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[Zeaux] Long Effects -> Stephanus the Divine Angel and Bahel - Bringer of Death


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Bahel - Bringer of Death

 

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 DARK monsters you control. Once per turn, select 1 face-up monster your opponent controls and Special Summon 1 "Bahel Token" (Fiend-Type/DARK/Level 2/ATK 500/DEF 500). "Bahel Tokens" have the same effect of the selected monster. Each time a "Bahel Token" is Special Summoned, place 1 Bahel Counter on this card (max. 4). This card can only attack by removing 1 Bahel Counter from it. By removing 4 Bahel Counters from this card, select 1 monster you control. During battle between the selected attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. By Tributing this card with 4 Bahel Counters on it, send all cards in your opponent's hand to the Graveyard. Then your opponent selects 1 monster is their Graveyard and Special Summons it.

 

 

Stephanus the Divine Angel

 

 

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This card can be Special Summoned from your Graveyard when a Spell or Trap Card you control is destroyed by a card effect your opponent controls. When this card is Summoned, increase both player's Life Points by 1000. By sending 1 card you control to the Graveyard, this card is unnafected by the effects of Spell and Trap Cards until your opponent's End Phase. When your opponent actives a card effect, place 1 Protect Counter on a monsters you control (max. 4). By removing 3 Protect Counters from your fileld, negate the effects of all monsters your opponent controls until the End Phase. A monster with 4 Protect Counters on it, cannot be selected as an attack target.

 

 

Hope you like it.[/align]

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You post, many, many threads in a day D:.

 

Anyway back to the cards.

I already rated Bahel so I'll go to Stephanus.

Stephanus would be a tanker in S&T destruction decks.

Yay for 2200 beatstick :3.

 

OCG Fix :

 

This card can be Special Summoned from your Graveyard when a Spell or Trap Card you control is destroyed by a card effect your opponent controls. When this card is Summoned, increase both player's Life Points by 1000. By sending 1 card you control to the Graveyard, this card is unaffected by the effects of Spell and Trap Cards until your opponent's End Phase. When your opponent activates a card effect, place 1 Protect Counter on a monster you control (max. 4). By removing 3 Protect Counters from your field, negate the effects of all monsters your opponent controls until the End Phase. Monsters with 4 Protect Counters on it cannot be selected as an attack target.

 

I assumed you typed this quickly as there were many typos >.>

I like the effect <3.

 

Rating : 9/10

 

Correct me if I am wrong.

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