Jump to content

what an annoying combo.


Recommended Posts

whats the combo!! come on tell me

 

pretty please?

 

activate VCZ, then chain with Chain Material.

VCZ's effect will prevent the fusion monster from being destroyed via Chain Material.

AND if used with Skill Drain, the summoned monster will not get its effect(s) negated.

decent combo, probably best to use it with UFO Fighter

(with Gate Guardian fusion fodder mwahahaha)

Link to comment
Share on other sites

I don't understand the combo at all. With the trap card do you fusion summon with the same exact monsters as used with the first. If that's the case it isn't all the great I mean, the most you're doing is summoning two of the same fusions. And if I'm correct the strongest Vecroid monster I know is Jumbo Drill which is 3000 which isn't all that can be destroyed by just a stronger monster or a monster with equal power. It's alright not great. As long as you know you got the game in the bag.

Link to comment
Share on other sites

I don't understand the combo at all. With the trap card do you fusion summon with the same exact monsters as used with the first. If that's the case it isn't all the great I mean' date=' the most you're doing is summoning two of the same fusions. And if I'm correct the strongest Vecroid monster I know is Jumbo Drill which is 3000 which isn't all that can be destroyed by just a stronger monster or a monster with equal power. It's alright not great. As long as you know you got the game in the bag.

[/quote']

 

After you use chain material, you can fuse the monsters from your deck instead of just your hand and field.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...