The Warden Posted June 12, 2009 Author Report Share Posted June 12, 2009 OOC: !!!, Oh, right. I'm only one pserson, gimme a break. IC: A small holoscreen appears in front of Christian and the screen comes a light with a mission statement. ::Mission Statement:~There are five groups of Digimon surrounding the Command Post as well as the Boss Digimon Anegmon. He is level 5 and will pose a challenge if your Digimon are weak. The normal Digimon surrounding the control come in groups of 1, 2 or 3 Digimon. It is advised that you level to at least 3 or 4 before fighting Angemon for the controls. Here are the Digimon you will encounter: ::Normal Digimon::Koemon - Worth 4 EXP - Item Drop: N/ACrabmon - Worth 6 EXP - Item Drop: N/AFloramon - Worth 5 EXP - Item Drop: N/A ::Boss Digimon::Angemon - Worth 50 EXP - 150 BIT - Item Drop: Cure Command. A Floramon spots Chistian and activates an alarm by launching a pollen bomb into the air. It goes to attack him. :Initiate Battle Mode: Digimon Name: FloramonLevel: 1Appearance: Equipment: NoneHP: 20MP: 9::Stats::Strength: 15Endurance: 4Wisdom: 3Spirit: 6Speed: 6Attacks: Rain of Pollen - MP Cost 15 - Damages one Enemy.Stamen Rope - MP Cost 50 - Paralyses one Enemy for 1 turn (does damage)Special Ability: Overgrown - Increases damage by +5 when at 1/8 max HP. Turn: Impmon, Wormmon, Tsukaimon, Floramon Link to comment Share on other sites More sharing options...
.:Abarai Renji:. Posted June 12, 2009 Report Share Posted June 12, 2009 Everyone looked at the masses of Digimon. "D-Derek! I don't think we can beat them all! I'm still weak!" Vixen stuttered. Derek stood up' date=' and pulled out his handgun and sword. "Don't worry. If you're still tired, I'll protect you!"[/quote'] Link to comment Share on other sites More sharing options...
The Warden Posted June 12, 2009 Author Report Share Posted June 12, 2009 OOC: You're Digimon were healed by resting at the oasis BTW. IC: 'I see you quivering in fear, attack' the Impmon ordered. :Initiate Battle:Digimon Name: DemiDevimonLevel: 1Appearance: Equipment: NoneHP: 15MP: 9::Stats::Strength: 13Endurance: 3Wisdom: 3Spirit: 6Speed: 12Attacks: Bat Flutter - MP Cost 15 - Damages one Enemy.Demi Dart - MP Cost 45 - Doubles the damage of the next attack.Special Ability: Mischief - Prevents the use of one item in battle. Digimon Name: CommandramonLevel: 1Appearance: Equipment: NoneHP: 60MP: 18::Stats::Strength: 13Endurance: 12Wisdom: 6Spirit: 6Speed: 12Attacks: Strike Claw - MP Cost 15 - Damages one Enemy.M16 Assassin - MP Cost 150 - Reduces a target's HP by 1/2.Special Ability: Sneak Attack - Always gets the First Attack. Digimon Name: ImpmonLevel: 1Appearance: Equipment: NoneHP: 75MP: 45::Stats::Strength: 1Endurance: 15Wisdom: 15Spirit: 1Speed: 15Attacks: Badda Boom - MP cost 15 - Damages one Enemy.Summon - MP cost 5 per round - Charges for a max of 5 turns. Inflicts an additional 15 damage for each turn to one enemy.Special Ability: Mischief - Prevents the use of one item in battle. Turns: Tapir, Impmon, DemiDevimon, Commandramon, Vixen, Pyro Link to comment Share on other sites More sharing options...
.:Abarai Renji:. Posted June 12, 2009 Report Share Posted June 12, 2009 Tapir used Nightmare Syndrome on Impmon.10x4 - 1x2 = 40 - 2 = 38(37 HP left) Link to comment Share on other sites More sharing options...
