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Improved Toons! HUGE Update!


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I looked around on one of the other boards today, and I saw some "toon" cards. One of them gave me an idea for my own Toon card, and thus starts the rise of the Toons! Pegasus would be so proud!

 

[spoiler=Monsters]

Red-Eyes Toon Dragon

DARK

Dragon/Toon

7/2400/2000

This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monster Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent's Life Points directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. This card's name is also treated as "Red-Eyes Black Dragon" while face-up on the field or in the Graveyard.

 

Mystic Toon-mato

DARK

Plant/Toon

4/1400/1100

This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon a Toon monster with 1500 or less ATK from your Deck to the field in Attack Position.

 

Blue-Eyes Ultimate Toon Dragon

LIGHT

Dragon/Fusion/Toon

12/4500/3800

"Blue-Eyes Toon Dragon" + "Blue-Eyes Toon Dragon" + "Blue-Eyes Toon Dragon"

This card can only be Fusion Summoned by removing the above monsters from play. (You do not use Polymerization.) This card cannot attack during the turn that it is Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. This card can attack three times per turn. If your opponent controls monsters and this card attacks directly, all the Direct Damage is halved.

 

Black Toon Dragon

DARK

Dragon/Fusion/Toon

9/3200/2500

"Toon Summoned Skull" + "Red-Eyes Toon Dragon"

This card can only be Fusion Summoned by removing the above monsters from play. (You do not use Polymerization.) This card cannot attack during the turn that it is Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If "Toon World" is on the field, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.

 

The Toon Reaper

DARK

Zombie/Toon

3/300/200

This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. When this card deals damage to your opponent's Life Points, discard one card fro their hand to the Graveyard. If "Toon World" is face-up on the field, this card cannot be destroyed in battle.

 

Obelisk The Toon-mentor

DIVINE

Divine-Beast/Toon

12/4000/4000

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Toon-ification Instification!" This card's name is also treated as "Obelisk the Tormentor" while face-up on the field. This card cannot attack during the turn that it is Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Once per turn, during your Main Phase, you can offer two other Toon monsters you control to destroy your opponent's monsters. Toon monsters cannot attack the turn you activate this effect.

 

Uria, Lord of Searing Toons

FIRE

Pyro/Toon

10/?/?

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Toon monsters on your Side of the field, or by the effect of "Toon-ification Instification!". This card cannot attack during the turn that it is Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. This card's ATK and DEF are equal to the number of Toon monsters in your Graveyard x800. Once per turn, during your Main Phase, you can destroy a Toon monster on your side of the field to deal 1000 points of damage to your opponent's Life Points.

 

Toon Synchron

DARK

Warrior/Toon

3/1500/1300

This card cannot attack during the turn that it is Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. When this card is Normal Summoned, you can Special Summon a Level 3 or lower Toon monster from your Graveyard, ignoring Summoning conditions.

 

Toon Warrior

EARTH

Warrior/Synchro/Toon

6/2300/2000

This card cannot attack during the turn that it is Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Incrase the ATK of this card by half the combined level of all Toon monsters on the field x200.

 

 

[spoiler=Spells]

The Nauseatingly Massive Toon Castle

Field Spell Card

This card's name is treated as "Toon World" while face-up on the field. When a Toon monster attacks directly, put a Safety Counter on this card. Toon monsters gain 100 DEF for each Safety Counter on this card. If "Toon World" would be destroyed, you can remove 1 Safety Counter from this card instead.

 

Toon-ification Instantification!

Quick-Play Spell Card

Activate only when you control a face up "Toon World" on your side of the field. Tribute 1 monster you control. Special Summon 1 Toon monster from your hand, deck or graveyard that has the same name as the Tributed monster in its name.

 

The Toon-ing

Normal Spell Card

Select a Level 3 or lower Toon monster you control. Until your next End Phase, that monster is also treated as a Tuner monster.

 

Bombs Away!

Normal Spell Card

YOu can only activate this card while you control a "Toon World". Inflict 1000 points of Direct Damage to your opponent's Life Points.

