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In theory, this deck should never lose.

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5 Exodia

3 Cyber Valley

1 Sangan




3 Upstart Goblin

3 Hand Destruction

1 Scapegoat

1 Level Limit - Area B


[23] TRAPS


3 Reckless Greed

3 Jar of Greed

3 Threatening Roar

3 Waboku

3 Legacy of Yata-Garasu

3 Thunder of Ruler

2 Negate Attack

1 Mirror Force

1 Torrential Tribute

1 Gravity Bind




2 D.D. Crow


3 Double Snare

2 Hammer Shot

2 Dark Factory of Mass Production

1 Mystical Space Typhoon


3 Legacy of Yata-Garasu

2 Mind Crush

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cough cough.



its bad.

the reason?


if all of the cards were as powerful as roar' date=' waboku, and thunder, the deck would never lose

but cards like gravity bind are vulnerable, and cards like no entry and cyber valley will get circumvented every time.



I made it better.

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It means that you'd take no damage for a turn, 100% stall that turn... isn't that the whole point of the Deck? It even works, unlike Cyber Valley, if they just destroy it with a card effect, you could also put a flute in here to thin the deck slightly.

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