.Requiem Posted May 16, 2009 Report Share Posted May 16, 2009 First Card [/center] Once per turn, you can pay 1000 Life Points to add 1 Spell or Trap Card from your Deck, to your hand. If your opponent Summons a monster, switch the Battle Position to Defense Position. If this card attacks a Defense Position monster, increase your Life Points by the difference of this card's ATK and the attacked monster's DEF.Once per turn, you can pay 1000 Life Points to add 1 Spell or Trap Card from your Deck, to your hand. If your opponent Summons a monster, switch the Battle Position to Defense Position. If this card attacks a Defense Position monster, increase your Life Points by the difference of this card's ATK and the attacked monster's DEF. Link to comment Share on other sites More sharing options...
Baroque in Paradise Posted May 16, 2009 Report Share Posted May 16, 2009 Might I ask why they're the exact same card with a different effect in each? Are you trying to get input to see which would be the better effect, or is there a different motive behind this? Link to comment Share on other sites More sharing options...
.Requiem Posted May 16, 2009 Author Report Share Posted May 16, 2009 >_> Same card different effect, which one is better? I kinda hate both, but can't think anything. Link to comment Share on other sites More sharing options...
Baroque in Paradise Posted May 16, 2009 Report Share Posted May 16, 2009 >_> Same card different effect' date=' which one is better? I kinda hate both, but can't think anything.[/quote'] I'd say the first is the better one to go with, except for two things . . . First, no Life Point costs for any of its effects? Kinda going against the grain there, buddy. Second, the 'discard to pull a Spell/Trap' is kind of broken -- I could just discard a high-level monster to add my own Monster Reborn to my hand and bam, suddenly my opponent is staring down the barrel of the biggest (or Gig-est, if you'll pardon my pun) gun in my Deck. I suggest either A) giving it a Life Point cost and/or discard requirement (i.e., non-Monster Card only or something), and/or a 'can't play the searched card this turn' (i.e., similar to Ancient Gear Drill) nerf . . . Or B), omitting it entirely. All in all, some Life Point Costs appear to be in order -- perhaps splice in some text saying that to 'activate this card's effects, you must pay [insert number here] Life Points'? Link to comment Share on other sites More sharing options...
Lolscape Posted May 16, 2009 Report Share Posted May 16, 2009 if you hate both then why are you showing us them? Link to comment Share on other sites More sharing options...
.Requiem Posted May 16, 2009 Author Report Share Posted May 16, 2009 Yea thanks for your input >_> I will see what I will do. I might just scrape the card all together and remake later. EDIT: Other person, I don't know. Well input is great so why not? Link to comment Share on other sites More sharing options...
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