 

The Massive Moat

Continuous Spell Card

You can only activate this card while "The Nauseatingly Massive Toon Castle" is face-up on the field. If your opponent declares a Direct Attack on your Life Points, you may Special Summon up to five "Toon Croc Tokens" (Reptile-Type/WATER/Level 2/ATK 1000/DEF 1000) in Attack Position on your side of the field. Destroy them at the End of your opponent's Battle Phase.

 

 

[spoiler=Traps]

Cackling, Nasty, Evil Spirit Barrier

Continuous Trap Card

While you control a Toon monster(s), you take no Battle Damage. During Each of your End Phases, destroy 1 card with "Toon" in its name. If you do not, destroy this card.

 

Despicablity!

Normal Trap Card

If a Toon monster is destroyed by the effect of a card, pay 1000 life points to destroy a monster your opponent controls, and Special Summon the Toon monster from your Graveyard.

 

SHUT THE BOOK!

Normal Trap Card

You can only activate this card if you control the continuous Spell Card "Toon World". Remove that card and all Toon monsters you control from play. During the End Phase of the turn this card was activated, activate the Toon World that you removed from play, and Special Summon the monsters removed with this effect, ignoring Summoning conditions.

 

Really Big Fireworks Display

Normal Trap Card

You can only activate this card while "The Nauseatingly Massive Toon Castle" is face-up on the field. Your opponent cannot attack this turn.

 

Toon Trap Hole

Normal Trap Card

You can only activate this card when your opponent Summons a monster while you control "Toon World". Destroy that monster.

 

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Toon-ification Instantification!

Activate only when you control a face up "Toon World" on your side of the field. Realease/Tribute 1 monster you control then Special Summon 1 monster from your hand, deck or graveyard that has the same name as the Tributed/Realeased monster in its name.

 

Voila! That's what I think, though. Might be wrong.

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Really like the mystic toon-mato' date=' wicked name!!! you should make a tuner card and call em.... "_ tooner" as the card name lol

[/quote']

 

Perhaps then:

 

Quick Tooner

Normal Spell Card

Lore:Select one Toon monster on your field. Until the end of your next Standby Phase, that card is considered a Tuner monster.

 

Sorry bad OCG.


Also, you might want to know, here is the current banlist below.

 

http://www.yugioh-card.com/en/limited/

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I like the cards, only have 1 issue. Blue-Eyes Ultimate Toon Dragon is CRITICALLY underpowered. They only way I see that it can be summoned is if you get 3 Blue-Eyes Toons on the field already (I think. Can you fuse toons from your hand with the specified method?), And consider that if you already had them, you'd already be able to deal 9000 points of direct damage anyway. OR, you could fuse it, and get... a Toon with no additional effect, that can't even attack the turn its summoned and can only deal a max of 2250 directly (Worse than Toon Summoned Skull).

 

My solution? Change the card's nerfs to- "If this card attacks the opponent directly the turn it is Summoned, apply half this card's Atk for damage calculation", instead of not being able to attack the turn its summoned and only doing half directly. I'd also give it something extra... for example, "Toon world cannot be targetted by opponent's Spell or Trap cards while this card is face-up on the field", or some other Toon utility to make it more appealing than 3 Toon-Eyes.

 

Other than that, I love the idea of more toon cards. I'd recommend making some support for Toon World, to stop it from being an instant and easilly destroyed target. Maybe something like Toon Jinzo and Toon Spell-Canceller (Whose' effects wouldn't apply to Spell or Traps with Toon in the name, of course).

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Very true. I edited BEUTD. It doesn't need Toon World to attack directly, and it can attack three times. I kept the half Direct Damage effect, but only when it deals it when your opponent has monsters. Also, as for the non-Attacking thing, while I DID edit it, not attacking when they hit the field is a trait every monster in the Archetype shares.

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Do they? Eh, never really paid attention to the laundry list of effects every Toon shares. In any case, that edit suffices. With the new effect, Ultimate has a damage capacity of... 6750, respectable, and can function without Toon World (unlike most toons). Though you might want to shave 'Dragon' off the name, Blue-Eyes Ultimate Toon sounds better in my opinion.

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