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FINISHED <>[|\/|] Enter the Jungle [|\/|]<> PLEASE MOVE


Monkey

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Contest has begun already. But, since I have a little extra time in my hand, I'll give the next assignment. I won't do the fancy paragraph yet but I'll give you the main idea.

 

Round 2: Make a Level 4 or lower Beast or Reptile-Type monster that DOES NOT have to do with increasing/decreasing ATK or DEF. Must be Jungle-related, so no alien beast monsters or fire snakes. Effect must involve swarming the field and protecting EARTH or WATER monsters

 

You have a week from today. So you have until July 12 to post

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Here's mine

[align=center]Jungle Night Howler

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This card cannot be Normal Summoned or Set, except if you control 2 or more EARTH monsters. As long as you control another EARTH or WATER monster, your opponent can only select this card as a target of a card he/she controls. You can remove from play 1 Set Spell or Trap Card you control to Special Summon 1 EARTH or WATER monster from your hand to the field in face-up Defense Position. Each time a monster is Summoned that way, you can remove from play 1 Spell or Trap Card in your Graveyard to have this card attack twice in the same Battle Phase until the end of this turn. If you control no EARTH or WATER monsters (excluding this card), remove this card from play.[/align]

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Here is my entry for round 2

 

207112r.jpg

As long this card remains face-up in Defense Position on the field, your opponent cannot select EARTH monster as an attack target. Once per turn, if this card is in Attack Position discard 2 cards from your hand to Special Summon 1 Level 6 or lower EARTH or WATER monster from your Graveyard. Once per turn, you can tribute this card to inflict 200 damage to your opponent for each EARTH monster on the field.

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