should also match the name, and effect to an extent.

 

Tips and Notes: I find it easier to find the pic first. Find a pic that you adore, then think of a name. Then, from there, use that as a springboard to think of an effect. Its a faster process. And make sure that your card is quality before you post it. Or the members will give you hell. Have fun cardmaking! ;D

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How this (Sorta) LCM Views Cards

How this (Sorta) LCM Views Cards

 

OCG/Card Grammar:

OCG doesnt need to be 100% perfect to make a good card but it is in fact important. OCG helps players understand the card you have made. with out it YCM would still be back in the Dark Ages where OCG didnt matter nor did spelling. in fact most of my cards are not perfect nor do i think a card with small capitalization errors, 1 or 2 misspellings, or a missing comma or 2 should not be considered a bad card.

 

Effect:

Effect is what makes a card special, Meta or not. This is where a good card shines its light. Originality shows hard work and thought. Simplicity shows that u wanted this card to not be a flop. Both are fine and have there uses. But you need to jump from 1 to the other. Not ever Card can be OC, and not every Card should be a Repost with some slight modifications. One must fined a balance between the 2.

 

Picture and Flair:

Pictures must fit the card and effect well but its not 100% necessary. idk what more i can say on this. D=

 

Tips and Notes:

Please to those who make Dark Synchros, fallow my guild. it will help you a lot in this confusing Anime only Card type. =3

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=(

 

This little formatting thing doesn't come close to fitting how I rate cards, although I'd love to compress it into the three basic parts.

 

When I get the time to finish it, I'll find some place to post my article of thoughts as to how exactly I rate/judge custom cards. I'm sure some people want to have some reasoning behind my consistent thrashings. >_>

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Guest JoshIcy

Then just post it Skyson...

It was just a suggested "Template" it doesn't have to follow what I have up there.

 

And if you would like, comment on others who posted as well.

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MY GRADING WAY

 

OCG/Card Grammar: If OCG is bad enough, you can't really even understand the effects. I admire OCG, it's mainly the way of the lifestyle of YuGiOh cards. OCG errors shouldn't be tolerated in some cards, in my opinion.

 

Effect: Effects make up what your deck is made up of. What your deck is made up of shows your personality, and all good effects can bind together to make what I call a "deck combo", which is very important to the duelist.

 

Picture and Flair: The picture shows the nature of the card. Don't waste it on something stupid. If one thing happens in your card, make sure the pic is appropriate for the effect/name/attribute/type.

 

Tips and Notes: The way the card responds with its effect kinda depends on the card's type, name, and attribute. In my view, making pointless effects just to insert something = EPIC FAIL.

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my only prob with the way people think is that inorde for it to be a good card it needs an efect my main arugment is you know how ther was this badd ass card and it was an efect and you wish it had info thats my way of think ing becaous i had some one say that normal cards are useless and thats not tru i just wanted to state my story XD

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How this LCM Views Cards

How this LCM Views Cards

 

OCG/Card Grammar: I am not an OCG person and I don't really care about basic OCGs like spelling, capitalizing and wording of a sentence as long as I can understand it, although i agree to these errors should be kept at minimum. When OCG comes in as an important part (timing, activation requirements etc) in truly understanding the intended effect, then i would say OCG is essentially significant at least for communicating your idea clearly to the audience. I mean if efforts were really invested into a card, there is no way you could come up with something "Made in Mars".

 

Effect: Effect is the essence of DIYing a card aside from the "world" this card is based on IMO. The things i look for in cards are the creativity in the concept, the effectiveness of the effect and the smartness of all possible usages. As far as you can go with creativity, you must also be able to keep the card balance and practical. Cards with multiple effects should not be completely random with no synergy. List effects are cool but don't go "cracked" on them. I am looking for an effect, not a system nor a what to do list. Also, creativity effect doesn't mean you need to have a long effect, that would just be unrealistic on one hand, and on the other hand you are could easily be creating plausible abusive flaws and sometimes slap ur own face situations. I just think that sometimes people were trying too hard in creating an unique card and forcing the originality by throwing in lots of "cool" and "pawnz" effects. I am not too into "solo-show" cards. When creating effects, also consider the possible bonds between your cards and those in the TCG.

 

Picture and Flair: the only visual representation of ur card, make it realistic and fits your theme, your effect and your mind. respect your work, it deserves a well selected/created image.

 

Tips and Notes: don't just make a card for the sake of making a card :/ show some passions and efforts.

