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Surrodun Archetype


RyanAtlus

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Hey! A new Archetype. It focusses on a win Condition that can be activated by Tagging Field Spell Cards to and from the Deck.

 

Surrodun-Victor's Realm

Continuous Spell Card

Each time a 'Surrodun' Field Spell Card is activated, put 1 Surrodun Counter on this Card. When there are 13 Surrodun Counters on this Card, you win the Duel. If this Card would be destroyed, you can discard a Field Spell Card from your hand to negate the effect that would have destroyed this Card.

 

Surrodun-Landslide

Field Spell Card

Increase the ATK of all EARTH monsters by 600 points. During the End Phase of a Turn in which an EARTH monster attacked, you can send this card to the bottom of your Deck to activate a 'Surrodun' Field Spell Card from your hand, Deck or Graveyard.

 

Surrodun-Waterfall

Field Spell Card

Increase the ATK of all WATER monsters by 600 points. During the End Phase of a Turn in which a WATER monster attacked, you can send this card to the bottom of your Deck to activate a 'Surrodun' Field Spell Card from your hand, Deck or Graveyard.

 

Surrodun-Tornado

Field Spell Card

Increase the ATK of all WIND monsters by 600 points. During the End Phase of a Turn in which an WIND monster attacked, you can send this card to the bottom of your Deck to activate a 'Surrodun' Field Spell Card from your hand, Deck or Graveyard.

 

Surrodun-Erruption

Field Spell Card

Increase the ATK of all FIRE monsters by 600 points. During the End Phase of a Turn in which an FIRE monster attacked, you can send this card to the bottom of your Deck to activate a 'Surrodun' Field Spell Card from your hand, Deck or Graveyard.

 

Gift from Mother Nature

Quick-Play Spell Card

You can only activate this Card if a Field Spell Card has been activated. Increase your Life Points by the number of Field Spell Card in your Graveyard x1000.

 

The Natural Cycle

Normal Spell Card

You can only activate this card while you have at least 4 Field Spell Cards in your Graveyard. Return all Field Spell Cards in your Graveyard to your Deck.

 

Nature's Force

Normal Trap Card

You can only activate this card while you control a "Surrodun" Field Spell Card. Increase the ATK of your monsters by 700 until the End Phase of this turn.

 

Surrodun Chimera

DARK/Beast-Warrior/********/2700/2300/E

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 "Surrodun" monsters in your Graveyard from play. This card's Attribute is also treated as the Attributes of the removed monsters. If a "Surrodun" Field Spell Card would be removed from the field by another card, you can discard a Field Spell Card from your hand to negate the activation and effect of that card and destroy it.

 

Surrodun's Swordsman

LIGHT/Warrior/***/1700/1000/E

This card's Attribute is also treated as FIRE and WATER. By removing from play 1 Field Spell Card from your Graveyard, this Card is treated as a Tuner for the rest of the Turn.

 

Surrodun's Magician

DARK/Spellcaster/****/1800/1200/E

This card's Attribute is also treated as EARTH and WIND.

 

Surrodun's Beast

DARK/Fiend/*******/2700/1600/E*

"Surrodun's Swordsman" + 1 or more non-Tuner Monsters

This Card's Attribute is also treated as FIRE, WATER, WIND and EARTH. When this Card is Synchro Summoned, you can remove from play any number of Cards from your hand. Put 2 Surrodun Counters on 'Surrodun-Victor's Realm' for each card removed from play with this Card's effect. If this Card's effect would cause you to win the Duel, decrease the number of Surrodun Counters on 'Surrodun-Victor's Realm' by 7.

 

Nature's Wrath

Trap Card

If a Field Spell Card you control is destroyed, your opponent discards his/her hand.

 

Nature Strikes Back

Trap Card

Discard any number of Field Spell Cards. Draw 2 Cards for Each Card discarded with this Card's effect.

 

 

 

 

 

Mr. Konami, steal my idea and I will sue you.

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Awesome cards, LarryCotter. Using Field Spells as weapons. As for the number of monsters you have, I'll lend you a hand.

 

Surrodun Hunter

DARK / Level 4

[Warrior/Effect]

ATK/1400 DEF/1400

This card's Attribute is also treated as WATER and WIND. Once per turn, by discarding 1 Field Spell Card from your hand, this card gains the effect of the discarded Field Spell Card.

 

Surrodun Gunner

EARTH / Level 4

[Machine/Effect]

ATK/1300 DEF/1500

This card's Attribute is also treated as LIGHT and WIND. Whenever you activate a "Surrodun" Field Spell Card, inflict 800 points of damage to your opponent.

 

Surrodun Eagle

WIND / Level 4

[Winged-Beast/Effect]

ATK/1500 DEF/1200

This card's Attribute is also treated as EARTH and LIGHT. Once per turn, return 1 "Surrodun" Field Spell Card from your hand or field to the bottom of your Deck.

 

I hope these will go great with your other cards. BTW, check out my new archetype. It's named "New Archetype: Earthbound Support".

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And I'll toss in some support as well:

 

The Natural Cycle

Normal Spell Card

You can only activate this card while you have at least 4 Field Spell Cards in your Graveyard. Return all Field Spell Cards in your Graveyard to your Deck.

 

Nature's Force

Normal Trap Card

You can only activate this card while you control a "Surrodun" Field Spell Card. Increase the ATK of your monsters by 700 until the End Phase of this turn.

 

Surrodun Chimera

DARK

Beast-Warrior

8/2700/2300

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 "Surrodun" monsters in your Graveyard from play. This card's Attribute is also treated as the Attributes of the removed monsters. If a "Surrodun" Field Spell Card would be removed from the field by another card, you can discard a Field Spell Card from your hand to negate the activation and effect of that card and destroy it.

Also, might as well plug my thread. It's in my sig.

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I see the point of the Archtype but I'd reccomend you change the fields to +800 ATK or add second effects' date=' it would make the field change power have more effect than 300, which won't do a lot.

[/quote']

 

Meh.

I think 300 is good enough.

Maybe 500.

800 would OP them.

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