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Gear Paradox - Some Ancient Gear support. First card in ages!


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153785.jpg

 

[spoiler=Lore]Upon activation, place 1 counter on this card for each "Ancient Gear" monster you control. For each counter on this card, select 1 monster on your opponent's side of the field. Then select 1 monster on your side of the field equal to the amount of counters on this card. Number all monster cards on you and your opponent's side of the field from 1 to 5. As long as this card remains face-up on the field, your opponent cannot select a monster you control as an attack target unless that monster's number is the same as the attacking monster's number.

 

 

I like it, to be honest. Image credit goes to Google Images, by searching 'Cartoon Gears'.

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So, you are limiting battle encounters? What happens when a new monster is Summoned? do they get a number, or is this like a Super Gravity Bind?

 

this card can prevent any monster from attacking after your turn, if you play it right. it can also include your monsters.. and that is bad for the Ancient Gears.

 

This card isnt very good support for the AG archetype, imo.

 

it is interesting, but not support for this theme. :|

 

nice attempt, but it was just lacking something at the end..

 

~Kale.

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So' date=' you are limiting battle encounters? What happens when a new monster is Summoned? do they get a number, or is this like a Super Gravity Bind? [b']No new numbers, they're fine.[/b]

 

this card can prevent any monster from attacking after your turn, if you play it right. it can also include your monsters.. and that is bad for the Ancient Gears. No, it's only the opponents monsters that are restricted to attacking a certain monster. The AG's can attack freestyle.

 

This card isnt very good support for the AG archetype, imo.

 

it is interesting, but not support for this theme. :| I just saw the pic, and it seemed like a good idea. Y'know, a paradox, meaning they can't change their choices...

 

nice attempt, but it was just lacking something at the end..

 

~Kale.

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