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What I Think Is Important In A Card

What I Think Is Important In A Card

 

OCG/Card Grammar: Personally I try to aim for the way the Official YU-Gi-Oh Cards are written. Unfortunately, they change so much, I often get the wrong wording. And I find myself making simple grammatical errors, just because I'm not very good at typing. So I think it is important, but I realize, nobody's perfect. So I don't consider it that big of a deal, when rating. I do think, if someone corrects your card grammar, that you should try to take the time to fix it. Otherwise, OCG usually only agitates me, when it's so incredibly bad throughout the card, that it's almost impossible to comprehend the effect. I merely ask people try their best when writing the card, and try not to make it toooo over-powered.

 

Effect: Like most people have wrote, I think originality is certainly important. But, when I make a card in a set, and I want it to have a common effect that already exists. It usually doesn't discourage me. I try to make the effect fit the card, and the situation. I think it's okay to use an effect, like attacking twice. How many cards do that? A bunch. Sure it may not be special, but if I think this monster should be able to attack twice, then gosh darn it, it will. But if you take the effect of an original and already powerful existing card, then that's slightly different. How many cards have an effect like Exiled Force or Tribe Infecting Virus? Just them, so taking 1 of those effects, seems more like a blatant copy, then just using a common effect. If it's part of a set, and your very intentionally trying to have a similar effect, I guess that's fine. But you may want to point it out, or I see people jumping on the opportunity to rub it in your face. Non the less, if you think it works for the card, then I say go for it, and see what happens. Also, you should always try to mix it up, and add your own little spin to the effect.

 

Picture and Flair: What I dislike most with pictures, is an improperly scaled image. I hate, haaaate, seeing an image so squished and contorted, that it simply looks ridiculous. Or seeing a picture so blurry and spread out, that it's almost unrecognizable. Trying to find a picture that fits the effect and name, is good and all. But I really want the picture to make me wish, I had that card. The quality of the picture, is really important to me. I personally edit each picture for my cards, and scale them to the precise size of the YCM's picture proportions. 244 x 248 baby! Perhaps it's sad, but I want my cards to have a good presentation.

 

Tips and Notes: Just honestly try to make the card look good, and try to have an interesting or useful effect. Put care and thought into your cards. I say if it's a card worth making, it's worth making good.

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OCG/CARD GRAMMAR:

I dont find the ocg to be all that important, so unless it just looks really sloppy and hard to understand i dont mind if ocg isnt followed.

EFFECT:

I believe that the card should have a great effect, but not OPed, also not UPed.

PICTURE AND FLAIR:

You should always use a great pic, though if you cant find the perfect pic, then settle for the next best thing, the complete opposite

TIPS AND NOTES

put some effort in, and honestly just do your best to make a good card.

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How this ECM Views Cards

How this ECM Views Cards

 

OCG/Card Grammar: I really like seeing good OCG/Grammar, as it makes the effect easier to understand. I can understand if complete newbies don't use 100% correct, even I mess up occaisionally, and I'm no newbie, but you should try to make your OCG/Grammar as good as you can.

 

Effect: The effect is, obviously, one of the, if not the most, important parts of card making. No-one likes to see cards which have an effect copied from some real card, trust me, I've seen it plenty of times. And no-one like to see Vanilla's (Normal Monsters) either, so try to make an effect for your card. You should always look at the effect first when rating, and making, cards, OCG comes after, so worry about the effect first, the OCG is second priority.

 

Picture and Flair: A good pic is always nice, it gives the card it's own shine. Try to use Anime/Manga-ish images, it looks more like real cards then. Remember to crop your images before using them! As for flair, I'm thinking you mean holo's and such, personally I don't give sh*t about it, as I look at the card's effect and base image, so holoing won't get you a better score from me.

 

Tips and Notes: Nothing much here, just always try to be as creative and original as possible, and always do your best. If no-one likes your card, and give you mean comments, don't get mad at them, just dont give up and look at the good card-makers, they were once noobs as well! Learn from your mistakes, and never give up.

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OCG: This is very important, i've read some cards that have major OCG errors (ones that are copied ones) and when compared with the real one, you may get some wrong effect.

 

Effect: This is 100% necessary when making a card and it can be strong or not depend on the monster. But if the effects are too strong or too weak find some way to make it balanced by increasing/decreasing ATK/DEF/Level or things like that (if it has more ^^)

 

Picturs and Flairs: This is as necessary as Effects, i meant if you don't have an image on a card what's the fun? These things are nearly the body of the card. Because this is called Magic Cards so try to find pictures that look "Magical" or Mythical,... so it could by interesting. Flairs are sthing i don't know and i'm agreed with JG. What's the point of holos? it's just like to make it look like scratchy or things like it.

 

Tips and Notes: Try to make the name and picture fit with the effect of the card. Try to find some good pictures to make the card interesting. Don't make it to OPed or UPed or it won't be so good. 1 more thing is that choose pictures that HAVE a background don't choose ones with blanks. Those are as long as i knew ^^

 

P/s: I'm only a level 2 member but can i post in this topic?

