Mister Sir Posted June 15, 2009 Report Share Posted June 15, 2009 [align=center]Monsters: [18][3] Iron Chain Repairman[3] Iron Chain Coil[3] Iron Chain Blaster[3] Needle Worm[2] Summon Priest[2] Morphing Jar #2[1] Night Assailant[1] Morphing Jar Spells: [16][3] Book of Moon[3] Book of Taiyou[2] Book of Eclipse[2] Hand Destruction[1] Card Destruction[1] Monster Reborn[1] Card of safe Return[1] Reinforcement of the Army[1] Reasoning[1] Monster Gate Traps: [6][3] Cemetery Bomb[2] Desert Sunlight[1] Blasting the Ruins Extra: [15][3] Dark Strike FighterGeneric R/F. I'm sure I'm not trollin' right, Tronta.[/align] Link to comment Share on other sites More sharing options...
sockpuppet Posted June 16, 2009 Report Share Posted June 16, 2009 Good deck. It could use some minor touch-ups though. Link to comment Share on other sites More sharing options...
Mister Sir Posted June 16, 2009 Author Report Share Posted June 16, 2009 Yeah. With this deck, it's either feast or famine. It really does do well when I manage to get DSF out. Link to comment Share on other sites More sharing options...
Tronta Posted June 16, 2009 Report Share Posted June 16, 2009 needs moar duel spirit. Link to comment Share on other sites More sharing options...
Mister Sir Posted June 16, 2009 Author Report Share Posted June 16, 2009 -Gale-Plague+MJ2 Would that work? Link to comment Share on other sites More sharing options...
Tronta Posted June 16, 2009 Report Share Posted June 16, 2009 you can keep the tunersget rid of blasterburn doesnt help youhis lifepoints arent 8000, theyre 40.needle worm inflicts 5, morphing jar inflicts 5, etcthe tuners are alright, since you can get iron chain dragon. maybe jujitsu? Link to comment Share on other sites More sharing options...
Mister Sir Posted June 17, 2009 Author Report Share Posted June 17, 2009 Jujitsu will take away from my win condition D: Link to comment Share on other sites More sharing options...
Tronta Posted June 17, 2009 Report Share Posted June 17, 2009 oh yes, i forgot.eh, looks fine then, with my other changes. Link to comment Share on other sites More sharing options...
Spiff! Posted June 18, 2009 Report Share Posted June 18, 2009 Cemetery Bomb! Yay! Link to comment Share on other sites More sharing options...
Tronta Posted June 18, 2009 Report Share Posted June 18, 2009 no.burn does nothing.his lifepoints arent 8000, theyre 40.cemetary bomb doesnt hurt him. Link to comment Share on other sites More sharing options...
Crow™ Posted June 18, 2009 Report Share Posted June 18, 2009 Chain Strike? Link to comment Share on other sites More sharing options...
Mister Sir Posted June 18, 2009 Author Report Share Posted June 18, 2009 I'll try it out. Link to comment Share on other sites More sharing options...
Crow™ Posted June 18, 2009 Report Share Posted June 18, 2009 I'll try it out.Based on the number of Quick-play spells and anytime traps, the damage could add up fast (so maybe 2?). I'll try it out on WC09 if you want. Looks like fun ;) Link to comment Share on other sites More sharing options...
Mister Sir Posted June 19, 2009 Author Report Share Posted June 19, 2009 I'll try it out.Based on the number of Quick-play spells and anytime traps' date=' the damage could add up fast (so maybe 2?). I'll try it out on WC09 if you want. Looks like fun ;)[/quote']Sure. Yeah, it looks like fun and is when you can get the right stuff in play. Especially DSF. Link to comment Share on other sites More sharing options...
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