Manjoume Thunder Posted June 10, 2009 Report Share Posted June 10, 2009 And mine is worth disscussing :P (well kind of) /discuss Link to comment Share on other sites More sharing options...
Toffee. Posted June 10, 2009 Report Share Posted June 10, 2009 Hes the 'brains' of the team? Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted June 10, 2009 Author Report Share Posted June 10, 2009 Hes the 'brains' of the team? Oh sheet, so he has nothing to do with me :S Link to comment Share on other sites More sharing options...
Toffee. Posted June 10, 2009 Report Share Posted June 10, 2009 Hes the 'brains' of the team? Oh s***' date=' so he has nothing to do with me :S[/quote'] LOLWUT? Link to comment Share on other sites More sharing options...
Manjoume Thunder Posted June 10, 2009 Author Report Share Posted June 10, 2009 Hes the 'brains' of the team? Oh s***' date=' so he has nothing to do with me :S[/quote'] LOLWUT? I was joking lol :P Now some disscusion on the card would be good. Link to comment Share on other sites More sharing options...
Big Mac Posted June 10, 2009 Report Share Posted June 10, 2009 Eh. I prefer Don Zaloog. Link to comment Share on other sites More sharing options...
OmegaWave Posted June 10, 2009 Report Share Posted June 10, 2009 This guy looks alot creepier as the real card than he does in the games...... I prefer the Don. Link to comment Share on other sites More sharing options...
Mizuku Kagirinai Posted June 10, 2009 Report Share Posted June 10, 2009 I prefer Don Zaloog. This guy looks like he's peeling potatoes. Link to comment Share on other sites More sharing options...
Just JkM Posted June 10, 2009 Report Share Posted June 10, 2009 Look at him, he's got a rack of his own. Can be useful, but Don does it better. Link to comment Share on other sites More sharing options...
Spiff! Posted June 11, 2009 Report Share Posted June 11, 2009 I bought about 4-500 DARK packs in Tag Force Evo trying to get a 3rd one. I never did. RRRRRAAAAARGH!!! Link to comment Share on other sites More sharing options...
Static Posted June 11, 2009 Report Share Posted June 11, 2009 Cliff was useless when they banned Makyura, now that they've banned Call, none of the cards that were used in his lock exist anymore. Which means; they should unban Makyura for the win :D Link to comment Share on other sites More sharing options...
Kira the Savior Posted June 12, 2009 Report Share Posted June 12, 2009 I love how they decided to name one outside of the archtype name (Dark scorpion) so that all there cards for the archtype now must say "and Cliff the Trap Remover". I love it when they do stupid stuff like that and Harpies Brother Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted June 12, 2009 Report Share Posted June 12, 2009 That thing is either a disgruntled librarian or a transvestite with a potato fetish. 10/10 Link to comment Share on other sites More sharing options...
Maliki Posted June 12, 2009 Report Share Posted June 12, 2009 I like Don and Chick my first cards from the team Link to comment Share on other sites More sharing options...
Spiff! Posted June 12, 2009 Report Share Posted June 12, 2009 Cliff was useless when they banned Makyura' date=' now that they've banned Call, none of the cards that were used in his lock exist anymore. Which means; they should unban Makyura for the win :D[/quote'] Cliff had a Lock?Must learn. Link to comment Share on other sites More sharing options...
GenzoTheHarpist Posted June 12, 2009 Report Share Posted June 12, 2009 Cliff was useless when they banned Makyura' date=' now that they've banned Call, none of the cards that were used in his lock exist anymore. Which means; they should unban Makyura for the win :D[/quote'] Limit Reversal says hi. Link to comment Share on other sites More sharing options...
Static Posted June 12, 2009 Report Share Posted June 12, 2009 [spoiler=Pics] Cliff was useless when they banned Makyura' date=' now that they've banned Call, none of the cards that were used in his lock exist anymore. Which means; they should unban Makyura for the win :D[/quote'] Limit Reversal says hi. Doesn't matter, Cliff can only deal battle damage once per turn. because he can't be summoned with Limit Reverse. @Psyche: Makyura works like Dandylion, if it is sent from anywhere to the grave his effect activate's, even if discarded for a cost. Basically:Get Makyura into the grave when your opponent has an empty front row, have a cliff in the grave, activate Call of the Haunted, Use Cliff to attack directly, activate his first effect and return Call to your hand. Since call is a trap and it is your battle phase, AND because of Makyrua you can activate traps from your hand, you, just like quick play spells, can activate the trap during the battle phase. Play Call, summon Cliff, attack, call back to hand, play call, summon cliff again, attack... until they die. That is basically how the lock worked. Since there is no continuous trap card that works for the lock (Call of the Haunted I believe was the only one) that is not restricted, I think that Makyura should not even be considered for restriction. Link to comment Share on other sites More sharing options...
Curium Posted June 12, 2009 Report Share Posted June 12, 2009 [spoiler=Pics] Cliff was useless when they banned Makyura' date=' now that they've banned Call, none of the cards that were used in his lock exist anymore. Which means; they should unban Makyura for the win :D[/quote'] Limit Reversal says hi. Doesn't matter, Cliff can only deal battle damage once per turn. because he can't be summoned with Limit Reverse. @Psyche: Makyura works like Dandylion, if it is sent from anywhere to the grave his effect activate's, even if discarded for a cost. Basically:Get Makyura into the grave when your opponent has an empty front row, have a cliff in the grave, activate Call of the Haunted, Use Cliff to attack directly, activate his first effect and return Call to your hand. Since call is a trap and it is your battle phase, AND because of Makyrua you can activate traps from your hand, you, just like quick play spells, can activate the trap during the battle phase. Play Call, summon Cliff, attack, call back to hand, play call, summon cliff again, attack... until they die. That is basically how the lock worked. Since there is no continuous trap card that works for the lock (Call of the Haunted I believe was the only one) that is not restricted, I think that Makyura should not even be considered for restriction. Errr, that's Chick the Yellow. :x Link to comment Share on other sites More sharing options...
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