TwistedFlameApe Posted June 9, 2009 Report Share Posted June 9, 2009 I was making a card for a contest today. a fiend contest i think. and i named 1 of my cards "Shadowfire Soldier." well... Shadowfire sounded like a good name for an Archetype so i made 1! i like the effect i came up with for the generic effect of the monsters. i'll post Spells and Traps later on but for now i have 5 monsters. plz rate and comment. tell me your oppinions and what i need to fix. i LOVE critisisms! Thanks you! This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard, return it to the Deck instead. When this card inflicts battle damage to your opponent, Special Summon 1 "Shadowfire Soldier" from your Deck in face-up Attack Position. This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard, return it to the Deck instead. If this card is added to your hand from your Deck by a card effect, Special Summon it in face-up Attack Position. When this card is Special Summoned, add up to 2 "Shadowfire Imps" from your Deck or Graveyard to your hand. This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard, return it to the Deck instead. Once per turn you can return 1 card in your hand to your Deck to negate the activation and effect of a Spell Card controlled by your opponent. During the End Phase of a turn you negate the effect of a Spell Card with this effect you can return this card to the Deck and add 1 "Shadowfire" monster from the Deck to your hand. This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard, return it to the Deck instead. This card cannot be destroyed by the effects of your opponent's Spell, Trap and Monster Cards. During the End Phase of a turn that this card attacked directly, Special Summon 1 "Shadowfire" monster from your Deck in face-up Attack Position. This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard, return it to the Deck instead. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Each time this card inflicts damage to your opponent return 1 card from your Graveyard to the Deck. Link to comment Share on other sites More sharing options...
Envoy of Twilight Posted June 9, 2009 Report Share Posted June 9, 2009 Nice, 8.6/10 Link to comment Share on other sites More sharing options...
Slicer224 Posted June 9, 2009 Report Share Posted June 9, 2009 I was making a card for a contest today. a fiend contest i think. and i named 1 of my cards "Shadowfire Soldier." well... Shadowfire sounded like a good name for an Archetype so i made 1! i like the effect i came up with for the generic effect of the monsters. i'll post Spells and Traps later on but for now i have 5 monsters. plz rate and comment. tell me your oppinions and what i need to fix. i LOVE critisisms! Thanks you! This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard' date=' return it to the Deck instead. When this card inflicts battle damage to your opponent, Special Summon 1 "Shadowfire Soldier" from your Deck in face-up Attack Position. [img']http://img188.imageshack.us/img188/7404/142907s.jpg[/img]This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard, return it to the Deck instead. If this card is added to your hand from your Deck by a card effect, Special Summon it in face-up Attack Position. When this card is Special Summoned, add up to 2 "Shadowfire Imps" from your Deck or Graveyard to your hand. This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard, return it to the Deck instead. Once per turn you can return 1 card in your hand to your Deck to negate the activation and effect of a Spell Card controlled by your opponent. During the End Phase of a turn you negate the effect of a Spell Card with this effect you can return this card to the Deck and add 1 "Shadowfire" monster from the Deck to your hand. This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard, return it to the Deck instead. This card cannot be destroyed by the effects of your opponent's Spell, Trap and Monster Cards. During the End Phase of a turn that this card attacked directly, Special Summon 1 "Shadowfire" monster from your Deck in face-up Attack Position. This card cannot be Special Summoned except by the effect of a "Shadowfire" monster. If this card is destroyed and would be sent to the Graveyard, return it to the Deck instead. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Each time this card inflicts damage to your opponent return 1 card from your Graveyard to the Deck.Hey, those are good!:P Link to comment Share on other sites More sharing options...
iSTIX Posted June 10, 2009 Report Share Posted June 10, 2009 Wow whre did you get the pics? they're really nice.And the cards? hmm.....I'll give you 9/10.Good job. Link to comment Share on other sites More sharing options...
TwistedFlameApe Posted June 10, 2009 Author Report Share Posted June 10, 2009 Wow whre did you get the pics? they're really nice.And the cards? hmm.....I'll give you 9/10.Good job. i get mosta my pics from deviantart. the imp and soldier are cut outs from bigger pictures. i think they came out rather well. Link to comment Share on other sites More sharing options...
.:JBM:. Posted June 10, 2009 Report Share Posted June 10, 2009 Pretty good and great pics. The effects are very thorough, 9/10 Link to comment Share on other sites More sharing options...
evilherospencersimpson Posted June 11, 2009 Report Share Posted June 11, 2009 F.R.E.A.K.I.N.G. A.W.E.S.O.M.E! Link to comment Share on other sites More sharing options...
geekdupfireball Posted June 11, 2009 Report Share Posted June 11, 2009 The last one is a little OVP'd imo. Most cards that are 4 star, 1900 are Vanillas. This one has the, IDK what it's called so I'll say... "Blade-edge" effect. Inflicting the difference as Battle Damage. That's too broken. Link to comment Share on other sites More sharing options...
