Tronta Posted May 24, 2009 Report Share Posted May 24, 2009 5 exodia1 sangan3 cyber valley9 3 upstart1 dark factory3 book of eclipse1 scapegoat1 level limit b9 3 roar3 waboku3 negate attack3 no entry3 curse of anubis1 gravity bind3 thunder of ruler3 zero gravity22 deck 40 win on turn 26, guaranteed.play 1 card per turn.be a real american hero. Link to comment Share on other sites More sharing options...
RyanAtlus Posted May 24, 2009 Report Share Posted May 24, 2009 Are you serious? Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted May 24, 2009 Report Share Posted May 24, 2009 It looks like Stall Exodia done properly. Just what do you do when you come up against Jinzo or Decree? Link to comment Share on other sites More sharing options...
RyanAtlus Posted May 24, 2009 Report Share Posted May 24, 2009 It looks like Stall Exodia done properly. Just what do you do when you come up against Jinzo or Decree? That's what I meant. Try to get the Traps down to 15; Spells can also help stalling. Swords, Level Limit, Scapegoat, Messenger... Link to comment Share on other sites More sharing options...
Tronta Posted May 24, 2009 Author Report Share Posted May 24, 2009 scapegoat, i had not considered. i did consider swords, and decided it wasnt as effective.same with level limit b.simply because theyre prone to getting lyla'd or the like. actually, level limit /cant/ be lyla'd, but best or breaker or freakin jd. granted, once we throw jd in there, most of these are ineffective. save for ruler, roar, waboku, etc... point is, i dont like spells because they see it coming too much and prep against it. i would prefer these all to activate battle step. granted some wont, but still.this is meant to take on the meta, which does not include decree or jinzo.should i come across those, im kind of boned.i do like scapegoat though.probably -valley for it. edit, i could always side double snare. edit again:ive realized that i was looking at this too much like a topdeck situation.i should have 5 cards in hand at all time, because id only be playing 1 per turn.even in the case of sangan and valley, theyre +0'sthat in mind, ive decided i can afford some slack because ill have options. best way to play this deck would be something like...save roar, ruler, and waboku for the latest of the game.never play those unless like, jd is on the field.pray against dark strike dick. (or side in something like barrel)pray against jinzo or decree (or side in double snare)and by turn...27 roughly i will have won, because hell have either decked out or i will have drawn exodia.-6 start, -3 valley, -3 upstart, -1 sangan40 deck - 13 -1's to the deck = 27 i like how decking out is an alternate win condition.i also like how im only missing like, 10 cards from this. last, i like how this deck is dirt cheap.less than 20 bucks. Link to comment Share on other sites More sharing options...
Tronta Posted May 25, 2009 Author Report Share Posted May 25, 2009 bump. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.