Umbra Posted June 12, 2009 Report Share Posted June 12, 2009 Christian smiled. "Well, would you look at that. Flower power is still going on, it seems." Wormmon giggled. Impmon attacks Floramon(20*4-4*2) = 72 damageFloramon faints. Impmon smiled. "One shot, one kill. I didn't think it would be this easy, especially not in Region 21." Link to comment Share on other sites More sharing options...
Riku Posted June 12, 2009 Report Share Posted June 12, 2009 ooc:how does the attacking work? Link to comment Share on other sites More sharing options...
The Warden Posted June 12, 2009 Author Report Share Posted June 12, 2009 Impmon raises onto his heels and uses Summon. (40 MP remaining). DemiDevimon raises a wing and slaps Pyro.13x4 - 10x2 = 52 - 20 = 32 damage (18 HP remaining) Commandramon raise shis gun and shoots Tapir.13x4 - 10x2 = 52 - 20 = 32 damage (18 HP remaining) The Floramon fell defeated and the team earned 5 EXP and 5 BIT. But as soon as it fell, 2 more took it's place. :Initiate Battle Mode: Digimon Name: Floramon 1Level: 1Appearance: Equipment: NoneHP: 45MP: 36::Stats::Strength: 7Endurance: 9Wisdom: 12Spirit: 6Speed: 11Attacks: Rain of Pollen - MP Cost 15 - Damages one Enemy.Stamen Rope - MP Cost 50 - Paralyses one Enemy for 1 turn (does damage)Special Ability: Overgrown - Increases damage by +5 when at 1/8 max HP. Digimon Name: Floramon 2Level: 1Appearance: Equipment: NoneHP: 55MP: 27::Stats::Strength: 7Endurance: 11Wisdom: 9Spirit: 6Speed: 9Attacks: Rain of Pollen - MP Cost 15 - Damages one Enemy.Stamen Rope - MP Cost 50 - Paralyses one Enemy for 1 turn (does damage)Special Ability: Overgrown - Increases damage by +5 when at 1/8 max HP. Turns: Impmon, Floramon 1, Wormmon, Tsukaimon, Floramon 2 Link to comment Share on other sites More sharing options...
.:Abarai Renji:. Posted June 12, 2009 Report Share Posted June 12, 2009 "We got to stop that Impmon!" Derek commented. "Vixen! Go!" Vixen nodded, and used Wisteria Punch.(10x4 - 1x2 = 40 - 2 = 38(Impmon Faints!)) "Pyro, you need this! Catch!" Derek used one of his HP Charges at Pyro. (Pyro's HP restores by 50!) (Pyro's HP: 50) Link to comment Share on other sites More sharing options...
Riku Posted June 12, 2009 Report Share Posted June 12, 2009 Broken how the battle system work? Link to comment Share on other sites More sharing options...
Umbra Posted June 12, 2009 Report Share Posted June 12, 2009 As the two Floramon emerged onto the battlefield, the team rearranged. Impmon cracked his knuckles. "That's more like it!" Impmon attacks Floramon 1(20*4-9*2) = 80 - 18 = 62 damageFloramon 1 faints! -Floramon 1's turn is skipped- Wormmon attacks Floramon 2(25*4-11*2) = 100 - 22 = 78 damageFloramon 2 faints! Christian shrugged. "Not much of a challenge around here." Link to comment Share on other sites More sharing options...
The Warden Posted June 12, 2009 Author Report Share Posted June 12, 2009 OOC: Kuja, you were rehealed in the oasis, you don't need the charge. Also Grim, you cna see examples of the Battle System in Kuja's and Umbra's posts. The fastest go first, then the second fastest etc. Also, it seems that the Power Pack was well made. IC: Both Floramon faint, tha party receives 10 EXP and 10 BIT. Link to comment Share on other sites More sharing options...
