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FINISHED <>[|\/|] Enter the Jungle [|\/|]<> PLEASE MOVE


Monkey

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Eh.....I did my best for my last part of the contest. Thanks anyway monkey for a great contest that you put up. I really enjoyed it. Good luck to those of you who go into the final round.

 

Work on your OCG bud' date=' that was a major issue. Plus for some reason your cards were a tad blurry.[hr']

The Final Round has been posted!

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Guest Morpheous Erebos

Really is, but thanks for making it easy xD:

 

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This card gains 500 ATK for each Warrior-Type monster on the field, (excluding this card.) If there are more than 3 Warrior-Type monsters face-up on the field, destroy this card. As long as this card remains face-up on the field, increase the ATK of all Warrior-Type monsters (excluding this card) by 300.

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I know I'm not the best card maker' date=' so can you tell me what was wrong with mine?

[/quote']

 

The images were good. Holos would make them that much better. Your effects could be a little more original and maybe a tad longer. But originality kinda got you on it. All your 2nd card did was increase lolATK and then do piercing damage....

 

Don't think it was a blowout either. It was pretty closer too

 

 

It's anticlimatic because I ran out of ideas...

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Here it is not really one of my best but one of my recent best

 

[align=center]Tiatmuz - Entity of Pure Death

TiatmuzCard.png

This card cannot be Normal Summoned or Set. This cannot be Special Summoned, except by removing from play 1 DARK monster, 1 face-up Continuous Spell Card, and 1 face-up Continuous Trap Card you control. Once per turn, you can discard 1 Level 5 or higher DARK Effect Monster to switch the ATK & DEF of this card until the end of this turn. Each time this card destroys an opponent's monster by battle, send the top 2 cards of your Deck to increase this card's DEF by 500. During your Main Phase 2 if you control no Spell or Trap Cards, you can remove from play 1 DARK monster in your Graveyard to Special Summon 1 "Entity Token" (Fiend/DARK/Level 4/ATK 0/1000) to unoccupied Card Zone. While there are 3 or more "Entity Tokens" on the field, this card cannot be destroyed (Damage Calculation is applied normally). If this is the only card on the field, remove it from play and both players Life Points become 0.[/align]

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[align=center]so here is my entry

 

Tree Guardian - The Protector of the Forest

[image Credit -- deviantart]

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This card is also treated as an Beast-Warrior-Type monster. This can only be Summoned, if "Forest" is face-up on the field. Each time this card attacks, place 1 "Protector Counter" on the card "Forest". Each time your opponent selects a Plant-Type or a Beast-Warrior-Type as an attack target, remove 1 "Protector Counter" from "Forest" and negated the attack.

 

 

I think this card suits the Jungle/Forest theme of this contest ;)[/align]

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Its time to judge.

Let the best card maker win

 

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This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 face-up Level 6 or higher Machine-Type monsters from play. If 2 or more of the Tributed monsters were in Attack Position, when this monster destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half the DEF of the destroyed monster. If 2 or more of the Tributed monsters were in DefencePosition, when this monster destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half the ATK of the destroyed monster. This monster cannot attack directly. For every card on the field, this monster loses 100 ATK/DEF. You can remove this card from the game during your Main Phase 1 to destroy every card on the field and remove both players Graveyard's from play.

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