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Reptile Type contest (im finally back)


Sonicwolf

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Lol i just made this.

 

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While this card is in face-up Defense Position, it gans 100 ATK. When a monster declares an attack on this card, you can send 1 EARTH monster you control to the Graveyard to send the attacking monster back into the owner's hand. When this card is destroyed by battle, you can place it in your Field Spell Card Zone as a Field Spell with this effect.

- All EARTH monsters on the field gains 300 ATK. This card cannot be destroyed by the effects of Spell and Trap Cards.

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Oh, i will enter :)

 

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[spoiler=Lore]When this card is Summoned select one monster on your opponents side of the Field. When this card battles that monster, this cards ATK and DEF increase to 4000. When that monster is removed from the Field you can remove from play this card. Special Summon this card on the 2nd of your Standby Phases after this card is removed from play.

 

 

Anacondas1

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[align=center]190835.jpg

 

When this card is Summoned, select 3 cards from your hand and reveal them to your opponent. As long as this card remains face-up, the selected cards must be revealed. This card cannot be attacked if at least 1 of the selected cards is in your hand. Once per turn, you can discard 1 of the selected cards, if you do, this card can attack directly this turn.[/align]

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I'm in.

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While this card is face-up on the field, its Attribute is also treated as WATER. As long a Field Spell Card is face-up on the field, this card gains these effects, based on the Attributes the Field Spell Card affects: EARTH:

•This card gains 600 ATK and DEF. WATER:

•This card loses 600 ATK and DEF. This card cannot be removed from the field.

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[spoiler=my card]211861fhv.jpg

 

[spoiler=effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. To Special Summon this card, it must have been sent from your hand to the Graveyard by your opponent's card effect while you have 3 or more Reptile-Type monsters removed from play. During your Standby Phase, while this monster is on the field, you must Summon 1 Shed Token (Reptile-Type/ DARK/Level 1/ATK 100/DEF 100) in Defence Position on your side of the field. Your opponent cannot place a monster in the field position opposite a "Shed Token" and any monster in a position opposite a "Shed Token" cannot attack and loses 400 ATK/DEF.

 

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  • 2 weeks later...

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