Umbra Posted June 12, 2009 Report Share Posted June 12, 2009 OoC: It's more of an exploit in the system. Since damage is based on Strength, and a Battle Sword gives +5 Strength, it means that a Battle Sword increases all damage by 20. In other words, if you have a Battle Sword, you will always inflict an extra 20 damage. Basically, if you max out strength as far as possible, you can one-shot everything. Reasoning: HP is calculated by multiplying Endurance by 5. Damage is calculated by multiplying your Strength by 4 and subtracting double of your opponent's Endurance. To one-shot (kill in one hit) your opponent, the following formula is applied: S = Your strength E = Opponent's endurance 4S - 2E > 5E 4S > 7E S > 1,75E Basically, if your Strength is larger than 175% of your opponent's Endurance, you're guaranteed a one-shot. IC: Impmon nodded at Wormmon, and turned to Christian. "Time to move on? These Silver Wings won't kill themselves, you know." You could see that he was in a rush, his muscles were twitching, eager to fight. Christian nodded, and the four of them headed deeper into the Desert. Link to comment Share on other sites More sharing options...
Riku Posted June 12, 2009 Report Share Posted June 12, 2009 OoC: It's more of an exploit in the system. Since damage is based on Strength' date=' and a Battle Sword gives +5 Strength, it means that a Battle Sword increases all damage by 20. In other words, if you have a Battle Sword, you will always inflict an extra 20 damage. Basically, if you max out strength as far as possible, you can one-shot everything. Reasoning: HP is calculated by multiplying Endurance by 5. Damage is calculated by multiplying your Strength by 4 and subtracting double of your opponent's Endurance. To one-shot (kill in one hit) your opponent, the following formula is applied: S = Your strength E = Opponent's endurance 4S - 2E > 5E 4S > 7E S > 1,75E Basically, if your Strength is larger than 175% of your opponent's Endurance, you're guaranteed a one-shot. IC: Impmon nodded at Wormmon, and turned to Christian. "Time to move on? These Silver Wings won't kill themselves, you know." You could see that he was in a rush, his muscles were twitching, eager to fight. Christian nodded, and the four of them headed deeper into the Desert.[/quote']sadly i didnt understand a single thing you said :\ Link to comment Share on other sites More sharing options...
Umbra Posted June 12, 2009 Report Share Posted June 12, 2009 OoC: I was replying to BrokenHeart. Link to comment Share on other sites More sharing options...
Riku Posted June 12, 2009 Report Share Posted June 12, 2009 ohhh Link to comment Share on other sites More sharing options...
The Warden Posted June 12, 2009 Author Report Share Posted June 12, 2009 OOC: Hmm, seems I need to rework the damage system right? Link to comment Share on other sites More sharing options...
Umbra Posted June 12, 2009 Report Share Posted June 12, 2009 OoC: Well, yes. It's imbalanced right now. Link to comment Share on other sites More sharing options...
The Warden Posted June 12, 2009 Author Report Share Posted June 12, 2009 OOC: Maybe x3? For STR or END maybe? Link to comment Share on other sites More sharing options...
.:Abarai Renji:. Posted June 12, 2009 Report Share Posted June 12, 2009 OoC: I'm sorry Broken, my mind is F*cked up. Help me with the battle? Or at least skip it, plz? Link to comment Share on other sites More sharing options...
The Warden Posted June 12, 2009 Author Report Share Posted June 12, 2009 OOC: You're fully healed because of resting at the oasis, you do not need a health charge. Link to comment Share on other sites More sharing options...
.:Abarai Renji:. Posted June 12, 2009 Report Share Posted June 12, 2009 OoC: That's not what I meant. I meant that I don't know who's turn it is in my battle. Link to comment Share on other sites More sharing options...
The Warden Posted June 12, 2009 Author Report Share Posted June 12, 2009 OOC: It's Pyro's turn Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.