TwistedFlameApe Posted June 11, 2009 Author Report Share Posted June 11, 2009 The last one is a little OVP'd imo. Most cards that are 4 star' date=' 1900 are Vanillas. This one has the, IDK what it's called so I'll say... "Blade-edge" effect. Inflicting the difference as Battle Damage. That's too broken.[/quote'] think he'd be better if i brought him down to 1700? Link to comment Share on other sites More sharing options...
.:JBM:. Posted June 11, 2009 Report Share Posted June 11, 2009 I'd say he'd be best at 1600 ATK and 1100 DEF. Link to comment Share on other sites More sharing options...
TwistedFlameApe Posted June 11, 2009 Author Report Share Posted June 11, 2009 why up the DEF? these guys have slightly low DEF if you hadnt noticed. (no offense intended) edit on his ATK tho. Link to comment Share on other sites More sharing options...
.:JBM:. Posted June 11, 2009 Report Share Posted June 11, 2009 None taken. IDK maybe he should just be higher on defense, but if you don't want to then change it to 1700 ATK. Link to comment Share on other sites More sharing options...
TwistedFlameApe Posted June 11, 2009 Author Report Share Posted June 11, 2009 aight. ill put the ATK ot 1700 but, as far as the DEF goes. im not sure why the DEF really matters. They might be Poor DEF but cards to come will make them a little like zombies whereas they can get special summoned quite easily. not sure about the spells yet b/c they have the SS effect with the Shadowfire monsters but ill cross that bridge when i get to it. Link to comment Share on other sites More sharing options...
oogaboogamon Posted June 11, 2009 Report Share Posted June 11, 2009 The effect of Shadowfire Imp is messed up. It can't be summoned from the Graveyard since none of the shadowfire monsters can be destroyed in less a card like Macro Cosmos is active. Awesome pics. 7/10 Link to comment Share on other sites More sharing options...
L. Rutsah Posted June 11, 2009 Report Share Posted June 11, 2009 didn't bother reading th effcts but you get 10/10 for the pics Link to comment Share on other sites More sharing options...
oogaboogamon Posted June 11, 2009 Report Share Posted June 11, 2009 Oh, yeh, there isn't any shadowfire monster that special summons another besides Shadow Imp. Link to comment Share on other sites More sharing options...
Godot Posted June 11, 2009 Report Share Posted June 11, 2009 Meh, May want to see more. Soldier is alright, OCG is Fine...9/10Imp is good. I loves Weak Summoning Midgets...9/10Was sorccer Made to Go With Imp? 9/10I think Queen's a Little OP'd/. She Can't get destroyed by Card effects, and when you kill her she goes to the Deck? Meh 7/10Warrior is a 1900 with Peircing. a Little OP'd.Plus, He almost ALWAYS inflicts Battle Damage.8/1042/50 Link to comment Share on other sites More sharing options...
TwistedFlameApe Posted June 11, 2009 Author Report Share Posted June 11, 2009 The effect of Shadowfire Imp is messed up. It can't be summoned from the Graveyard since none of the shadowfire monsters can be destroyed in less a card like Macro Cosmos is active. Awesome pics. 7/10 Shadowfire Imp isnt messed up. they could always go to the graveyard by discarding or other hand destruction effects. Oh' date=' yeh, there isn't any shadowfire monster that special summons another besides Shadow Imp.[/quote'] And Shadowfire Queen. Meh' date=' May want to see more. Soldier is alright, OCG is Fine...9/10Imp is good. I loves Weak Summoning Midgets...9/10Was sorccer Made to Go With Imp? 9/10I think Queen's a Little OP'd/. She Can't get destroyed by Card effects, and when you kill her she goes to the Deck? Meh 7/10Warrior is a 1900 with Peircing. a Little OP'd.Plus, He almost ALWAYS inflicts Battle Damage.8/1042/50[/quote'] Sorcerer wasnt originally made for Imp but i looked at it again and i can see where theyd be good together. this was a test run so i enjoy the opinions, Queen i was thinking about redoing but i havent come up with anything to do other than just completely take out the "cant be destroyed" effect. and im not sure when you read this post but i took Warrior's ATK down to 1700. i was gonna do 16 but decided to go w/ 17 b/c of the low DEF. thanks for teh comments every1! keep em coming =) Link to comment Share on other sites More sharing options...
Dark Mousy Posted June 11, 2009 Report Share Posted June 11, 2009 i like the pics... lol.neways. Link to comment Share on other sites More sharing options...
oogaboogamon Posted June 13, 2009 Report Share Posted June 13, 2009 Sorry Seto, I forgot Shadowfire Queen, the only way to ddestroy them is w/ a good burn deck that eliminates cards from their hand and Deck, I still think they're common effect is overpowered. Link to comment Share on other sites More sharing options...
TRUE RULER^(Imper.Di ) Posted June 13, 2009 Report Share Posted June 13, 2009 9.5/10 you did awesome Link to comment Share on other sites More sharing options...
Grayall Posted June 13, 2009 Report Share Posted June 13, 2009 Wow, pics are nice. Where did you get them?I like the effects, looks like you have put some effort inside. ;)Also, i think they are a little bit overpowered. :) Link to comment Share on other sites More sharing options...
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