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With tender loving care and a whole lotta' heart!

 

xD But on a more serious note, I think cards should be made how people want them to be. Vanillas shouldn't be frowned upon either, as sometimes Vanillas can be pretty good too! I personally base most of my rating on the pics, and the effect itself. I care not for OCG errors, unless they are blatently obvious.

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How this LCM Views Cards

How this LCM Views Cards

 

OCG/Card Grammar: The second most valuable part of a card. If your card doesn't sound professional then it wont viewed seriously. Presentation is 9/10ths of all views here... and while that isn't fair that is just how it is. having a good idea doesn't cut it, you must be able to write it very well too.

 

Effect: This is the number one thing to focus on with making a card. you must be able to have these three things;

  • A good concept
    • Something that isn't overdone, such as ATK increase effects and draw cards.
    • Something that works together with the current cards that most people play.

    [*]A good balance

    • Something neither over/underpowered.
    • Something that could be abused in certain situations, but isn't totally weak.
    • An effect that isn't limited to very strict circumstances.

    [*]A good length

    • You don't want anything too long, but if it looks too small it may seem like you didn't put much thought in it.

 

Picture and Flair: All you need is a good pic. A GOOD pic. Without that no one will take the card seriously. In the olden days of the forum it was acceptable (almost) to have a bad, google pic. Nowadays you have the luxury of a large group of people who can make awesome card art, Wolf and Marvel to name a few. So you have NO excuse to not have good art. Holo effects are over-the-top, and shouldn't be on the card. It is not needed.

 

Tips and Notes: Be original! Think of something that no one has done before, and if you can make it a set! Make cards that can work well with the meta, make cards that can support themselves in a deck, make cards that you could see yourself using in real life!

 

Thank you for viewing this, cheers,

 

~Kale.

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How this LCM Views Cards

How this LCM Views Cards

 

OCG/Card Grammar: Having OCG is important so that the card seems real and playable. If you have good OCG it also means people won't criticise you for it. People often say things like "OCG Errors" in their posts and then do nothing else. That's why OCG is an important thing to implement to your cards.

 

Effect: A good and orginal effect can really help you when making cards. If you implement new ideas and styles most people will praise you for even just attempting it! But an original effect isn't as important as flawless OCG, unfortunatly. A natural talent for making cards that implement ground-breaking new styles is rare but can be obtained through constant practise.

 

Picture and Flair: The pic is probably the second most important aspect of the card (after the effect/OCG). Cropping and advance holoing the picture can drastically improve the way the card looks at a glance, and makes it seem more real and presentable. Custom images can be brilliant and can make the card seem more realistic, again, but they can be frustrating and difficult to make.

 

Tips and Notes: Try to use an image that you think no one would have used before, something really original. Giving image credit is an important thing to do and not doing it can anger some people (the 2007 incident with DeviantART, I like to call it "Devigate") is an example of this. Original effect ideas and new "styles" of play can really affect the ratings you will get from members, especially if they are playable with the TCG.

 

 

~ Alf

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Grading Cards My Way

Grading Cards My Way

 

OCG/Card Grammar: For OCG, I don't care too much. To one degree, I do care, and would like to see the effect put into proper terms. However, when you don't know the proper terms, it's ok to post them in a way that works for you.

 

Effect: The effects of cards are quite important, but only when actually making an effect card. Both effect cards and Vanillas are equal in my book, and I won't flame just because you make a vanilla. It's better to make a Vanilla then not make a card simply because you can't think up an effect. An effect, though, should be original. It's always good to have the effect of the card fit whatever you're making. A God Card that has the effect of a Saber Beetle is not a God Card, thus, it is a bad effect. Make the effect fit with the card, but if you can't think one up, then don't.

 

Picture and Flair: Yeah...this is unimportant to me. If you can't find a good image (God knows how hard images are to find these days) then use whatever you can find. I do not like it when an image is stretched or squished. If you found a good image, then for god's sake, please crop it. I don't care about your images almost at all, but a squished image will get your rating lowered if I rate. However, a game sprite used for an image is all right by me, as long as you've got an image to use.

 

Tips and Notes: Make your cards for fun. Relax as you make them, let the words flow from your mouth and onto the card. Honestly, I've found repeating an effect out loud to myself helps tremendously. I usually realize things I wouldn't just by reading. Don't worry if people stare at you and think you're weird for talking to yourself. People who do are actually smarter then those who don't (PROVEN FACT!). So, feel free to speak your effects out and see what they truly sound like. See if they are what you really want it to say. Does it portray the emotion you want it to portray? The effect is the most important part of the card, unless it's not an effect card, so do your best, and think hard on what effects could be. Also, don't be afraid to use fake types if you need to for an effect to work properly :P

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