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2 Archtypes Meet One: Different Dimension - Paralell Scouge Parshath!


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[align=center]Heres One of My Newer Synchros, Enjoy:

(Artwork is Listed on the Card BTW)

73765.jpg

Card Lore:

"1 Tuner Monster" + "Darknight Parshath"

This card Cannot Be Special Summoned Unless "Diffrerent Dimension Gate" Is on the Field. When this Card is Summoned, Pay 3000 Life Points (This is not Optional) to Remove All "Parshath" Monsters in your Hand, Deck, Graveyard and Extra Deck from Play. When this Card Destroys a Non- LIGHT Attribute Monster, Special Summon one "Parshath" Monster that was Removed from Play from this Cards Effect with the Lowest ATK (If its a Tie, you get to Chouse). If "Different Dimention Gate" Is Removed From the Field, Destroy this Card and Remove it From Play, as With any Monsters Special Summoned by this Cards Effect. When this Card is Removed from the Field, Special Summon the Monsters Used to Synchro Summon this Card.

 

Rate and Suggestions Recomended. Enjoy ^.^[/align]

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The OCG is ugly, but the effect is legible.

 

Randomly teching in Different Dimension Gate into a Parshath Deck. Not something I see myself doing on a regular basis. A Parshath Deck utilizing Darknight Parshath seems even weirder, as all of the other Parshaths are Light, and Darknight feeds off of Dark attribute monsters.

 

The name sort of makes an implication on how I would work the Decks into one another: A Sky Scourge Deck utilizing the Parshaths. Neo-Paladin, Airknight, and Avenging Knight as the main Light/Fairy monsters, while Darknight Parshath serves as the means for running Dark/Fiends alongside his awkward Dark/Fairy contention. Oh, then I have to toss in Different Dimension Gate and a viable Level 3 Tuner. Probably would use Dark Resonator.

 

It would become a massive throwtogether Deck, and one would have to ask themselves if it would be worth it to use all of this in one. The Parshaths require much of one another, being Tribute/Synchro monsters, one utilizing Sanctuary in the Sky even.

 

It is a very strong monster with a powerful summoning effect (the Parshaths are strong, and controlling the ability to Special Summon them is cool) but the reliance on keeping Different Dimension Gate [of all cards, why this?] on the field is annoying. A simple MST could wipe this card out and leave you with Darknight, a viable tuner, and all of your Parshaths removed from play. Synchroing into a new one isn't even an option now, since none of your currently removed Parshaths were removed by the new one's effect, so you can't Summon them.

 

It could make for ugly abuse with Return from the Different Dimension, but that's seriously all I can see as far as good combos.

 

The Different Dimension Gate part is completely unnecessary, and does little more than hinder this card's ability to turn an odd deck pairing [Parshaths/Sky Scourges] to be anything useful. :/

 

 

5/10

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Well Skyson i know My Ocg is Bad i have not made Cards for Sometime for Starters. i wanted this Card to Reflect a Sinister side of the Parshaths in a Paralell Dimention so i Desided that Diffrent Dimention Gate Felt the Right card to Make sure this card Cannot Be Abused to a Banning Point and Fit into the Monsters Background as a way to see it and not in the Diffrent Dimention (But i Originaly Wanted to use Dimensional Fissure so Fair Game on that). But there is a Good Combo to Uterlise with this card, D.D Gate, Return from the Diffrent Dimention, Any monster you like, a Heavy Storm and Lighting Vortex to Create A Swarm Nuke Combo If your Clever :

 

1. Use D.D Gate to Remove one of your Opponents Monsters and the Monster of Your Choice.

2. Synchro Diffrent Dimention - Paralell Scouge Parshath and use its Abbitly.

3. Destroy D.D Gate and Summon back the Monsters by its Effect.

4. Use Return from the Diffrent Dimention to get the Parshths Back

5. Use Lighting Vortex And Heavy Storm to Clear the Opponents Field and you got a Easy Kill

 

Now i think of it its Nealy Inpossable to Pull that off....buts its A Possabitly.

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